Here is a list of all class members with links to the classes they belong to:
- p -
- P0
: VRageMath.Capsule
, VRageMath.CapsuleD
, VRageRender.Messages.MyRenderMessageDebugDrawCapsule
- P1
: VRageMath.Capsule
, VRageMath.CapsuleD
, VRageRender.Messages.MyRenderMessageDebugDrawCapsule
- PackAmbientAndAlpha()
: VRage.Import.VF_Packer
- PackedColorMultEmissivity
: VRage.Render11.GeometryStage2.Instancing.MyInstanceMaterial
- PackedNormal
: VRage.MyVertexFormatVoxelSingleData
, VRage.MyVertexFormatVoxelSingleData2
- PackedNormal0
: Sandbox.Game.Entities.Cube.MyEdgeInfo
- PackedNormal1
: Sandbox.Game.Entities.Cube.MyEdgeInfo
- PackedNormalMorph
: VRage.MyVertexFormatVoxelSingleData
- PackedOrthoMatrix
: VRage.MyCubeInstanceData
- PackedPositionAndAmbientMaterial
: VRage.MyVertexFormatVoxelSingleData
- PackedPositionAndAmbientMaterialMorph
: VRage.MyVertexFormatVoxelSingleData
- PackedValue
: VRageMath.Color
, VRageMath.PackedVector.Byte4
, VRageMath.PackedVector.HalfVector2
, VRageMath.PackedVector.HalfVector4
, VRageMath.PackedVector.IPackedVector< TPacked >
, VRageMath.PackedVector.NormalizedByte4
- Packet
: VRage.Network.MyReplicationServer.ClientData.MyOrderedPacket
- PACKET_SCALE_MAXIMUM
: Sandbox.Game.Gui.MyHudNetgraph
- PACKET_SCALE_MAXIMUM_MULTIPLIER
: Sandbox.Game.Gui.MyHudNetgraph
- PACKET_SCALE_MINIMUM
: Sandbox.Game.Gui.MyHudNetgraph
- PacketCount
: VRage.Audio.NativeSourceVoice.BufferWma
- PacketsBackward
: VRage.Game.MyObjectBuilder_ConveyorLine
- PacketsForward
: VRage.Game.MyObjectBuilder_ConveyorLine
- PackFiles()
: Sandbox.Game.Entities.MyCubeGrid
- PackFromVector4()
: VRageMath.Color
, VRageMath.PackedVector.Byte4
, VRageMath.PackedVector.HalfVector2
, VRageMath.PackedVector.HalfVector4
, VRageMath.PackedVector.IPackedVector< TPacked >
, VRageMath.PackedVector.NormalizedByte4
- PackId32()
: VRage.Voxels.MyCellCoord
- PackId64()
: VRage.Voxels.MyCellCoord
- PackId64Static()
: VRage.Voxels.MyCellCoord
- PackNormal()
: VRage.Import.VF_Packer
- PackNormalB4()
: VRage.Import.VF_Packer
- PackOrthoMatrix()
: VRageMath.Vector4
, VRageMath.Vector4D
- PackPosition()
: VRage.Import.VF_Packer
- PackTangentSign()
: VRage.Import.VF_Packer
- PackTangentSignB4()
: VRage.Import.VF_Packer
- Padding
: ObjectBuilders.Definitions.GUI.MyObjectBuilder_GuiSkinDefinition.ButtonStyleDefinition
, ObjectBuilders.Definitions.GUI.MyObjectBuilder_GuiSkinDefinition.ImageStyleDefinition
, Sandbox.Graphics.GUI.MyGuiControlButton.StyleDefinition
, Sandbox.Graphics.GUI.MyGuiControlImage.StyleDefinition
, Sandbox.Graphics.GUI.MyGuiControlRadioButton.StyleDefinition
, Sandbox.Graphics.GUI.MyGuiControlTable.StyleDefinition
, Sandbox.Gui.MyGuiControlImageButton.StyleDefinition
- PaddingSizeGui
: Sandbox.Graphics.GUI.MyGuiPaddedTexture
- PaddingSizePx
: Sandbox.Graphics.GUI.MyGuiPaddedTexture
- Page
: Sandbox.Game.Gui.MyHudQuestlog
, Sandbox.Graphics.GUI.MyScrollbar
- PageCount
: Sandbox.Game.Screens.Helpers.MyToolbar
- PageDown()
: Sandbox.Game.Screens.Helpers.MyToolbar
, Sandbox.Graphics.GUI.MyScrollbar
- PagedPoolUsage
: KeenSoftwareHouse.Library.IO.Win32Processes.Win32API.OBJECT_BASIC_INFORMATION
, KeenSoftwareHouse.Library.IO.Win32Processes.Win32API.OBJECT_TYPE_INFORMATION
- PageIndex
: Sandbox.Game.Screens.Helpers.MyToolbar.PageChangeArgs
- PageKey
: Sandbox.Graphics.GUI.MyGuiControlTabPage
, VRage.Game.MyObjectBuilder_GuiControlTabPage
- PageUp()
: Sandbox.Game.Screens.Helpers.MyToolbar
, Sandbox.Graphics.GUI.MyScrollbar
- PainSoundName
: Sandbox.Definitions.MyCharacterDefinition
, VRage.Game.MyObjectBuilder_CharacterDefinition
- Paint()
: Sandbox.Game.SessionComponents.IMyVoxelBrush
, Sandbox.Game.SessionComponents.MyBrushAutoLevel
, Sandbox.Game.SessionComponents.MyBrushBox
, Sandbox.Game.SessionComponents.MyBrushCapsule
, Sandbox.Game.SessionComponents.MyBrushEllipsoid
, Sandbox.Game.SessionComponents.MyBrushRamp
, Sandbox.Game.SessionComponents.MyBrushSphere
- PaintInShape()
: VRage.Game.ModAPI.IMyVoxelMaps
- pair()
: VRage.Game.MyObjectBuilder_SessionComponentMission.pair
- PaleGoldenrod
: VRageMath.Color
- PaleGreen
: VRageMath.Color
- PaleTurquoise
: VRageMath.Color
- PaleVioletRed
: VRageMath.Color
- PanelOffset
: Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_OxygenFarmDefinition
, Sandbox.Definitions.MyOxygenFarmDefinition
, Sandbox.Definitions.MySolarPanelDefinition
, Sandbox.Game.Entities.MySolarGameLogicComponent
, VRage.Game.MyObjectBuilder_SolarPanelDefinition
- PanelOrientation
: Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_OxygenFarmDefinition
, Sandbox.Definitions.MyOxygenFarmDefinition
, Sandbox.Definitions.MySolarPanelDefinition
, Sandbox.Game.Entities.MySolarGameLogicComponent
, VRage.Game.MyObjectBuilder_SolarPanelDefinition
- PanelScrolled
: Sandbox.Graphics.GUI.MyGuiControlScrollablePanel
- PapayaWhip
: VRageMath.Color
- Param
: VRage.Game.ObjectBuilders.MyParameterAnimTreeNodeMapping
- ParameterDefinitions
: Sandbox.Game.Gui.MyTerminalAction< TBlock >
- ParameterInputs
: VRage.Game.ObjectBuilders.VisualScripting.MyObjectBuilder_LocalizationScriptNode
- ParameterMax
: Sandbox.Definitions.CubeBlockEffectBase
, VRage.Game.MyObjectBuilder_CubeBlockDefinition.CubeBlockEffectBase
- ParameterMin
: Sandbox.Definitions.CubeBlockEffectBase
, VRage.Game.MyObjectBuilder_CubeBlockDefinition.CubeBlockEffectBase
- ParameterName
: VRage.Game.MyParameterValue
, VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationTreeNodeAdd
, VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationTreeNodeMix1D
, VRageRender.Animations.MyAnimationTreeNodeMix1D
- Parameters
: Sandbox.Common.ObjectBuilders.MyObjectBuilder_ToolbarItemTerminal
, Sandbox.Game.Entities.Blocks.ToolbarItem
, Sandbox.Game.Screens.Helpers.MyToolbarItemTerminalBlock
, VRage.Game.MyObjectBuilder_BehaviorTreeActionNode
, VRage.Game.ObjectBuilders.AI.MyAIBehaviorData.ActionData
- ParametersDesc
: Sandbox.Game.AI.ActionCollection.BotActionDesc
- Params
: Sandbox.Game.World.Generator.MyObjectSeed
- ParamValueBinding
: VRageRender.Animations.MyAnimationTreeNodeMix1D.MyParameterNodeMapping
- Parent
: Sandbox.Engine.Physics.MyPhysicsBody.MyWeldInfo
, Sandbox.Game.AI.Navigation.MySteeringBase
, Sandbox.Game.AI.Pathfinding.MyHighLevelPrimitive
, Sandbox.Game.AI.Pathfinding.MyNavigationTriangle
, Sandbox.Graphics.GUI.MyTreeViewItem
, VRage.Algorithms.MyPathfindingData
, VRage.Game.Components.MyHierarchyComponentBase
, VRage.Game.Entity.MyEntity
, VRage.Game.MyObjectBuilder_ProfilerBlock
, VRage.ModAPI.IMyEntity
, VRage.Profiler.MyProfilerBlock.MyProfilerBlockObjectBuilderInfo
, VRage.Profiler.MyProfilerBlock
, VRage.Render11.GeometryStage2.Model.MyPart
, VRageRender.Animations.MyCharacterBone
, VRageRender.Import.Bone
, VRageRender.Import.MyModelBone
, VRageRender.Import.NodeDesc
, VRageRender.Messages.MySkeletonBoneDescription
, VRageRender.MyGroupLeafComponent
- ParentGID
: VRageRender.Messages.MyFlareDesc
- ParentID
: Sandbox.Game.Lights.MyLight
- ParentId
: VRage.Profiler.MyProfilerBlockKey
- ParentID
: VRageRender.Messages.MyRenderMessageCreateRenderInstanceBuffer
, VRageRender.Messages.MyRenderMessageCreateScreenDecal
, VRageRender.Messages.UpdateRenderLightData
, VRageRender.MyBillboard
- ParentLinks
: VRage.Groups.MyGroups< TNode, TGroupData >.Node
- ParentName
: Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeNode
, VRageRender.Import.NodeDesc
- ParentType
: ProtoBuf.Meta.ValueMember
- Parse()
: VRage.Game.MyDefinitionId
, VRage.ObjectBuilders.MyObjectBuilderType
- ParseBackwardsCompatible()
: VRage.ObjectBuilders.MyObjectBuilderType
- ParseMyGuiControlTypeEnum()
: VRage.Input.MyDirectXInput
- ParseMyGuiInputDeviceEnum()
: VRage.Input.MyDirectXInput
- ParseMyJoystickAxesEnum()
: VRage.Input.MyDirectXInput
- ParseMyJoystickButtonsEnum()
: VRage.Input.MyDirectXInput
- ParseMyMouseButtonsEnum()
: VRage.Input.MyDirectXInput
- ParseOneGPS()
: Sandbox.Game.Multiplayer.MyGpsCollection
- ParseOneGPSExtended()
: Sandbox.Game.Multiplayer.MyGpsCollection
- Parser
: VRage.MyCommand.MyCommandAction
- ParseText()
: Sandbox.Gui.MyWikiMarkupParser
- Particle
: Sandbox.Definitions.MyWeaponDefinition.MyWeaponEffect
, VRage.Game.MyObjectBuilder_WeaponDefinition.WeaponEffect
- ParticleColor
: VRage.Game.ObjectBuilders.MyObjectBuilder_EnvironmentalParticleLogic
- ParticleDensity
: Sandbox.Game.World.MyEnvironmentalParticleLogic
- ParticleDespawnDistance
: Sandbox.Game.World.MyEnvironmentalParticleLogic
- ParticleEffect
: Sandbox.Definitions.MyPhysicalMaterialDefinition.CollisionProperty
, Sandbox.Definitions.MyVoxelMaterialDefinition
, VRage.Game.MyObjectBuilder_MaterialPropertiesDefinition.ContactProperty
, VRage.Game.MyObjectBuilder_VoxelMaterialDefinition
, VRage.Game.ObjectBuilders.ComponentSystem.MyObjectBuilder_DurabilityComponentDefinition
- ParticleEffects
: Sandbox.Definitions.CubeBlockEffectBase
, VRage.Game.MyObjectBuilder_CubeBlockDefinition.CubeBlockEffectBase
, VRage.Game.MyObjectBuilder_Definitions
- ParticleEffectsForUpdate
: VRage.Game.MyParticlesManager
- ParticleGenerations
: VRage.Game.MyObjectBuilder_ParticleEffect
- ParticleId
: Sandbox.Game.ParticleEffects.MyCubeBlockParticleEffect
, VRage.Game.MyObjectBuilder_ParticleEffect
- ParticleLifeSpan
: VRageRender.Messages.MyGPUEmitterData
- ParticleLifeSpanVar
: VRageRender.Messages.MyGPUEmitterData
- ParticleLights
: VRage.Game.MyObjectBuilder_ParticleEffect
- ParticleRotationRow0
: VRageRender.Messages.MyGPUEmitterData
- ParticleRotationRow1
: VRageRender.Messages.MyGPUEmitterData
- ParticleRotationRow2
: VRageRender.Messages.MyGPUEmitterData
- Particles
: Sandbox.Game.Entities.Cube.MyGridContactInfo
- ParticleScale
: Sandbox.Game.MyExplosionInfo
- ParticleSize0
: VRageRender.Messages.MyGPUEmitterData
- ParticleSize1
: VRageRender.Messages.MyGPUEmitterData
- ParticleSize2
: VRageRender.Messages.MyGPUEmitterData
- ParticleSize3
: VRageRender.Messages.MyGPUEmitterData
- ParticleSizeKeys1
: VRageRender.Messages.MyGPUEmitterData
- ParticleSizeKeys2
: VRageRender.Messages.MyGPUEmitterData
- ParticleSoundId
: VRage.Game.MyParticleSound
- ParticleSounds
: VRage.Game.MyObjectBuilder_ParticleEffect
- ParticleSpawnDistance
: Sandbox.Game.World.MyEnvironmentalParticleLogic
