Space Engineers
|
Properties | |
bool | IsCapsLock [get] |
string | JoystickInstanceName [get] |
ListReader< char > | TextInput [get] |
bool | JoystickAsMouse [get] |
bool | IsJoystickLastUsed [get] |
Events | |
Action< bool > | JoystickConnected |
Definition at line 12 of file IMyInput.cs.
int VRage.ModAPI.IMyInput.DeltaMouseScrollWheelValue | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
int VRage.ModAPI.IMyInput.DeltaMouseScrollWheelValue | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
List<string> VRage.ModAPI.IMyInput.EnumerateJoystickNames | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
List<string> VRage.ModAPI.IMyInput.EnumerateJoystickNames | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
IMyControl VRage.ModAPI.IMyInput.GetControl | ( | MyKeys | key | ) |
Implemented in VRage.Input.MyDirectXInput.
IMyControl VRage.ModAPI.IMyInput.GetControl | ( | MyKeys | key | ) |
Implemented in VRage.Input.MyDirectXInput.
IMyControl VRage.ModAPI.IMyInput.GetControl | ( | MyMouseButtonsEnum | button | ) |
Implemented in VRage.Input.MyDirectXInput.
IMyControl VRage.ModAPI.IMyInput.GetControl | ( | MyMouseButtonsEnum | button | ) |
Implemented in VRage.Input.MyDirectXInput.
IMyControl VRage.ModAPI.IMyInput.GetGameControl | ( | MyStringId | controlEnum | ) |
Implemented in VRage.Input.MyDirectXInput.
IMyControl VRage.ModAPI.IMyInput.GetGameControl | ( | MyStringId | controlEnum | ) |
Implemented in VRage.Input.MyDirectXInput.
float VRage.ModAPI.IMyInput.GetGameControlAnalogState | ( | MyStringId | controlEnum | ) |
Implemented in VRage.Input.MyDirectXInput.
float VRage.ModAPI.IMyInput.GetGameControlAnalogState | ( | MyStringId | controlEnum | ) |
Implemented in VRage.Input.MyDirectXInput.
float VRage.ModAPI.IMyInput.GetJoystickAxisStateForGameplay | ( | MyJoystickAxesEnum | axis | ) |
Implemented in VRage.Input.MyDirectXInput.
float VRage.ModAPI.IMyInput.GetJoystickAxisStateForGameplay | ( | MyJoystickAxesEnum | axis | ) |
Implemented in VRage