- ParticlesPerFrame
: VRage.Game.MyParticleGPUGeneration
, VRageRender.Messages.MyGPUEmitter
- ParticlesPerSecond
: VRage.Game.MyParticleGPUGeneration
, VRageRender.Messages.MyGPUEmitter
, VRageRender.Messages.MyGPUEmitterLight
, VRageRender.Messages.MyGPUEmitterTransformUpdate
- ParticleThickness0
: VRageRender.Messages.MyGPUEmitterData
- ParticleThickness1
: VRageRender.Messages.MyGPUEmitterData
- ParticleThickness2
: VRageRender.Messages.MyGPUEmitterData
- ParticleThickness3
: VRageRender.Messages.MyGPUEmitterData
- ParticleThicknessKeys1
: VRageRender.Messages.MyGPUEmitterData
- ParticleThicknessKeys2
: VRageRender.Messages.MyGPUEmitterData
- ParticleType
: VRage.Game.MyParticleGeneration
- PartInfos
: VRage.Render11.GeometryStage2.Model.MyMwmData
, VRageRender.MyMeshData
- Parts
: Sandbox.Game.Entities.MyCube
, VRage.Render11.GeometryStage2.Model.MyLod
, VRage.Render11.GeometryStage2.Model.MySection
- Pass
: VRage.Render11.Shader.CacheGenerator.ComboGroup
- Passes
: VRage.Render11.Shader.CacheGenerator
, VRage.Render11.Tools.MyStatsUpdater
- PassId
: VRage.Render11.GeometryStage2.Rendering.MyRenderPass
- PassThrough
: VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationSMNode
, VRage.Generics.MyStateMachineNode
- Password
: Sandbox.Game.Gui.MyGuiScreenAdvancedWorldSettings
, Sandbox.Game.World.MySession
, VRage.Game.ModAPI.IMySession
, VRage.Game.MyObjectBuilder_Checkpoint
- PasteBlocksToGrid()
: Sandbox.Game.Entities.MyCubeGrid
- PasteFloatingObject()
: Sandbox.Game.Entities.MyFloatingObjectClipboard
- PasteGrid()
: Sandbox.Game.Entities.Cube.MyGridClipboard
, Sandbox.Game.Entities.Cube.MyGridClipboardAdvanced
, Sandbox.Game.Entities.Cube.MyMultiBlockClipboard
- PasteGridInternal()
: Sandbox.Game.Entities.Cube.MyGridClipboard
- PasteText()
: Sandbox.Graphics.GUI.MyGuiControlMultilineText.MyGuiControlMultilineSelection
- PasteVoxelMap()
: Sandbox.Game.Entities.MyVoxelClipboard
- PastingSettings
: VRage.Game.Definitions.SessionComponents.MyClipboardDefinition
, VRage.Game.ObjectBuilders.Definitions.SessionComponents.MyObjectBuilder_ClipboardDefinition
- Path
: Sandbox.Definitions.MyFontDefinition
, Sandbox.Engine.Networking.MySteamWorkshop.MyWorkshopPathInfo
, Sandbox.Graphics.GUI.MyDX9Gui.MyScreenShot
, Sandbox.Graphics.MyFontDescription
, Sandbox.Graphics.MyGuiManager.MyScreenShot
, VRage.Game.MyObjectBuilder_FontDefinition
, VRage.Game.MyObjectBuilder_LastSession
, VRage.Game.MyObjectBuilder_ScriptScriptNode
- PathCompleted
: Sandbox.Game.AI.Pathfinding.IMyPath
, Sandbox.Game.AI.Pathfinding.MyRDPath
, Sandbox.Game.AI.Pathfinding.MySmartPath
- Pathfinding
: Sandbox.Game.AI.MyAIComponent
- PathfindingData
: Sandbox.Game.AI.Pathfinding.MyNavigationPrimitive
, VRage.Algorithms.IMyPathVertex< V >
- PathfindingHeuristic
: Sandbox.Game.AI.Pathfinding.MySmartGoal
- PathfindingSetDrawDebug()
: Sandbox.Game.AI.MyAIComponent
- PathfindingSetDrawNavmesh()
: Sandbox.Game.AI.MyAIComponent
- PathFinished
: Sandbox.Game.AI.Navigation.MyPathSteering
- PathToModel
: VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationTreeNodeTrack
- PathToSave
: VRageRender.Messages.MyRenderMessageTakeScreenshot
, VRageRender.Messages.renderColoredTextureProperties
- Patrol
: Sandbox.Game.Entities.MyRemoteControl
- PatternHeight
: VRage.Game.MyObjectBuilder_CubeBlockDefinition.Side
- PatternScale
: VRage.Game.Models.MyModel
, VRageRender.MyMeshData
- PatternSize
: Sandbox.Definitions.MyCubeDefinition
, VRage.Game.MyObjectBuilder_CubeBlockDefinition.Side
- PatternWidth
: VRage.Game.MyObjectBuilder_CubeBlockDefinition.Side
- Pause()
: DShowNET.IBaseFilter
, DShowNET.IMediaControl
, DShowNET.VideoPlayer
, Sandbox.Engine.Audio.MyAudio
, Sandbox.Engine.Audio.MySourceVoice
, VRage.Audio.IMyAudio
, VRage.Audio.IMySourceVoice
, VRage.Audio.MySourceVoice
, VRage.Audio.MyXAudio2
, VRage.Game.MyParticleEffect
, VRage.Parallelization.MyPausableJob
- Paused
: VRage.Game.MyParticlesManager
, VRage.Profiler.MyRenderProfiler
- PauseGameSounds()
: Sandbox.Engine.Audio.MyAudio
, VRage.Audio.IMyAudio
, VRage.Audio.MyXAudio2
- PauseGameWhenEmpty
: Sandbox.Engine.Utils.MyConfigDedicated< T >
, VRage.Game.ModAPI.IMyConfigDedicated
, VRage.Game.MyConfigDedicatedData< T >
- PausePop()
: Sandbox.MySandboxGame
- PausePush()
: Sandbox.MySandboxGame
- PauseReplication()
: VRage.Network.MyReplicationServer
- PauseToggle()
: Sandbox.MySandboxGame
- PauseToken()
: VRage.Network.MyReplicationServer.PauseToken
- PauseVideoStream()
: Valve.VR.CVRTrackedCamera
, Valve.VR.IVRTrackedCamera
- PayloadLength
: VRage.MyPacket
- PayloadOffset
: VRage.MyPacket
- pcmWaveFormat
: Sandbox.Engine.Audio.MyAudio_Native.WAVEFORMATEX
- PeaceTime
: VRage.Game.ObjectBuilders.Components.MyObjectBuilder_BarbarianComponent
- PeachPuff
: VRageMath.Color
- PeakExclWtrsCount
: VRage.FastResourceLock.Statistics
- PeakHandleCount
: KeenSoftwareHouse.Library.IO.Win32Processes.Win32API.OBJECT_TYPE_INFORMATION
- PeakObjectCount
: KeenSoftwareHouse.Library.IO.Win32Processes.Win32API.OBJECT_TYPE_INFORMATION
- PeakShrdWtrsCount
: VRage.FastResourceLock.Statistics
- Peek()
: VRage.Collections.MyQueue< T >
, VRageRender.SpriteScissorStack
- PeekWorldBoundaries()
: Sandbox.Engine.Voxels.MyShape
, Sandbox.Engine.Voxels.MyShapeBox
, Sandbox.Engine.Voxels.MyShapeCapsule
, Sandbox.Engine.Voxels.MyShapeEllipsoid
, Sandbox.Engine.Voxels.MyShapeRamp
, Sandbox.Engine.Voxels.MyShapeSphere
- PeekWorldBoundary()
: VRage.Game.ModAPI.IMyVoxelShape
- PeekWorldBoundingBox()
: Sandbox.Game.SessionComponents.IMyVoxelBrush
, Sandbox.Game.SessionComponents.MyBrushAutoLevel
, Sandbox.Game.SessionComponents.MyBrushBox
, Sandbox.Game.SessionComponents.MyBrushCapsule
, Sandbox.Game.SessionComponents.MyBrushEllipsoid
, Sandbox.Game.SessionComponents.MyBrushRamp
, Sandbox.Game.SessionComponents.MyBrushSphere
- Pending
: Sandbox.Game.Multiplayer.MyFactionCollection
, VRage.Voxels.MyClipmap
, VRageRender.Voxels.MyClipmap
- PendingAttachment
: Sandbox.ModAPI.Ingame.IMyMotorBase
, Sandbox.ModAPI.Ingame.IMyPistonBase
- PendingCacheCellData
: VRage.Voxels.MyClipmap
, VRageRender.Voxels.MyClipmap
- PendingGrids
: Sandbox.Game.World.MyPrefabManager
- Percent
: Sandbox.Definitions.MyFloraElementDefinition.GrowthStep
, VRage.Game.MyObjectBuilder_FloraElementDefinition.GrowthStep
- Perform()
: VRage.Render11.GeometryStage2.Instancing.MyLodStrategyPreprocessor
- PerformAction()
: Sandbox.AI.ActionCollection
, Sandbox.Game.AI.ActionCollection
- Performance
: Sandbox.Game.Gui.MyGuiScreenHelpSpace
- PerformanceProfilingSymbol
: VRage.Profiler.MyRenderProfiler
- PerformanceTestEnableCapture()
: Valve.VR.CVRSystem
, Valve.VR.IVRSystem
- PerformanceTestReportFidelityLevelChange()
: Valve.VR.CVRSystem
, Valve.VR.IVRSystem
- PerformanceWarning()
: VRage.MySimpleProfiler.PerformanceWarning
- PerformanceWarningScreen
: Sandbox.Game.MyGUISettings
- PerformApplicationPrelaunchCheck()
: Valve.VR.CVRApplications
, Valve.VR.IVRApplications
- PerformAutoconnect()
: Sandbox.MyCommonProgramStartup
- PerformCameraShake()
: Sandbox.Game.Weapons.MyAngleGrinder
, Sandbox.Game.Weapons.MyDrillBase
- PerformFailReaction
: Sandbox.Game.Weapons.MyLargeTurretBase
- PerformFirmwareUpdate()
: Valve.VR.CVRSystem
, Valve.VR.IVRSystem
- PerformFirstSpawn()
: Sandbox.Game.World.MyIdentity
- PerformInitAction()
: Sandbox.Game.AI.ActionCollection
- PerformMeteoritDeformation()
: Sandbox.Game.Entities.Cube.MyGridPhysics
- PerformOneOperation()
: Sandbox.Game.AI.Pathfinding.MyVoxelPathfindingLog
- PerformPostAction()
: Sandbox.Game.AI.ActionCollection
- PerformReporting()
: Sandbox.MyCommonProgramStartup
- PerformTraversal()
: VRage.Algorithms.MyPathFindingSystem< V >
- Perimeter
: VRageMath.BoundingBox
, VRageMath.BoundingBox2
, VRageMath.BoundingBox2D
, VRageMath.BoundingBox2I
, VRageMath.BoundingBoxD
, VRageMath.BoundingBoxI
- PerInstanceLods
: VRageRender.MyRenderSettings
- PermanentDeath
: VRage.Game.MyObjectBuilder_SessionSettings
- Permission
: Sandbox.Engine.Multiplayer.MyControlMessageCallback< TMsg >
- PerPlayerData
: Sandbox.Game.World.MySession
- Persistence
: VRage.Noise.MyBillow
, VRage.Noise.MyBillowFast
, VRage.Noise.MyPerlin
, VRage.Noise.MyPerlinFast
- Persistent
: VRageRender.Messages.MyDebugRenderMessage
- PersistentEditMode
: Sandbox.Game.World.MySession
- PersistentFlags
: VRage.Game.Components.MyRenderComponentBase
, VRage.ModAPI.IMyEntity
, VRage.ObjectBuilders.MyObjectBuilder_EntityBase
- Persons
: Sandbox.Game.MyCreditsDepartment
- PerThreadData()
: VRage.MyEntityIdentifier.PerThreadData
- Peru
: VRageMath.Color
- Physical
: Sandbox.Game.Entities.MyCubeGridGroups
- PhysicalContent
: VRage.Game.MyObjectBuilder_InventoryItem
, VRage.Game.MyObjectBuilder_StockpileItem
- PhysicalDynamic
: Sandbox.Game.Entities.MyCubeGridGroups
- PhysicalItemDefinition
: Sandbox.Game.Entities.IMyHandheldGunObject< out out T >
, Sandbox.Game.Entities.MyHandToolBase
, Sandbox.Game.Entities.MyManipulationTool
, Sandbox.Game.Weapons.MyAutomaticRifleGun
, Sandbox.Game.Weapons.MyEngineerToolBase
, Sandbox.Game.Weapons.MyHandDrill
- PhysicalItemId
: Sandbox.Definitions.MyHandItemDefinition
, Sandbox.Definitions.MyVoxelMiningDefinition
, Sandbox.Game.Entities.IMyGunBaseUser
, VRage.Game.MyObjectBuilder_CuttingDefinition.MyCuttingPrefab
, VRage.Game.MyObjectBuilder_HandItemDefinition
, VRage.Game.MyObjectBuilder_ToolItemDefinition.MyVoxelMiningDefinition
- PhysicalItems
: VRage.Game.MyObjectBuilder_Definitions
- PhysicallyConnected
: Sandbox.Game.Screens.Terminal.MyTerminalPropertiesController
- PhysicalMaterial
: Sandbox.Definitions.MyAmmoDefinition
, Sandbox.Definitions.MyCharacterDefinition
, Sandbox.Definitions.MyPhysicalItemDefinition
, Sandbox.Definitions.MyPhysicalModelDefinition
, Sandbox.Definitions.MyWeaponDefinition
, VRage.Game.MyObjectBuilder_AmmoDefinition.AmmoBasicProperties
, VRage.Game.MyObjectBuilder_CharacterDefinition
, VRage.Game.MyObjectBuilder_EnvironmentItemsDefinition
, VRage.Game.MyObjectBuilder_PhysicalItemDefinition
, VRage.Game.MyObjectBuilder_PhysicalModelDefinition
, VRage.Game.MyObjectBuilder_WeaponDefinition
- PhysicalMaterials
: VRage.Game.MyObjectBuilder_Definitions
- PhysicalModelDefinition
: Sandbox.Game.EntityComponents.MyFractureComponentBase
, Sandbox.Game.EntityComponents.MyFractureComponentCubeBlock
- PhysicalObject
: Sandbox.Game.Entities.IMyHandheldGunObject< out out T >
, Sandbox.Game.Entities.MyHandToolBase
, Sandbox.Game.Entities.MyManipulationTool
, Sandbox.Game.Weapons.MyAutomaticRifleGun
, Sandbox.Game.Weapons.MyEngineerToolBase
, Sandbox.Game.Weapons.MyHandDrill
- Physics
: Sandbox.Game.Entities.Character.MyCharacter
, Sandbox.Game.Entities.EnvironmentItems.MyEnvironmentItems
, Sandbox.Game.Entities.MyCubeBlock
, Sandbox.Game.Entities.MyCubeGrid
, Sandbox.Game.Entities.MyFloatingObject
, Sandbox.Game.Entities.MyFracturedPiece
, Sandbox.Game.Entities.MyGhostCharacter
, Sandbox.Game.Entities.MyHandToolBase
, Sandbox.Game.Weapons.MyAmmoBase
, VRage.Game.Entity.MyEntity
, VRage.ModAPI.IMyEntity
- PHYSICS_SECTOR_SIZE_METERS
: Sandbox.Game.Entities.MyPlanet
- PHYSICS_STEP_SIZE_IN_SECONDS
: VRage.Game.MyEngineConstants
- PHYSICS_STEP_SIZE_IN_SECONDS_HALF
: VRage.Game.MyEngineConstants
- PhysicsComponent()
: Sandbox.Game.GUI.DebugInputComponents.MyVoxelDebugInputComponent.PhysicsComponent
- PhysicsContactHandler()
: Sandbox.Engine.Physics.MyPhysicsBody
- PhysicsIterations
: VRage.Game.MyObjectBuilder_SessionSettings
- PhysicsOption
: Sandbox.Definitions.MyCubeBlockDefinition
, VRage.Game.MyObjectBuilder_CubeBlockDefinition
- PhysicsStateGroup
: Sandbox.Game.Replication.MyEntityReplicableBase< T >
- PhysObject
: Sandbox.Engine.Utils.MyIntersectionResultLineBoundingSphere
- PickUp()
: Sandbox.Game.Entities.Character.Components.MyCharacterPickupComponent
, Sandbox.Game.Entities.Character.MyCharacter
, Sandbox.Game.Entities.MyControllableSphere
, Sandbox.Game.Entities.MyGhostCharacter
, Sandbox.Game.Entities.MyShipController
, Sandbox.Game.Weapons.MyLargeTurretBase
, VRage.Game.ModAPI.Interfaces.IMyControllableEntity
- PickUpContinues()
: Sandbox.Game.Entities.Character.Components.MyCharacterPickupComponent
, Sandbox.Game.Entities.Character.MyCharacter
, Sandbox.Game.Entities.MyControllableSphere
, Sandbox.Game.Entities.MyGhostCharacter
, Sandbox.Game.Entities.MyShipController
, Sandbox.Game.Weapons.MyLargeTurretBase
, VRage.Game.ModAPI.Interfaces.IMyControllableEntity
- PickUpFinished()
: Sandbox.Game.Entities.Character.Components.MyCharacterPickupComponent
, Sandbox.Game.Entities.Character.MyCharacter
, Sandbox.Game.Entities.IMyControllableEntity
, Sandbox.Game.Entities.MyControllableSphere
, Sandbox.Game.Entities.MyGhostCharacter
, Sandbox.Game.Entities.MyShipController
, Sandbox.Game.Weapons.MyLargeTurretBase
- PickupItem()
: Sandbox.Game.MyInventory
- PID
: Sandbox.Game.Multiplayer.MyEntityCameraSettings
- pid
: Valve.VR.VREvent_Process_t
- Pilot
: Sandbox.Common.ObjectBuilders.MyObjectBuilder_Cockpit
, Sandbox.Game.Entities.MyCockpit
, Sandbox.Game.Entities.MyRemoteControl
, Sandbox.Game.Entities.MyShipController
, Sandbox.Game.Weapons.MyLargeTurretBase
- PilotGunDefinition
: Sandbox.Common.ObjectBuilders.MyObjectBuilder_Cockpit
- PilotJetpackEnabledBackup
: Sandbox.Game.Entities.MyCockpit
- PilotRelativeWorld
: Sandbox.Common.ObjectBuilders.MyObjectBuilder_Cockpit
- Pin()
: Sandbox.Engine.Voxels.IMyStorage
, Sandbox.Engine.Voxels.MyStorageBase
- PinAndExecute()
: VRage.ModAPI.IMyStorage
- Ping
: Sandbox.Game.Gui.MyHudNetgraph
, VRage.Network.MyReplicationClient
- PingSmoothFactor
: VRage.Network.MyReplicationLayer
- Pink
: VRageMath.Color
- PinkTex
: VRage.Render11.Resources.MyGeneratedTextureManager
- Pinned
: Sandbox.Engine.Voxels.MyStorageBase
- PirateAntennas
: VRage.Game.MyObjectBuilder_Definitions
- PiratesIdentity
: VRage.Game.ObjectBuilders.Components.MyObjectBuilder_PirateAntennas
- Piston
: Sandbox.ModAPI.IMyPistonTop
- Pitch
: Sandbox.ModAPI.Ingame.IMyGyro
, VRage.Data.Audio.MySoundData
, VRage.Game.MyObjectBuilder_AudioDefinition
, VRage.MyOrientation
- PitchVariation
: VRage.Data.Audio.MySoundData
, VRage.Game.MyObjectBuilder_AudioDefinition
- Pivot
: VRage.Game.MyAnimatedParticle
, VRage.Game.MyParticleGeneration
- PivotPosition
: Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_AdvancedDoorDefinition.Opening
, Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_AdvancedDoorDefinition.SubpartDefinition
- PivotRotation
: VRage.Game.MyAnimatedParticle
, VRage.Game.MyParticleGeneration
- PivotRotationVar
: VRage.Game.MyParticleGeneration
- PivotVar
: VRage.Game.MyParticleGeneration
- PixelFormatFromFormat()
: VRageRender.MyTextureData
- PixelShader
: VRage.Render11.GeometryStage2.Rendering.MyShaderBundle
- PlaceAreaProxyId
: Sandbox.Game.Entities.MyPlaceArea
- PlacedAction
: Sandbox.Game.Gui.MyCestmirDebugInputComponent
- PlaceEncounterToWorld()
: Sandbox.Game.World.Generator.MyEncounterGenerator
- PlacementMode
: VRage.Game.ObjectBuilders.Definitions.SessionComponents.VoxelPlacementSettings
- PlacementProvider
: Sandbox.Game.Entities.MyBlockBuilderBase
- PlacePilotInSeat()
: Sandbox.Game.Entities.Blocks.MyCryoChamber
, Sandbox.Game.Entities.MyCockpit
- PlacePosition
: VRage.Game.MyEncounterId
- PlacePrefabsToWorld()
: Sandbox.Game.Entities.MyCubeGrid
- PlacePrefabToWorld()
: Sandbox.Game.Entities.MyCubeGrid
- Places
: VRage.MyFixedPoint
- PlaceToGridOrigin
: Sandbox.Definitions.MySpawnGroupDefinition.SpawnGroupPrefab
, VRage.Game.MyObjectBuilder_SpawnGroupDefinition.SpawnGroupPrefab
- PlacingSmallGridOnLargeStatic
: Sandbox.Game.Entities.MyCubeBuilder
- Plane
: Sandbox.Engine.Utils.MyTriangle
, Sandbox.Game.Entities.MyCubeBuilder
, VRageMath.MyCuboidSide
, VRageMath.Plane
- PlaneD()
: VRageMath.PlaneD
- Planes
: DShowNET.DsBITMAPINFOHEADER
- Planet
: Sandbox.Game.AI.Pathfinding.MyNavmeshManager
- PLANET
: VRage.MyEntityIdentifier
- PLANET_ENVIRONMENT_ITEM
: VRage.MyEntityIdentifier
- PLANET_ENVIRONMENT_SECTOR
: VRage.MyEntityIdentifier
- PLANET_SIZE_MAX_LIMIT
: Sandbox.Game.World.Generator.MyProceduralPlanetCellGenerator
- PLANET_SIZE_MIN_LIMIT
: Sandbox.Game.World.Generator.MyProceduralPlanetCellGenerator
- PLANET_VOXEL_DETAIL
: VRage.MyEntityIdentifier
- PLANETARY
: Sandbox.Game.Gui.MyGuiScreenTutorial
- PlanetBiome()
: Sandbox.Engine.Voxels.MyPlanetMaterialProvider.PlanetBiome
- PlanetBuilder
: Sandbox.Definitions.MyPlanetPrefabDefinition
, VRage.Game.MyObjectBuilder_PlanetPrefabDefinition
- PlanetGenerator
: VRage.Game.MyObjectBuilder_Planet
- PlanetGeneratorDefinitions
: VRage.Game.MyObjectBuilder_Definitions
- PlanetHoverMax
: Sandbox.Game.GameSystems.MySpaceStrafeData
, VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_DroneBehaviorDefinition
- PlanetHoverMin
: Sandbox.Game.GameSystems.MySpaceStrafeData
, VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_DroneBehaviorDefinition
- PlanetMaps
: Sandbox.Definitions.MyPlanetGeneratorDefinition
, VRage.Game.MyObjectBuilder_PlanetGeneratorDefinition
- PlanetMaterial()
: Sandbox.Engine.Voxels.MyPlanetMaterialProvider.PlanetMaterial
- PlanetMaterialRule()
: Sandbox.Engine.Voxels.MyPlanetMaterialProvider.PlanetMaterialRule
- planetName
: Sandbox.Engine.Networking.MyPlanetNamesData
- PlanetPrefabs
: VRage.Game.MyObjectBuilder_Definitions
- PlanetRadius
: VRageRender.Messages.MyRenderMessageCreateClipmap
, VRageRender.Messages.MyRenderMessageCreateRenderEntityAtmosphere
- Planets
: Sandbox.Game.Gui.MyGuiScreenAdminMenu
- PlanetSpawnHeightRatio
: VRage.Game.MyObjectBuilder_CubeGrid
- planetType
: Sandbox.Engine.Networking.MyPlanetNamesData
- Play()
: DShowNET.VideoPlayer
, Sandbox.Game.Entities.MyAnimationPlayerBlendPair
, VRage.Game.MyParticleEffect
- PlayActionSound()
: Sandbox.Game.Components.MyCharacterSoundComponent
- PlayAnimation()
: Sandbox.Game.AI.Actions.MyAgentActions
- PlaybackCommand
: Sandbox.Game.Entities.MyAnimationCommand
- PlayBegin
: VRage.Audio.NativeSourceVoice.NativeAudioBuffer
- PlayCharacterAnimation()
: Sandbox.Game.Entities.Character.MyCharacter
- PlayCollisionCueEnabled
: VRage.Game.Components.MyPhysicsComponentBase
- PlayConstructionSound()
: Sandbox.Game.Entities.Cube.MySlimBlock
, VRage.Game.ModAPI.IMySlimBlock
- PlayContactSound()
: Sandbox.Engine.Physics.MyPhysicsBody
, Sandbox.Game.World.MyAudioComponent
- PlayCue2D()
: Sandbox.Engine.Audio.MyAudio
- PlayCue3D()
: Sandbox.Engine.Audio.MyAudio
- PlayCutscene()
: Sandbox.Game.SessionComponents.MySessionComponentCutscenes
- PlayDamageSound()
: Sandbox.Game.Components.MyCharacterSoundComponent
- PlayDeathSound()
: Sandbox.Game.Components.MyCharacterSoundComponent
- PlayDefaultUseSound
: Sandbox.Game.Entities.MyShipController
- PlayDestructionSound()
: Sandbox.Game.World.MyAudioComponent
- PLAYED
: Sandbox.Game.Gui.MyHudWarning
- Played
: Sandbox.Game.Gui.MyHudWarning
- playedTime
: VRage.Game.MyObjectBuilder_CubeGrid
- Player
: Sandbox.Game.AI.MyAgentBot
, Sandbox.Game.Multiplayer.MyPlayerCollection.AllPlayerData
, Sandbox.Game.World.MyEntityController
, VRage.Game.ModAPI.IMySession
- PlayerBroadcastOff
: Sandbox.Game.Screens.Terminal.MyTerminalPropertiesController
- PlayerCharacterDied
: Sandbox.Game.Multiplayer.MyPlayerCollection
- PlayerChatHistory
: Sandbox.Game.Entities.Character.MyChatHistory
, VRage.Game.MyObjectBuilder_ChatHistory
- PlayerDamage
: Sandbox.Game.MyExplosionInfo
- PlayerDeath
: Sandbox.Engine.Networking.MyInfinarioAnalytics
- PlayerDied()
: Sandbox.Game.SessionComponents.MySessionComponentMissionTriggers
- PlayerDistanceThreshold
: Sandbox.Game.Entities.MyTrashRemovalSettings
- PlayerEntity
: VRage.Game.MyObjectBuilder_Player
- PlayerFactionNameColumn
: Sandbox.Game.Gui.MyGuiScreenPlayers
- PlayerFactionTagColumn
: Sandbox.Game.Gui.MyGuiScreenPlayers
- PlayerHandle
: VRage.Game.MyObjectBuilder_AIComponent.BotData
- PlayerHistoryDeleted
: Sandbox.Game.GameSystems.MyChatSystem
- PlayerId
: Sandbox.Game.Multiplayer.PlayerRequestArgs
, Sandbox.Game.SessionComponents.MyHighlightSystem.MyHighlightData
, Sandbox.Game.World.MyPlayer.PlayerId
, VRage.Game.ModAPI.IMyIdentity
- PlayerID
: VRage.Game.ModAPI.IMyPlayer
- PlayerId
: VRage.Game.MyFactionMember
, VRage.Game.MyObjectBuilder_Checkpoint.PlayerId
, VRage.Game.MyObjectBuilder_Checkpoint.PlayerItem
, VRage.Game.MyObjectBuilder_FactionMember
, VRage.Game.MyObjectBuilder_Identity
, VRage.Game.MyObjectBuilder_Player
- PlayerIdentity
: Sandbox.Engine.Networking.MyInfinarioAnalytics
- PlayerItem()
: VRage.Game.MyObjectBuilder_Checkpoint.PlayerItem
- PlayerMessageReceived
: Sandbox.Game.GameSystems.MyChatSystem
- PlayerModel
: VRage.Game.MyObjectBuilder_Player
- PlayerMutedColumn
: Sandbox.Game.Gui.MyGuiScreenPlayers
- PlayerNameColumn
: Sandbox.Game.Gui.MyGuiScreenPlayers
- PlayerPriority
: Sandbox.Game.Entities.MyRemoteControl.IRemoteControlAutomaticBehaviour
, Sandbox.Game.GameSystems.MyDroneStrafeBehaviour
, VRage.Game.ObjectBuilders.AI.MyObjectBuilder_AutomaticBehaviour
- PlayerRagdollMapper
: Sandbox.Game.Screens.DebugScreens.MyGuiScreenDebugCharacterKinematics
, Sandbox.Game.Screens.DebugScreens.MyGuiScreenDebugFeetIK
- PlayerRemoved
: Sandbox.Game.Multiplayer.MyPlayerCollection
- PlayerRequestArgs()
: Sandbox.Game.Multiplayer.PlayerRequestArgs
- PlayerRequesting
: Sandbox.Game.Multiplayer.MyPlayerCollection
- Players
: Sandbox.Engine.Multiplayer.AllMembersDataMsg
, Sandbox.Game.World.MySession
, Sandbox.ModAPI.MyModAPIHelper.MyMultiplayer
, VRage.Game.ModAPI.IMyMultiplayer
, VRage.Game.MyObjectBuilder_Checkpoint
, VRage.Game.MyObjectBuilder_FactionCollection
- PlayersChanged
: Sandbox.Game.Multiplayer.MyPlayerCollection
- PlayerSerialId
: Sandbox.Game.Multiplayer.MyPlayerCollection.RespawnMsg
, VRage.Game.MyObjectBuilder_Character
, VRage.Game.MyObjectBuilder_Checkpoint.RespawnCooldownItem
- PlayersScreen
: Sandbox.Game.MyGUISettings
- playersTable_ItemSelected()
: Sandbox.Game.Gui.MyGuiScreenPlayers
- PlayerSteamId
: VRage.Game.MyObjectBuilder_Character
, VRage.Game.MyObjectBuilder_Checkpoint.RespawnCooldownItem
- PlayersToSendTo
: Sandbox.Game.Entities.Character.MyFactionChatItem
- PlayersToSendToUniqueNumber
: VRage.Game.MyObjectBuilder_FactionChatItem
- PlayerTargetDistance
: Sandbox.Game.GameSystems.MySpaceStrafeData
- PlayerYAxisOffset
: Sandbox.Game.Entities.MyRemoteControl.IRemoteControlAutomaticBehaviour
, Sandbox.Game.GameSystems.MyDroneStrafeBehaviour
, Sandbox.Game.GameSystems.MySpaceStrafeData
, VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_DroneBehaviorDefinition
- PlayFallSound()
: Sandbox.Game.Components.MyCharacterSoundComponent
- PlayIndicatorSound
: Sandbox.Game.Entities.Cube.MyUseObjectAdvancedDoorTerminal
, Sandbox.Game.Entities.Cube.MyUseObjectAirtightDoors
, Sandbox.Game.Entities.Cube.MyUseObjectCockpitDoor
, Sandbox.Game.Entities.Cube.MyUseObjectCryoChamberDoor
, Sandbox.Game.Entities.Cube.MyUseObjectDoorTerminal
, Sandbox.Game.Entities.Cube.MyUseObjectPanelButton
, Sandbox.Game.Entities.Cube.MyUseObjectTerminal
, Sandbox.Game.Entities.Cube.MyUseObjectTextPanel
, SpaceEngineers.Game.Entities.Cube.MyUseObjectPanelButton
, SpaceEngineers.Game.Entities.UseObjects.MyUseObjectInventory
, SpaceEngineers.Game.Entities.UseObjects.MyUseObjectMedicalRoom
, SpaceEngineers.Game.Entities.UseObjects.MyUseObjectWardrobe
, VRage.Game.Entity.UseObject.IMyUseObject
, VRage.Game.Entity.UseObject.MyUseObjectBase
- Playing
: Sandbox.Game.Entities.MyAnimationPlayerBlendPair
- PlayIntroLoopPair()
: Sandbox.Engine.Audio.MyEntity3DSoundEmitter
- PlayIntroLoopPair3D()
: Sandbox.Engine.Audio.MyAudio
- PlayLength
: VRage.Audio.NativeSourceVoice.NativeAudioBuffer
- PlayLoopSound()
: Sandbox.Game.Weapons.MyShipGrinder
, Sandbox.Game.Weapons.MyShipToolBase
, SpaceEngineers.Game.Entities.Blocks.MyShipWelder
- PlayMusic()
: Sandbox.Game.Multiplayer.MySyncGlobal
, VRage.Audio.IMyAudio
, VRage.Audio.MyXAudio2
- PlayMusicCue()
: VRage.Audio.IMyAudio
, VRage.Audio.MyXAudio2
- PlayProximitySound
: Sandbox.Game.Entities.Blocks.MySensorBlock
, Sandbox.ModAPI.Ingame.IMySensorBlock
- Plays2D
: Sandbox.Game.Entities.MyEntity3DSoundEmitter
, VRage.Audio.IMy3DSoundEmitter
- PlaySecondarySound()
: Sandbox.Game.Components.MyCharacterSoundComponent
, Sandbox.Game.Entities.Character.MyCharacter
- PlayShootingSound()
: Sandbox.Game.Weapons.MyLargeTurretBase
- PlaySingleSound()
: Sandbox.Engine.Audio.MyEntity3DSoundEmitter
, Sandbox.Game.Entities.MyEntity3DSoundEmitter
- PlaySound()
: Medieval.AI.MyAnimalBotActions
, Sandbox.Common.ObjectBuilders.MyObjectBuilder_SensorBlock
, Sandbox.Game.AI.Actions.MyHumanoidBotActions
, Sandbox.Game.Entities.MyEntity3DSoundEmitter
, Sandbox.Game.GUI.MyGuiAudio
, Sandbox.Game.MyExplosionInfo
, Sandbox.IMyGuiAudio
, SpaceEngineers.Game.Entities.Blocks.MySoundBlock
, VRage.Audio.IMyAudio
- PlaySoundWithDistance()
: Sandbox.Game.Entities.MyEntity3DSoundEmitter
- PlaySpecificMusicCategory()
: Sandbox.Game.Audio.MyMusicController
- PlaySpecificMusicTrack()
: Sandbox.Game.Audio.MyMusicController
- PlayTestSound()
: Sandbox.Engine.Audio.MyAudio
- PlayUseSound()
: Sandbox.Game.Entities.MyShipController
- PlugIn()
: Sandbox.Game.GameSystems.Electricity.MyRechargeSocket
- Plugins
: VRage.Plugins.MyPlugins
- Plum
: VRageMath.Color
- Point
: VRage.Utils.MyPlane
, VRageMath.Point
- Point0
: Sandbox.Definitions.MyEdgeDefinition
, VRage.Utils.MyPolyLine
, VRage.Utils.MyPolyLineD
, VRageMath.MyQuad
, VRageMath.MyQuadD
- Point1
: Sandbox.Definitions.MyEdgeDefinition
, VRage.Utils.MyPolyLine
, VRage.Utils.MyPolyLineD
, VRageMath.MyQuad
, VRageMath.MyQuadD
- Point2
: VRageMath.MyQuad
, VRageMath.MyQuadD
- Point3
: VRageMath.MyQuad
, VRageMath.MyQuadD
- POINT_COLOR
: Sandbox.Game.Entities.Character.MyCharacter
- POINT_COLOR_SPECULAR
: Sandbox.Game.Entities.Character.MyCharacter
- POINT_LIGHT_INTENSITY
: Sandbox.Game.Entities.Character.MyCharacter
- POINT_LIGHT_RANGE
: Sandbox.Game.Entities.Character.MyCharacter
- PointAdmissibility()
: Sandbox.Game.AI.Pathfinding.IMyDestinationShape
, Sandbox.Game.AI.Pathfinding.MyDestinationRing
, Sandbox.Game.AI.Pathfinding.MyDestinationSphere
, Sandbox.Game.AI.Pathfinding.MyRandomLocationSphere
- PointBoundingSphere
: Sandbox.Game.Lights.MyLight
- Pointer
: VRage.Audio.NativeSourceVoice
- PointerCount
: KeenSoftwareHouse.Library.IO.Win32Processes.Win32API.OBJECT_BASIC_INFORMATION
- pointerLsaString
: VRage.Service.NativeMethods.LSA_OBJECT_ATTRIBUTES
- pointerSecurityDescriptor
: VRage.Service.NativeMethods.LSA_OBJECT_ATTRIBUTES
- pointerSecurityQualityOfService
: VRage.Service.NativeMethods.LSA_OBJECT_ATTRIBUTES
- PointFrom
: VRageRender.Messages.MyRenderMessageDebugDrawLine2D
, VRageRender.Messages.MyRenderMessageDebugDrawLine3D
- PointInsideGizmo()
: Sandbox.Game.Entities.Cube.MyCubeBuilderGizmo
- PointLight
: Sandbox.Game.Lights.MyLight
, VRageRender.Messages.UpdateRenderLightData
- PointLightIntensity
: VRageRender.Messages.UpdateRenderLightData
- PointLightOffset
: Sandbox.Game.Lights.MyLight
- PointLightOn
: VRageRender.Messages.UpdateRenderLightData
- PointLights
: VRageRender.Messages.MyRenderDebugOverrides
- PointOfReference
: Sandbox.Game.EntityComponents.MyCasterComponent
- PointPositionOffset
: VRageRender.Messages.UpdateRenderLightData
- Points
: Sandbox.Definitions.MyCubeBlockDefinition
, VRage.Game.MyObjectBuilder_BattleSystemComponent
, VRage.Game.MyObjectBuilder_BlockNavigationDefinition.Triangle
, VRage.Game.MyObjectBuilder_CubeBlockDefinition
, VRage.Game.MyObjectBuilder_CurveDefinition
, VRage.Game.MyObjectBuilder_ShipBlueprintDefinition
- PointsAABBIntersectsGizmo()
: Sandbox.Game.Entities.Cube.MyCubeBuilderGizmo
- PointTo
: VRageRender.Messages.MyRenderMessageDebugDrawLine2D
, VRageRender.Messages.MyRenderMessageDebugDrawLine3D
- PollEvents()
: VRage.OpenVRWrapper.MyOpenVR
- PollNextEvent()
: Valve.VR.CVRSystem
, Valve.VR.IVRSystem
- PollNextEventWithPose()
: Valve.VR.CVRSystem
, Valve.VR.IVRSystem
- PollNextOverlayEvent()
: Valve.VR.CVROverlay
, Valve.VR.IVROverlay
- PolygonPlane
: VRageRender.Utils.MyPolygon
- Pool()
: ParallelTasks.Pool< T >
- pool
: Sandbox.Game.GameSystems.MyOxygenRoomLinkPool
- Pool
: VRageRender.MyBillboardBatch< T >
- PooledObjectAttribute()
: VRageRender.PooledObjectAttribute
- PoolType
: KeenSoftwareHouse.Library.IO.Win32Processes.Win32API.OBJECT_TYPE_INFORMATION
- Pop()
: VRageRender.SpriteScissorStack
- PopFirst()
: VRage.Collections.MySinglyLinkedList< V >
- PopRotatingWheelVisible()
: Sandbox.Game.Gui.MyHud
- PopulateBlockList()
: Sandbox.Game.Gui.MyTerminalControlPanel
- PopulateList()
: Sandbox.Game.Gui.MyTerminalGpsController
- PopulatePossibleReceivers()
: Sandbox.Game.Entities.Cube.MyLaserAntenna
- Pos
: Sandbox.Game.AI.Pathfinding.MyVoxelPathfinding.CellId
, VRage.Game.MyObjectBuilder_TriggerPositionLeft
, VRage.Game.MyObjectBuilder_TriggerPositionReached
- PosInGrid
: Sandbox.Game.Entities.MyCubeGrid.MyBlockBuildArea
- Position
: ProtoBuf.ProtoReader
, Sandbox.AppCode.Game.TransparentGeometry.MySunWind
, Sandbox.Definitions.MySpawnGroupDefinition.SpawnGroupPrefab
, Sandbox.Engine.Multiplayer.MyClientState
, Sandbox.Engine.Physics.MyCharacterProxy
, Sandbox.Engine.Physics.MyPhysics.HitInfo
, Sandbox.Engine.Physics.MyPhysics.MyContactPointEvent
, Sandbox.Engine.Utils.MySpectator
, Sandbox.Engine.Voxels.MyPlanetStorageProvider.SurfacePropertiesExtended
, Sandbox.Engine.Voxels.MyVoxelVertex
, Sandbox.Game.AI.Pathfinding.MyHighLevelPrimitive
, Sandbox.Game.AI.Pathfinding.MyNavigationPrimitive
, Sandbox.Game.AI.Pathfinding.MyNavigationTriangle
, Sandbox.Game.Entities.Character.MyInverseKinematics.CastHit
, Sandbox.Game.Entities.Cube.ConnectivityResult
, Sandbox.Game.Entities.Cube.MyAdditionalModelGeneratorBase.MyGeneratedBlockLocation
, Sandbox.Game.Entities.Cube.MyFracturedBlock.Info
, Sandbox.Game.Entities.Cube.MySlimBlock
, Sandbox.Game.Entities.Cube.OverlapResult
, Sandbox.Game.Entities.MyCubeBlock
, Sandbox.Game.Entities.MyCubeGrid.BlockPositionId
, Sandbox.Game.Entities.MyCubeGridHitInfo
, Sandbox.Game.Entities.MyFracturedPiece.HitInfo
, Sandbox.Game.Entities.MyRemoteControl.DetectedObject
, Sandbox.Game.Entities.MySphericalNaturalGravityComponent
, Sandbox.Game.Entities.MyThrust.FlameInfo
, Sandbox.Game.GameSystems.Conveyors.MyConveyorLine.BlockLinePositionInformation
, Sandbox.Game.Gui.MyGuiScreenDebugSpawnMenu.SpawnAsteroidInfo
, Sandbox.Game.Gui.MyHudCrosshair
, Sandbox.Game.Gui.MyHudNotifications
, Sandbox.Game.Gui.MyHudText
- position
: Sandbox.Game.Gui.MyMartinInputComponent.MyMarker
- Position
: Sandbox.Game.Lights.MyLight
, Sandbox.Game.Replication.History.MySnapshot
, Sandbox.Game.World.MyEnvironmentalParticleLogic.MyEnvironmentalParticle
, Sandbox.Game.World.MyWorldGenerator.OperationAddAsteroidPrefab
, Sandbox.Game.World.MyWorldGenerator.OperationAddPlanetPrefab
, Sandbox.Game.WorldEnvironment.ItemInfo
, Sandbox.Game.WorldEnvironment.MySurfaceParams
, Sandbox.Game.WorldEnvironment.ObjectBuilders.MyObjectBuilder_GrowableEnvironmentModule.GrowthStepInfo
, Sandbox.Graphics.GUI.MyGuiControlBase
, Sandbox.Graphics.GUI.MyScrollbar
, Sandbox.Gui.MyGuiProgressCompositeTexture
, Sandbox.ModAPI.Ingame.IMyCubeBlock
, Sandbox.ModAPI.Ingame.IMySlimBlock
, Sandbox.ModAPI.Ingame.MyDetectedEntityInfo
, VRage.Audio.X3DAudio.Emitter
, VRage.Audio.X3DAudio.Listener
, VRage.ByteStream
, VRage.Compression.MyStreamWrapper
, VRage.Game.EmptyArea
, VRage.Game.ModAPI.IHitInfo
, VRage.Game.ModAPI.IMyCubeBlock
, VRage.Game.ModAPI.IMySlimBlock
, VRage.Game.ModAPI.Ingame.IMyCubeBlock
, VRage.Game.ModAPI.Ingame.IMySlimBlock
, VRage.Game.ModAPI.MyHitInfo
, VRage.Game.Models.MyCompressedVertexNormal
, VRage.Game.MyBBMemoryTarget
, VRage.Game.MyBlockPosition
, VRage.Game.MyObjectBuilder_GuiControlBase
, VRage.Game.MyObjectBuilder_MultiBlockDefinition.MyOBMultiBlockPartDefinition
, VRage.Game.MyObjectBuilder_ScriptNode
, VRage.Game.MyObjectBuilder_Sector
, VRage.Game.MyObjectBuilder_SpawnGroupDefinition.SpawnGroupPrefab
, VRage.Game.MyObjectBuilder_WorldGeneratorOperation_AddAsteroidPrefab
, VRage.Game.MyObjectBuilder_WorldGeneratorOperation_AddPlanetPrefab
, VRage.Game.MyParticleLight
, VRage.Game.MyParticleSound
, VRage.Game.ObjectBuilders.Components.MyObjectBuilder_CoordinateSystem.CoordSysInfo
, VRage.Game.ObjectBuilders.VisualScripting.MyObjectBuilder_ScriptSMNode
, VRage.Game.Utils.MyCamera
, VRage.ModAPI.IMyCamera
, VRage.MyPositionAndOrientation
, VRage.MySpectator
, VRage.MyVertexFormatVoxelSingleData
, VRage.MyVertexFormatVoxelSingleData2
, VRage.Network.MyClientStateBase
, VRage.ResetableMemoryStream
, VRageMath.CompressedPositionOrientation
, VRageMath.CurveKey
, VRageMath.MyTransform
, VRageMath.MyTransformD
, VRageMath.Ray
, VRageMath.RayD
, VRageMath.RectangleF
, VRageRender.Messages.MyDecalPositionUpdate
, VRageRender.Messages.MyLightLayout
, VRageRender.Messages.MyRenderMessageCreateClipmap
, VRageRender.Messages.MyRenderMessageDebugDrawMesh.FormatPositionColor
, VRageRender.Messages.MyRenderMessageDebugDrawPlane
, VRageRender.Messages.MyRenderMessageDebugDrawPoint
, VRageRender.Messages.MyRenderMessageDebugDrawSphere
, VRageRender.Messages.MyRenderMessageDrawSpriteAtlas
, VRageRender.Messages.UpdateRenderLightData
, VRageRender.MyDecalBindingInfo
, VRageRender.MyDecalRenderInfo
, VRageRender.Vertex.MyVertexFormatVoxel
- Position0
: VRageRender.MyBillboard
- Position1
: VRageRender.MyBillboard
- Position2
: VRageRender.MyBillboard
- Position3
: VRageRender.MyBillboard
- POSITION_TOLERANCE
: Sandbox.Game.Replication.MyTimestampHelper
- PositionAndOrientation
: Sandbox.Game.AI.Navigation.MyBotNavigation
, VRage.Game.MyObjectBuilder_EnvironmentItems.MyOBEnvironmentItemData
, VRage.ObjectBuilders.MyObjectBuilder_EntityBase
- PositionAndOrientationInverted
: Sandbox.Game.AI.Navigation.MyBotNavigation
- PositionCenter
: Sandbox.Game.World.MyWorldGenerator.OperationCreatePlanet
, VRage.Game.MyObjectBuilder_WorldGeneratorOperation_CreatePlanet
- PositionChanged
: Sandbox.Engine.Physics.MyRagdollMapper
, Sandbox.Game.Components.MyUseObjectsComponent
, VRage.Game.Components.MyUseObjectsComponentBase
- PositionComp
: VRage.Game.Entity.MyEntity
, VRage.ModAPI.IMyEntity
- PositionDelta
: VRageRender.Messages.MyGPUEmitterData
- PositionIsNearTarget()
: Sandbox.Game.AI.MyAiTargetBase
- PositionLeftBottomCorner
: Sandbox.Engine.Voxels.IMyVoxelDrawable
, Sandbox.Game.Entities.MyPlanet
, Sandbox.Game.Entities.MyVoxelBase
, VRage.ModAPI.IMyVoxelBase
- PositionMinCorner
: Sandbox.Game.Entities.MyPlanetInitArguments
, Sandbox.Game.World.MyWorldGenerator.OperationCreatePlanet
, VRage.Game.MyObjectBuilder_WorldGeneratorOperation_CreatePlanet
- PositionMorph
: Sandbox.Engine.Voxels.MyVoxelVertex
, VRage.MyVertexFormatVoxelSingleData
, VRageRender.Vertex.MyVertexFormatVoxel
- PositionOffset
: Sandbox.Engine.Voxels.MyIsoMesh
, VRage.MyDeltaTransform
, VRageRender.Messages.MyClipmapCellMeshMetadata
- Positions
: Sandbox.Definitions.MyGpsCollectionDefinition
, Sandbox.Engine.Voxels.MyIsoMesh
, VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_GpsCollectionDefinition
, VRage.Render11.GeometryStage2.Model.MyMwmData
, VRageRender.Messages.MyModelData
, VRageRender.MyMeshData
- PositionScale
: Sandbox.Engine.Voxels.MyIsoMesh
, VRageRender.Messages.MyClipmapCellMeshMetadata
- PositionToGridCoords()
: Sandbox.Game.GameSystems.Conveyors.MyMultilineConveyorEndpoint
- PositionTolerance
: VRage.Game.Definitions.SessionComponents.MyCoordinateSystemDefinition
, VRage.Game.ObjectBuilders.Definitions.SessionComponents.MyObjectBuilder_CoordinateSystemDefinition
- PositionVar
: VRage.Game.MyParticleLight
- PositionWithOffset
: Sandbox.Game.Lights.MyLight
- PositionX
: Sandbox.Graphics.GUI.MyGuiControlBase
- PositionY
: Sandbox.Graphics.GUI.MyGuiControlBase
- PositiveInfinity
: VRageMath.Vector2
, VRageMath.Vector2D
, VRageMath.Vector3
, VRageMath.Vector3D
- PositiveIntegrityTotal
: Sandbox.Engine.Networking.MyEndSessionStatistics
, Sandbox.Game.World.MySession
, VRage.Game.ModAPI.IMySession
- PossibleActions()
: Sandbox.Game.Screens.Helpers.MyToolbarItemActions
, Sandbox.Game.Screens.Helpers.MyToolbarItemTerminalBlock
, Sandbox.Game.Screens.Helpers.MyToolbarItemTerminalGroup
- PossiblePlayerStarts
: Sandbox.Definitions.MyScenarioDefinition
- PossibleStartingStates
: VRage.Game.MyObjectBuilder_ScenarioDefinition
- Post_AimAtTarget()
: Sandbox.Game.AI.Actions.MyAgentActions
- Post_AimAtTargetCustom()
: Sandbox.Game.AI.Actions.MyAgentActions
- Post_Attack()
: SpaceEngineers.Game.AI.MySpiderActions
, SpaceEngineers.Game.AI.MyWolfActions
- Post_GotoAndAimTarget()
: Sandbox.Game.AI.Actions.MyAgentActions
- Post_GotoRandomLocation()
: Sandbox.Game.AI.Actions.MyAgentActions
- Post_GotoTarget()
: Sandbox.Game.AI.Actions.MyAgentActions
- Post_RunAway()
: Medieval.AI.MyAnimalBotActions
- Post_TryReserveArea()
: Sandbox.Game.AI.Actions.MyHumanoidBotActions
- Post_TryReserveEntity()
: Sandbox.Game.AI.Actions.MyHumanoidBotActions
- PostAction
: Sandbox.Game.AI.ActionCollection.BotActionDesc
- PostBaseInit()
: Sandbox.Game.Entities.Blocks.MyCryoChamber
, Sandbox.Game.Entities.MyCockpit
- PostDrawSprites_Draw
: VRage.Render11.Tools.MyStatsUpdater.MyTimestamps
- PostGatherStep
: Sandbox.Definitions.MyFloraElementDefinition
, VRage.Game.MyObjectBuilder_FloraElementDefinition
- PostLoop
: VRageMath.Curve
- PostPresentHandoff()
: Valve.VR.CVRCompositor
, Valve.VR.IVRCompositor
- Postprocess()
: Sandbox.Definitions.MyBlockBlueprintDefinition
, Sandbox.Definitions.MyBlueprintDefinition
, Sandbox.Definitions.MyBlueprintDefinitionBase
, Sandbox.Definitions.MyComponentGroupDefinition
, Sandbox.Definitions.MyCompositeBlueprintDefinition
, Sandbox.Definitions.MyFactionDefinition
, Sandbox.Definitions.MyPirateAntennaDefinition
, VRage.Game.MyDefinitionBase
- Postprocessing
: VRageRender.Messages.MyRenderDebugOverrides
- PostprocessNeeded
: Sandbox.Definitions.MyBlueprintDefinitionBase
- PostProcessor
: VRage.Game.Definitions.MyDefinitionTypeAttribute
- PostProcessSettings
: Sandbox.Definitions.MyEnvironmentDefinition
, VRage.Game.MyObjectBuilder_EnvironmentDefinition
, VRage.Game.MyObjectBuilder_VisualSettingsDefinition
, VRage.Game.MyVisualSettingsDefinition
- PostprocessWork()
: VRage.Render11.GeometryStage2.Rendering.MyRenderPass
- PostTick()
: Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeActionNode
, Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeControlBaseNode
, Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeDecoratorNode
, Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeNode
- PostTickMemory()
: Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeControlNodeMemory
, Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeDecoratorNodeMemory.CounterLogicMemory
, Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeDecoratorNodeMemory.LogicMemory
, Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeDecoratorNodeMemory
, Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeDecoratorNodeMemory.TimerLogicMemory
, Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeNodeMemory
- PosX
: Sandbox.Engine.Physics.MyCharacterProxy
- PosY
: Sandbox.Engine.Physics.MyCharacterProxy
- PotentialBar
: Sandbox.Graphics.GUI.MyGuiControlProgressBar
- PotentialChange
: Sandbox.Game.Screens.Helpers.MyGuiControlStats.MyGuiControlStat
- POVDirection()
: VRage.Input.MyDirectXInput
- PowderBlue
: VRageMath.Color
- Power
: Sandbox.Common.ObjectBuilders.MyObjectBuilder_MotorSuspension
, Sandbox.Game.Entities.Cube.MyMotorSuspension
, Sandbox.ModAPI.Ingame.IMyMotorSuspension
, VRage.Noise.Combiners.MyPower
- PowerAmountToFuel()
: Sandbox.Game.GameSystems.MyEntityThrustComponent
- PowerConsumptionIdle
: Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_AdvancedDoorDefinition
, Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_AirtightDoorGenericDefinition
, Sandbox.Definitions.MyAdvancedDoorDefinition
, Sandbox.Definitions.MyAirtightDoorGenericDefinition
- PowerConsumptionMoving
: Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_AdvancedDoorDefinition
, Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_AirtightDoorGenericDefinition
, Sandbox.Definitions.MyAdvancedDoorDefinition
, Sandbox.Definitions.MyAirtightDoorGenericDefinition
- PowerConsumptionMultiplier
: Sandbox.ModAPI.IMyGyro
, Sandbox.ModAPI.IMyOxygenGenerator
, Sandbox.ModAPI.IMyShipDrill
, Sandbox.ModAPI.IMyThrust
- PowerExponent
: VRageRender.Messages.MyHBAOData
- PowerInput
: Sandbox.Definitions.MyConveyorSorterDefinition
, VRage.Game.MyObjectBuilder_ConveyorSorterDefinition
- PowerInputIdle
: Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_LaserAntennaDefinition
, Sandbox.Definitions.MyLaserAntennaDefinition
- PowerInputLasing
: Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_LaserAntennaDefinition
, Sandbox.Definitions.MyLaserAntennaDefinition
- PowerInputTurning
: Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_LaserAntennaDefinition
, Sandbox.Definitions.MyLaserAntennaDefinition
- PowerNeededForJump
: Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_JumpDriveDefinition
, Sandbox.Definitions.MyJumpDriveDefinition
- PowerOutputMultiplier
: Sandbox.ModAPI.IMyReactor
- PowerState
: Sandbox.Game.Gui.MyHudShipInfo
- PowerUsage
: Sandbox.Game.Gui.MyHudShipInfo
- Preallocate()
: Sandbox.Engine.Physics.MyBlockShapePool
- PREALLOCATE_COUNT
: Sandbox.Engine.Physics.MyBlockShapePool
- Precalc()
: Sandbox.Engine.Voxels.IMyIsoMesher
, Sandbox.Engine.Voxels.MyDualContouringMesher
, Sandbox.Engine.Voxels.MyMarchingCubesMesher
- PRECISION
: Sandbox.Game.Replication.MyEntityPhysicsStateGroup
, Sandbox.Game.Replication.StateGroups.MyEntityPhysicsStateGroup
- PrecomputedDiff
: VRageRender.Animations.MyAnimatedProperty< T >.ValueHolder
- PreDrawSprites_Draw
: VRage.Render11.Tools.MyStatsUpdater.MyTimestamps
- Prefab
: Sandbox.Definitions.MyRespawnShipDefinition
, VRage.Game.MyObjectBuilder_CuttingDefinition.MyCuttingPrefab
, VRage.Game.MyObjectBuilder_RespawnShipDefinition
- PrefabDirectory
: Medieval.ObjectBuilders.MyObjectBuilder_WorldGeneratorOperation_WorldFromSave
- PrefabFile
: Sandbox.Game.World.MyWorldGenerator.OperationAddObjectsPrefab
, Sandbox.Game.World.MyWorldGenerator.OperationAddShipPrefab
, Sandbox.Game.World.MyWorldGenerator.OperationSetupBasePrefab
, VRage.Game.MyObjectBuilder_WorldGeneratorOperation_AddAsteroidPrefab
, VRage.Game.MyObjectBuilder_WorldGeneratorOperation_AddObjectsPrefab
, VRage.Game.MyObjectBuilder_WorldGeneratorOperation_AddShipPrefab
, VRage.Game.MyObjectBuilder_WorldGeneratorOperation_SetupBasePrefab
- PrefabName
: Sandbox.Game.World.MyWorldGenerator.OperationAddAsteroidPrefab
, Sandbox.Game.World.MyWorldGenerator.OperationAddPlanetPrefab
, VRage.Game.MyObjectBuilder_WorldGeneratorOperation_AddPlanetPrefab
- PrefabPath
: Sandbox.Definitions.MyPrefabDefinition
, VRage.Game.MyObjectBuilder_PrefabDefinition
- Prefabs
: Sandbox.Definitions.MySpawnGroupDefinition
, VRage.Game.MyObjectBuilder_Definitions
, VRage.Game.MyObjectBuilder_SpawnGroupDefinition
- PrefabThrowers
: VRage.Game.MyObjectBuilder_Definitions
- PrefabToThrow
: Sandbox.Definitions.MyPrefabThrowerDefinition
, VRage.Game.MyObjectBuilder_PrefabThrowerDefinition
- PREFERRED_CONTROL_WIDTH
: Sandbox.Game.Gui.MyTerminalControl< TBlock >
- PrefetchShapeOnRay()
: Sandbox.Engine.Voxels.MyVoxelPhysicsBody
, Sandbox.Game.Entities.MyPlanet
- PreFilterMessage()
: VRage.Input.MyWindowsMouse.MouseMessageFilter
- Prefix()
: Sandbox.Game.GUI.MyCommandCharacter
, Sandbox.Game.GUI.MyCommandConsole
, Sandbox.Game.GUI.MyCommandEntity
, Sandbox.Game.GUI.MyCommandScript
, VRage.CustomRootReader
, VRage.MyCommand
, VRage.MyXmlTextReader
- Preload()
: Sandbox.Game.Components.MyCharacterSoundComponent
, Sandbox.Game.Entities.Character.MyCharacter
, Sandbox.Game.Entities.MyCubeGrid
, VRage.Game.MyObjectBuilder_ParticleEffect
- PreloadDefinitions()
: Sandbox.Definitions.MyDefinitionManager
- PreloadSound()
: Sandbox.Game.Entities.MyEntity3DSoundEmitter
- PreLoop
: VRageMath.Curve
- PremadeCheckpointPath
: Sandbox.Engine.Utils.MyConfigDedicated< T >
, VRage.Game.ModAPI.IMyConfigDedicated
, VRage.Game.MyConfigDedicatedData< T >
- Prepare()
: ParallelTasks.ForEachLoopWork< T >
, ParallelTasks.ForLoopWork
, Sandbox.Game.WorldEnvironment.Definitions.MyProceduralEnvironmentDefinition
, VRage.Render11.GeometryStage2.Rendering.MyDrawableGroupDepthStrategy
, VRage.Render11.GeometryStage2.Rendering.MyDrawableGroupGBufferStrategy
, VRage.Utils.MyDiscreteSampler< T >
- PrepareBaseDefinitions()
: Sandbox.Definitions.MyDefinitionManager
- PrepareBlocksToRemove()
: Sandbox.Game.Entities.MyCubeBuilder
- PrepareByNegativeOnes()
: VRage.Render11.GeometryStage2.Rendering.MyInstancesCounters
- PrepareByZeroes()
: VRage.Render11.GeometryStage2.Rendering.MyInstancesCounters
- PrepareCache()
: Sandbox.Engine.Voxels.MyPlanetShapeProvider
- PrepareCharacterCollisionPoints()
: Sandbox.Game.Entities.MyCubeBuilder
, Sandbox.Game.SessionComponents.Clipboard.MyClipboardComponent
- PrepareForDraw()
: Sandbox.Engine.Platform.Game
, Sandbox.Game.Components.MyDebugRenderComponentCubeGrid
, Sandbox.Game.Entities.Cube.MyCubeGridSystems
, Sandbox.Game.Entities.MyCubeGrid
, Sandbox.Game.GameSystems.Conveyors.MyConveyorLine
, Sandbox.Game.GameSystems.MyGridCameraSystem
, Sandbox.Game.GameSystems.MyGridConveyorSystem
, Sandbox.MySandboxGame
, VRage.Game.Components.MyDebugRenderComponentBase
, VRage.Game.Entity.MyEntity
, VRage.Game.IMyParticleGeneration
, VRage.Game.MyParticleEffect
, VRage.Game.MyParticleGeneration
, VRage.Game.MyParticleGPUGeneration
, VRage.Game.MyParticlesManager
- PrepareForNewNodePath()
: Sandbox.Game.AI.MyBotMemory
- PrepareFreeEdgeHashset()
: VRageRender.Utils.MyWingedEdgeMesh
- PrepareFreeFaceHashset()
: VRageRender.Utils.MyWingedEdgeMesh
- PrepareFreeVertexHashset()
: VRageRender.Utils.MyWingedEdgeMesh
- PrepareItemsGraphics()
: Sandbox.Game.Entities.EnvironmentItems.MyEnvironmentItems
- PrepareItemsPhysics()
: Sandbox.Game.Entities.EnvironmentItems.MyEnvironmentItems
- PrepareMultiBlockInfos()
: Sandbox.Game.Entities.MyCubeGrid
- PrepareRulesForBox()
: Sandbox.Engine.Voxels.MyPlanetMaterialProvider
- PrepareSampler()
: Sandbox.Game.WorldEnvironment.Definitions.MyEnvironmentItemMapping
- PrepareShadowmapQueries()
: VRage.Render11.LightingStage.Shadows.MyShadowCoreManager
, VRage.Render11.LightingStage.Shadows.MyShadowManager
- PrepareSides()
: Sandbox.Engine.Voxels.MyWrappedCubemap< FaceFormat >
- PrepareStart()
: ParallelTasks.WorkItem
- PrepareTraversal()
: Sandbox.Game.GameSystems.MyGridConveyorSystem
, VRage.Algorithms.MyPathFindingSystem< V >
- PrepareVoxelTriangleTests()
: Sandbox.Game.AI.Pathfinding.MyNavmeshCoordinator
- Prepend()
: VRage.Collections.MySinglyLinkedList< V >
- Preprocess()
: VRage.Game.VisualScripting.ScriptBuilder.Nodes.MyVisualSyntaxBuilderNode
- Preprocessed
: VRage.Game.VisualScripting.ScriptBuilder.Nodes.MyVisualSyntaxNode
- PreprocessInnerEdge()
: Sandbox.Game.AI.Pathfinding.MyVoxelConnectionHelper
- Prerequisites
: Sandbox.Definitions.MyBlueprintDefinitionBase
, VRage.Game.MyObjectBuilder_BlueprintDefinition
- Present
: VRage.Render11.Tools.MyStatsUpdater.MyTimestamps
, VRageRender.IMyRender
, VRageRender.MyDX11Render
, VRageRender.MyNullRender
- PresentEntityWeight
: Sandbox.Game.AI.Pathfinding.MyVoxelNavigationMesh
- PressButton()
: SpaceEngineers.Game.Entities.Blocks.MyButtonPanel
- PressureLevelForLowDamage
: Sandbox.Definitions.MyCharacterDefinition
, VRage.Game.MyObjectBuilder_CharacterDefinition
- Pressurize()
: Sandbox.Game.GameSystems.MyGridGasSystem
- PressurizeSound
: Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_AirVentDefinition
, Sandbox.Definitions.MyAirVentDefinition
- PreTickClear()
: Sandbox.Game.AI.MyBotMemory
- PrettyPrint
: LitJson.JsonWriter
- Prev()
: Sandbox.Game.Entities.Cube.MyCubeBlockDefinitionWithVariants
, VRageRender.Utils.MyPolygon.Vertex
- PreventSynchronization
: VRage.Data.Audio.MySoundData
, VRage.Game.MyObjectBuilder_AudioDefinition
- PreviewFloatingObjects
: Sandbox.Game.Entities.MyFloatingObjectClipboard
- PreviewGrids
: Sandbox.Game.Entities.Cube.MyGridClipboard
- Previous()
: Sandbox.Game.Screens.Helpers.MyAbstractControlMenuItem
, Sandbox.Game.Screens.Helpers.MyCameraModeControlHelper
, Sandbox.Game.Screens.Helpers.MyControllableEntityControlHelper
, Sandbox.Game.Screens.Helpers.MyHudToggleControlHelper
, Sandbox.Game.Screens.MyGuiScreenControlMenu
- PreviousControlledEntity
: Sandbox.Game.Entities.MyRemoteControl
, Sandbox.Game.Weapons.MyLargeTurretBase
- PreviousControlledEntityId
: Sandbox.Common.ObjectBuilders.MyObjectBuilder_RemoteControl
, Sandbox.Common.ObjectBuilders.MyObjectBuilder_TurretBase
- PreviousEnvironmentHostility
: Sandbox.Game.World.MySession
, VRage.Game.MyObjectBuilder_Checkpoint
- PreviousIdleRotationState
: Sandbox.Common.ObjectBuilders.MyObjectBuilder_TurretBase
- PreviousIndex
: VRageMath.Spatial.MyVector3DGrid< T >.Enumerator
, VRageMath.Spatial.MyVector3Grid< T >.SphereQuery
- PreviousMouseScrollWheelValue()
: VRage.Input.IMyInput
, VRage.Input.MyDirectXInput
, VRage.ModAPI.IMyInput
- PreviousMovementFlags
: Sandbox.Game.Entities.Character.MyCharacter
- PreviousNonCameraBlockController
: Sandbox.Game.GameSystems.MyGridCameraSystem
- PreviousOxygenAmount
: Sandbox.Game.GameSystems.MyOxygenBlock
- PreviousPosition
: VRage.Game.Utils.MyCamera
, VRage.ModAPI.IMyCamera
- PreviousPresent
: VRage.Render11.Tools.MyStatsUpdater.MyTimestamps
- PrimaryActions
: Sandbox.Definitions.MyToolItemDefinition
, VRage.Game.MyObjectBuilder_ToolItemDefinition
- PrimaryLookaround
: Sandbox.Game.Entities.Character.MyCharacter
, Sandbox.Game.Entities.MyControllableSphere
, Sandbox.Game.Entities.MyGhostCharacter
, Sandbox.Game.Entities.MyShipController
, Sandbox.Game.Weapons.MyLargeTurretBase
, VRage.Game.ModAPI.Interfaces.IMyControllableEntity
- PrimaryMaterials
: Sandbox.Game.World.MySector
- PrimarySound
: Sandbox.Definitions.MyCubeBlockDefinition
, VRage.Game.MyObjectBuilder_CubeBlockDefinition
- PrimaryState
: Sandbox.Game.Components.MyCharacterSoundComponent
- PrimitiveFlags
: VRage.Serialization.MySerializeInfo
, VRage.Serialization.SerializeAttribute
- PrioritizationStyle
: Sandbox.Game.Entities.MyRemoteControl.IRemoteControlAutomaticBehaviour
, Sandbox.Game.GameSystems.MyDroneStrafeBehaviour
, VRage.Game.ObjectBuilders.AI.MyObjectBuilder_AutomaticBehaviour
- PrioritizedScheduler()
: ParallelTasks.PrioritizedScheduler
- Priority
: ParallelTasks.IPrioritizedWork
, Sandbox.Definitions.MyEntityStatDefinition.GuiDefinition
, Sandbox.Definitions.MyResourceDistributionGroupDefinition
, Sandbox.Engine.Voxels.MyPrecalcJob
, Sandbox.Engine.Voxels.MyPrecalcJobRender.Args
, Sandbox.Game.Entities.MyRemoteControl
, Sandbox.Game.Entities.MyShipController
, Sandbox.Game.GameSystems.DroneTarget
, Sandbox.Game.Gui.MyHudNotificationBase
, VRage.Game.Components.MySessionComponentBase
, VRage.Game.Components.MySessionComponentDescriptor
, VRage.Game.Definitions.MyDefinitionPostprocessor
, VRage.Game.MyObjectBuilder_EntityStatDefinition.GuiDefinition
, VRage.Game.ObjectBuilders.AI.MyObjectBuilder_AutomaticBehaviour.DroneTargetSerializable
, VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_ResourceDistributionGroup
, VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationSMTransition
, VRage.Generics.MyStateMachineTransition
, VRage.Network.MyStateDataEntry
, VRage.Render11.GeometryStage2.Culling.MyCpuFrustumCullingWork
, VRage.Render11.GeometryStage2.Rendering.MyRenderPass
, VRage.Replication.MyReplicableClientData
, VRageRender.Messages.MyRenderMessageRequireClipmapCell
, VRageRender.MyActorsUpdatingWork
, VRageRender.MyAdapterInfo
, VRageRender.MyRenderingWork
- PriorityAdjust
: Sandbox.Game.Replication.MyPropertySyncStateGroup
, Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup
- PriorityAdjustDelegate()
: Sandbox.Game.Replication.MyPropertySyncStateGroup
, Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup
- PriorityCaptureInput
: Sandbox.Graphics.GUI.MyGuiControlListbox.StyleDefinition
- PriorityMultiplier
: VRage.Network.MyClientInfo
- PriorityScale()
: Sandbox.Game.Replication.MyCubeGridReplicable
, Sandbox.Game.Replication.MyVoxelReplicable
, VRage.Network.IMyStreamableReplicable
- PrivateDescription
: Sandbox.Game.Entities.Blocks.MyTextPanel
- PrivateInfo
: Sandbox.Game.World.MyFaction
, VRage.Game.ModAPI.IMyFaction
, VRage.Game.MyObjectBuilder_Faction
- PrivateTitle
: Sandbox.Game.Entities.Blocks.MyTextPanel
- Probability
: Sandbox.Game.WorldEnvironment.ObjectBuilders.MyObjectBuilder_BotCollectionDefinition.BotDefEntry
, Sandbox.Game.WorldEnvironment.ObjectBuilders.MyObjectBuilder_VoxelMapCollectionDefinition.VoxelMapStorage
, VRage.Game.AnimationSet
- ProceduralDensity
: VRage.Game.MyObjectBuilder_SessionSettings
- ProceduralHigh
: Sandbox.Game.Gui.MyGuiScreenWorldGeneratorSettings
- ProceduralLow
: Sandbox.Game.Gui.MyGuiScreenWorldGeneratorSettings
- ProceduralNone
: Sandbox.Game.Gui.MyGuiScreenWorldGeneratorSettings
- ProceduralNormal
: Sandbox.Game.Gui.MyGuiScreenWorldGeneratorSettings
- ProceduralRadius
: Sandbox.Game.Gui.MyGuiScreenDebugSpawnMenu.SpawnAsteroidInfo
- ProceduralSeed
: VRage.Game.MyObjectBuilder_SessionSettings
- Process()
: Sandbox.Engine.Multiplayer.MyClientDebugCommands
, Sandbox.Engine.Multiplayer.MyLagQueue
, Sandbox.Engine.Multiplayer.MyServerDebugCommands
, Sandbox.Engine.Networking.MyNetworkReader
, Sandbox.Engine.Networking.MyReceiveQueue
- process
: Valve.VR.VREvent_Data_t
- ProcessAllMembersData()
: Sandbox.Engine.Multiplayer.MyMultiplayerBase
- ProcessCellComponents()
: Sandbox.Game.AI.Pathfinding.MyVoxelHighLevelHelper
- ProcessChangedCellComponents()
: Sandbox.Game.AI.Pathfinding.MyGridHighLevelHelper
- ProcessCmdKey()
: VRage.Dedicated.ConfigForm< T >
- ProcessCommands()
: Sandbox.Game.Entities.MySkinnedEntity
- ProcessCubeGrid()
: Sandbox.Game.Entities.Cube.MyProjectorClipboard
- ProcessCullQueryResults()
: VRageRender.MyFrustumCuller
, VRageRender.MyOcclusionCuller
, VRageRender.MyVisibilityCuller
- ProcessDelta
: VRage.Utils.MyMemoryLogs.MyMemoryEvent
- ProcessDeltaMB
: VRage.Profiler.MyProfilerBlock
- ProcessDirtyCells()
: Sandbox.Game.World.Generator.MyProceduralWorldModule
- Processed
: VRageRender.MyUpdateFrame
- ProcessEnd
: Sandbox.Engine.Networking.MyInfinarioAnalytics
- ProcessEndSize
: VRage.Utils.MyMemoryLogs.MyMemoryEvent
- ProcessEvent()
: VRage.Network.MyReplicationClient
, VRage.Network.MyReplicationLayer
- ProcessEvents()
: VRage.Replication.MyEventsBuffer
- ProcessID
: KeenSoftwareHouse.Library.IO.Win32Processes.Win32API.SYSTEM_HANDLE_INFORMATION
- processID
: VRage.Service.NativeMethods.ENUM_SERVICE_STATUS_PROCESS
- ProcessItems()
: Sandbox.Game.WorldEnvironment.Definitions.MyEnvironmentModuleBase
, Sandbox.Game.WorldEnvironment.IMyEnvironmentModule
, Sandbox.Game.WorldEnvironment.Modules.MyMemoryEnvironmentModule
, Sandbox.Game.WorldEnvironment.Modules.MyStaticEnvironmentModule
- ProcessLastRunningNode()
: Sandbox.Game.AI.MyBotMemory
- ProcessMemory
: VRage.Game.MyObjectBuilder_ProfilerBlock
, VRage.Profiler.MyProfilerBlock.MyProfilerBlockObjectBuilderInfo
, VRage.Profiler.MyProfilerBlock
- ProcessMessages()
: VRageRender.IMyRender
, VRageRender.MyDX11Render
, VRageRender.MyNullRender
- ProcessObjects()
: Sandbox.Game.GameSystems.MyCubeBlockDecayScript
, VRage.Game.Systems.MyGroupScriptBase
- ProcessorCount
: Sandbox.Engine.Networking.MyProcessStartAnalytics
- ProcessRenderOutput()
: Sandbox.MySandboxGame
- ProcessReplicationCreate()
: VRage.Network.MyReplicationClient
- ProcessReplicationCreateBegin()
: VRage.Network.MyReplicationClient
- ProcessReplicationDestroy()
: VRage.Network.MyReplicationClient
- ProcessRpc()
: Sandbox.Game.Multiplayer.MySyncLayer
- ProcessServerData()
: VRage.Network.MyReplicationClient
- ProcessStart
: Sandbox.Engine.Networking.MyInfinarioAnalytics
- ProcessStartSize
: VRage.Utils.MyMemoryLogs.MyMemoryEvent
- ProcessStateSync()
: VRage.Network.MyReplicationClient
- ProcessTriangleHandler
: VRage.Game.Models.MyQuantizedBvhAllTrianglesResult
, VRage.Game.Models.MyQuantizedBvhResult
- ProcessWorldDownloadResult()
: Sandbox.Engine.Multiplayer.MyMultiplayerBase
- Produce()
: Sandbox.Game.GameSystems.IMyGasProducer
- ProducedGas
: Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_OxygenFarmDefinition
, Sandbox.Definitions.MyOxygenFarmDefinition
- ProducedGases
: Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_OxygenGeneratorDefinition
, Sandbox.Definitions.MyOxygenGeneratorDefinition
- ProducedType
: VRage.Game.Common.MyFactoryTagAttribute
- ProducerEnabled
: Sandbox.Common.ObjectBuilders.MyObjectBuilder_BatteryBlock
, VRage.Game.MyObjectBuilder_Battery
- Production
: Sandbox.Engine.Multiplayer.MyClientState
- ProductionBlockDefinition
: Sandbox.Game.Entities.Cube.MyProductionBlock
- ProductionCapacity()
: Sandbox.Game.GameSystems.IMyGasProducer
- ProductionCapacityMultiplier
: Sandbox.ModAPI.IMyOxygenGenerator
- ProductionChanged
: Sandbox.Game.Components.MyCraftingComponentBase
- ProductionEnabled
: Sandbox.Game.EntityComponents.MyResourceSourceComponent
- ProductionEnabledByType()
: Sandbox.Game.EntityComponents.MyResourceSourceComponent
, VRage.Game.Components.MyResourceSourceComponentBase
- ProductionEnabledChanged
: Sandbox.Game.EntityComponents.MyResourceSourceComponent
- ProductionToCapacityMultiplier
: Sandbox.Game.EntityComponents.MyResourceSourceComponent
, Sandbox.Game.EntityComponents.MyResourceSourceInfo
- ProductionToCapacityMultiplierByType()
: Sandbox.Game.EntityComponents.MyResourceSourceComponent
- Profile
: VRage.Render11.Shader.MyShaderIdentity
- ProfileCustomValue()
: VRage.Profiler.MyProfiler
, VRage.Profiler.MyRenderProfiler
- ProfilerProcessingEnabled
: VRage.Profiler.MyRenderProfiler
- ProfilerVisible
: VRage.Profiler.MyRenderProfiler
- ProfilingBlocks
: VRage.Game.MyObjectBuilder_Profiler
, VRage.Profiler.MyProfiler.MyProfilerObjectBuilderInfo
- ProfilingBlockType
: VRage.MySimpleProfiler.MySimpleProfilingBlock
- Program
: Sandbox.Common.ObjectBuilders.MyObjectBuilder_MyProgrammableBlock
- ProgrammableBlock_ClientRemoved()
: Sandbox.Game.Entities.Blocks.MyProgrammableBlock
- Progress
: Sandbox.Engine.Multiplayer.MyDownloadWorldResult
, Sandbox.Engine.Networking.MyMultipartMessage
- ProgressBarSoundCue
: Sandbox.Definitions.MyBlueprintClassDefinition
, Sandbox.Definitions.MyBlueprintDefinitionBase
, VRage.Game.MyObjectBuilder_BlueprintClassDefinition
, VRage.Game.MyObjectBuilder_BlueprintDefinition
- ProgressCancelled
: Sandbox.Graphics.GUI.MyGuiScreenProgressBase
- ProgressChanged
: Sandbox.Engine.Multiplayer.MyDownloadWorldResult
- ProgressColor
: Sandbox.Graphics.GUI.MyGuiControlProgressBar
, VRage.Game.MyObjectBuilder_GuiControlProgressBar
- ProgressSound
: Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_MedicalRoomDefinition
, Sandbox.Common.ObjectBuilders.MyObjectBuilder_MedicalRoom
, Sandbox.Definitions.MyMedicalRoomDefinition
- ProgressStart()
: Sandbox.Game.Gui.MyGuiScreenProgressAsync
, Sandbox.Game.MyGuiScreenProgress
, Sandbox.Graphics.GUI.MyGuiScreenProgressBase
- ProgressText
: Sandbox.Graphics.GUI.MyGuiScreenProgressBase
- ProgressTextString
: Sandbox.Graphics.GUI.MyGuiScreenProgressBase
- ProjectedArea()
: VRageMath.BoundingBox
, VRageMath.BoundingBoxD
- ProjectedGrid
: Sandbox.Game.Entities.Blocks.MyProjectorBase
, Sandbox.ModAPI.IMyProjector
, VRage.Game.MyObjectBuilder_ProjectorBase
- ProjectileAmmoData
: VRage.Game.MyObjectBuilder_WeaponDefinition
- ProjectileCount
: Sandbox.Definitions.MyProjectileAmmoDefinition
, VRage.Game.MyObjectBuilder_ProjectileAmmoDefinition.AmmoProjectileProperties
- ProjectileCountMultiplier
: Sandbox.Game.Weapons.MySmallGatlingGun
- ProjectileHeadShotDamage
: Sandbox.Definitions.MyProjectileAmmoDefinition
, VRage.Game.MyObjectBuilder_ProjectileAmmoDefinition.AmmoProjectileProperties
- ProjectileHealthDamage
: Sandbox.Definitions.MyProjectileAmmoDefinition
, VRage.Game.MyObjectBuilder_ProjectileAmmoDefinition.AmmoProjectileProperties
- ProjectileHitImpulse
: Sandbox.Definitions.MyProjectileAmmoDefinition
, VRage.Game.MyObjectBuilder_ProjectileAmmoDefinition.AmmoProjectileProperties
- ProjectileMassDamage
: Sandbox.Definitions.MyProjectileAmmoDefinition
, VRage.Game.MyObjectBuilder_ProjectileAmmoDefinition.AmmoProjectileProperties
- ProjectileMissile
: Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_MissileLauncherDefinition
, Sandbox.Definitions.MyMissileLauncherDefinition
- ProjectileOnHitEffectName
: Sandbox.Definitions.MyProjectileAmmoDefinition
, VRage.Game.MyObjectBuilder_ProjectileAmmoDefinition.AmmoProjectileProperties
- ProjectileProperties
: VRage.Game.MyObjectBuilder_ProjectileAmmoDefinition
- ProjectilesCount
: VRage.Game.MyObjectBuilder_AmmoMagazine
- ProjectileTrailColor
: Sandbox.Definitions.MyProjectileAmmoDefinition
, VRage.Game.MyObjectBuilder_ProjectileAmmoDefinition.AmmoProjectileProperties
- ProjectileTrailMaterial
: Sandbox.Definitions.MyProjectileAmmoDefinition
, VRage.Game.MyObjectBuilder_ProjectileAmmoDefinition.AmmoProjectileProperties
- ProjectileTrailProbability
: Sandbox.Definitions.MyProjectileAmmoDefinition
, VRage.Game.MyObjectBuilder_ProjectileAmmoDefinition.AmmoProjectileProperties
- ProjectileTrailScale
: Sandbox.Definitions.MyProjectileAmmoDefinition
, VRage.Game.MyObjectBuilder_ProjectileAmmoDefinition.AmmoProjectileProperties
- Projection
: VRageRender.Messages.MyRenderMessageDebugDrawLine2D
, VRageRender.MyBillboardViewProjection
- ProjectionMatrix
: VRage.Game.Utils.MyCamera
, VRage.ModAPI.IMyCamera
, VRageRender.Messages.MyRenderMessageSetCameraViewMatrix
- ProjectionMatrixFar
: VRage.Game.Utils.MyCamera
- ProjectionMatrixForNearObjects
: VRage.ModAPI.IMyCamera
- ProjectionOffset
: Sandbox.Game.Entities.Blocks.MyProjectorBase
, Sandbox.ModAPI.Ingame.IMyProjector
, VRage.Game.MyObjectBuilder_ProjectorBase
- ProjectionOffsetX
: Sandbox.ModAPI.Ingame.IMyProjector
- ProjectionOffsetY
: Sandbox.ModAPI.Ingame.IMyProjector
- ProjectionOffsetZ
: Sandbox.ModAPI.Ingame.IMyProjector
- ProjectionRaycastData()
: Sandbox.Game.Weapons.MyWelder.ProjectionRaycastData
- ProjectionRotation
: Sandbox.Game.Entities.Blocks.MyProjectorBase
, Sandbox.ModAPI.Ingame.IMyProjector
, VRage.Game.MyObjectBuilder_ProjectorBase
- ProjectionRotationQuaternion
: Sandbox.Game.Entities.Blocks.MyProjectorBase
- ProjectionRotX
: Sandbox.ModAPI.Ingame.IMyProjector
- ProjectionRotY
: Sandbox.ModAPI.Ingame.IMyProjector
- ProjectionRotZ
: Sandbox.ModAPI.Ingame.IMyProjector
- ProjectionsRemaining
: VRage.Game.MyObjectBuilder_ProjectorBase
- ProjectLocalPoint()
: Sandbox.Game.AI.Pathfinding.MyNavigationPrimitive
, Sandbox.Game.AI.Pathfinding.MyNavigationTriangle
- Projector
: Sandbox.Game.Entities.MyCubeGrid
- ProjectPoint()
: VRageMath.PlaneD
- ProjectPointToSurface()
: Sandbox.Game.Entities.Planet.MyPlanetEnvironmentComponent
, Sandbox.Game.WorldEnvironment.IMyEnvironmentOwner
- ProjectToSurface()
: Sandbox.Engine.Voxels.MyPlanetShapeProvider
- ProjectToVoxel
: Sandbox.Game.SessionComponents.MySessionComponentVoxelHand
- Promote()
: Sandbox.Game.Gui.MyGuiScreenPlayers
- promoteButton_ButtonClicked()
: Sandbox.Game.Gui.MyGuiScreenPlayers
- PromotedUsers
: Sandbox.Game.World.MySession
, VRage.Game.MyObjectBuilder_Checkpoint
- PromoteLevel
: Sandbox.Game.Entities.Character.MyCharacter
, Sandbox.Game.World.MySession
, VRage.Game.ModAPI.IMySession
- PromoteMember()
: Sandbox.Game.Multiplayer.MyFactionCollection
, Sandbox.Game.World.MyFaction
, VRage.Game.ModAPI.IMyFactionCollection
- PromoteToFounder()
: Sandbox.Game.World.MyFaction
- PropellerAcceleration
: Sandbox.Definitions.MyThrustDefinition
- PropellerAccelerationTime
: VRage.Game.MyObjectBuilder_ThrustDefinition
- PropellerDeceleration
: Sandbox.Definitions.MyThrustDefinition
- PropellerDecelerationTime
: VRage.Game.MyObjectBuilder_ThrustDefinition
- PropellerEntity
: Sandbox.Definitions.MyThrustDefinition
- PropellerFullSpeed
: Sandbox.Definitions.MyThrustDefinition
- PropellerIdleSpeed
: Sandbox.Definitions.MyThrustDefinition
- PropellerMaxDistance
: Sandbox.Definitions.MyThrustDefinition
- PropellerMaxVisibleDistance
: VRage.Game.MyObjectBuilder_ThrustDefinition
- PropellerRoundsPerSecondOnFullSpeed
: VRage.Game.MyObjectBuilder_ThrustDefinition
- PropellerRoundsPerSecondOnIdleSpeed
: VRage.Game.MyObjectBuilder_ThrustDefinition
- PropellerSubpartEntityName
: VRage.Game.MyObjectBuilder_ThrustDefinition
- PropellerUse
: Sandbox.Definitions.MyThrustDefinition
- PropellerUsesPropellerSystem
: VRage.Game.MyObjectBuilder_ThrustDefinition
- Properties
: VRage.Game.ParticleEmitter
, VRage.Game.ParticleGeneration
, VRage.Game.ParticleLight
, VRage.Game.ParticleSound
, VRage.Sync.SyncType
- PropertiesButtonClicked()
: Sandbox.Game.Gui.MyGuiScreenTerminal
- PropertiesChanged
: Sandbox.Game.Entities.Cube.MyTerminalBlock
, Sandbox.ModAPI.IMyTerminalBlock
, Sandbox.ModAPI.Ingame.IMyTerminalBlock
- PropertiesMask
: Sandbox.Definitions.MyCubeBlockDefinition.MountPoint
, VRage.Game.MyObjectBuilder_CubeBlockDefinition.MountPoint
- PropertyChanged
: VRage.Sync.SyncType
- PropertyControl
: Sandbox.Graphics.GUI.MyGuiControlBlockProperty
- PropertyCount
: Sandbox.Game.Replication.MyPropertySyncStateGroup
, Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup
- PropertyDecorator()
: ProtoBuf.Serializers.PropertyDecorator
- propertyGrid1
: Sandbox.Game.GUI.DebugInputComponents.HonzaDebugInputComponent.LiveWatch
- Propeties
: Sandbox.Graphics.GUI.MyGuiControlSliderBase
- Propulsion
: Sandbox.Common.ObjectBuilders.MyObjectBuilder_MotorSuspension
, Sandbox.Game.Entities.Cube.MyMotorSuspension
, Sandbox.ModAPI.Ingame.IMyMotorSuspension
- PropulsionForce
: Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_MotorSuspensionDefinition
, Sandbox.Definitions.MyMotorSuspensionDefinition
- ProtoBuf
: ProtoBuf.Meta.MetaType
- ProtoDecoratorBase()
: ProtoBuf.Serializers.ProtoDecoratorBase
- ProtoException()
: ProtoBuf.ProtoException
- ProtoIncludeAttribute()
: ProtoBuf.ProtoIncludeAttribute
- ProtoMemberAttribute()
: ProtoBuf.ProtoMemberAttribute
- ProtoPartialIgnoreAttribute()
: ProtoBuf.ProtoPartialIgnoreAttribute
- ProtoPartialMemberAttribute()
: ProtoBuf.ProtoPartialMemberAttribute
- ProtoReader()
: ProtoBuf.ProtoReader
- ProtoSerializer()
: VRage.Serialization.ProtoSerializer< T >
- ProtoWriter()
: ProtoBuf.ProtoWriter
- Provider
: Sandbox.Game.Entities.MyPlanet
, Sandbox.Game.WorldEnvironment.MyEnvironmentSectorParameters
, Sandbox.Game.WorldEnvironment.ObjectBuilders.MyEnvironmentItemTypeDefinition
- ProviderId
: Sandbox.Game.WorldEnvironment.MyProceduralEnvironmentProvider
- Providers
: VRage.FileSystem.MyFileProviderAggregator
- ProviderType
: Sandbox.Engine.Voxels.MyStorageDataProviderAttribute
- ProviderTypeId
: Sandbox.Engine.Voxels.MyStorageDataProviderAttribute
- ProvidesAmbient
: Sandbox.Engine.Voxels.IMyStorageDataProvider
, Sandbox.Engine.Voxels.MyPlanetStorageProvider
, Sandbox.Game.World.Generator.MyCompositeShapeProvider
- ProvidingComponents
: Sandbox.Definitions.MyComponentSubstitutionDefinition
, VRage.Game.MyObjectBuilder_ComponentSubstitutionDefinition
- Proxies
: Sandbox.Game.WorldEnvironment.ObjectBuilders.MyEnvironmentItemTypeDefinition
- proxyId
: Sandbox.Game.World.Generator.MyProceduralCell
- ProxyModules
: Sandbox.Game.WorldEnvironment.Definitions.MyItemTypeDefinition
- Prune()
: Sandbox.Game.Replication.History.MySnapshotHistory
- PruneTooOld()
: Sandbox.Game.Replication.History.MySnapshotHistory
- PRUNING_PROXY_ID_UNITIALIZED
: VRage.Game.MyVRageConstants
- PruningFunc()
: VRage.Voxels.MyClipmap
, VRageRender.Voxels.MyClipmap
- PruningStats
: Sandbox.Engine.Voxels.MyPlanetShapeProvider
- PruningTree
: Sandbox.Engine.Voxels.Planet.MyHeightmapFace
- PrunningFunc
: VRageRender.Messages.MyRenderMessageCreateClipmap
- PSBindRawCB_FrameConstants()
: VRageRender.MyStereoRender
- pt
: VRage.Win32.WinApi.MSG
- Public
: Sandbox.Definitions.MyGuiBlockCategoryDefinition
, VRage.Game.MyDefinitionBase
, VRage.Game.MyObjectBuilder_DefinitionBase
, VRage.Game.News.MyNewsEntry
- PublicDescription
: Sandbox.Common.ObjectBuilders.MyObjectBuilder_TextPanel
, Sandbox.Game.Entities.Blocks.MyTextPanel
- PublicKey
: VRage.Common.Utils.MyChecksums
, VRage.FileSystem.MyChecksumVerifier
- PublicKeyAsArray
: VRage.Common.Utils.MyChecksums
- PublicTitle
: Sandbox.Common.ObjectBuilders.MyObjectBuilder_TextPanel
, Sandbox.Game.Entities.Blocks.MyTextPanel
- Publish()
: Sandbox.Game.Gui.MyGuiBlueprintScreenBase
, Sandbox.Game.Gui.MyGuiScreenLoadSandbox
- PublishActive()
: Sandbox.Game.MyCampaignManager
- PublishBlueprintAsync()
: Sandbox.Engine.Networking.MySteamWorkshop
- PublishedFileId
: Sandbox.Engine.Networking.MySteamWorkshop.SubscribedItem
, VRage.Game.MyObjectBuilder_Checkpoint.ModItem
, VRage.Game.ObjectBuilders.Campaign.MyObjectBuilder_Campaign
- PublishedItemId
: Sandbox.Game.Gui.MyBlueprintItemInfo
- PublishIngameScriptAsync()
: Sandbox.Engine.Networking.MySteamWorkshop
- PublishModAsync()
: Sandbox.Engine.Networking.MySteamWorkshop
- PublishScenarioAsync()
: Sandbox.Engine.Networking.MySteamWorkshop
- PublishUGCAsync()
: Sandbox.Engine.Networking.MySteamUGC
- PublishWorldAsync()
: Sandbox.Engine.Networking.MySteamWorkshop
- PULL
: Sandbox.Game.Entities.MyManipulationTool
- PullAllRequest()
: Sandbox.Game.GameSystems.MyGridConveyorSystem
- pullElements
: Sandbox.Game.GameSystems.MyGridConveyorSystem.ConveyorEndpointMapping
- PulseTimeInFrames
: Sandbox.Game.SessionComponents.MyHighlightSystem.MyHighlightData
- PulseTimeInSeconds
: VRageRender.Messages.MyRenderMessageUpdateModelHighlight
- pUnk
: DShowNET.FilterInfo
- Purple
: VRageMath.Color
- Push()
: VRageRender.SpriteScissorStack
- PushAnyRequest()
: Sandbox.Game.GameSystems.MyGridConveyorSystem
- pushElements
: Sandbox.Game.GameSystems.MyGridConveyorSystem.ConveyorEndpointMapping
- PushRotatingWheelVisible()
: Sandbox.Game.Gui.MyHud
- PushSeed()
: VRage.Library.Utils.MyRandom
- PushTime
: Sandbox.Definitions.MyPrefabThrowerDefinition
, VRage.Game.MyObjectBuilder_PrefabThrowerDefinition
- put_AutoShow()
: DShowNET.IVideoWindow
- put_BackgroundPalette()
: DShowNET.IVideoWindow
- put_Balance()
: DShowNET.IBasicAudio
- put_BorderColor()
: DShowNET.IVideoWindow
- put_Caption()
: DShowNET.IVideoWindow
- put_CurrentPosition()
: DShowNET.IMediaPosition
- put_FullScreenMode()
: DShowNET.IVideoWindow
- put_Height()
: DShowNET.IVideoWindow
- put_Left()
: DShowNET.IVideoWindow
- put_MessageDrain()
: DShowNET.IVideoWindow
- put_Owner()
: DShowNET.IVideoWindow
- put_PrerollTime()
: DShowNET.IMediaPosition
- put_Rate()
: DShowNET.IMediaPosition
- put_StopTime()
: DShowNET.IMediaPosition
- put_Top()
: DShowNET.IVideoWindow
- put_Visible()
: DShowNET.IVideoWindow
- put_Volume()
: DShowNET.IBasicAudio
- put_Width()
: DShowNET.IVideoWindow
- put_WindowState()
: DShowNET.IVideoWindow
- put_WindowStyle()
: DShowNET.IVideoWindow
- put_WindowStyleEx()
: DShowNET.IVideoWindow
- pVertexData
: Valve.VR.HiddenAreaMesh_t
- pwstr
: VRage.Service.NativeMethods.LSA_UNICODE_STRING_withPointer
- pxAdvanceWidth
: VRageRender.MyFont.MyGlyphInfo
- pxHeight
: VRageRender.MyFont.MyGlyphInfo
- pxLeftSideBearing
: VRageRender.MyFont.MyGlyphInfo
- pxLocX
: VRageRender.MyFont.MyGlyphInfo
- pxLocY
: VRageRender.MyFont.MyGlyphInfo
- pxWidth
: VRageRender.MyFont.MyGlyphInfo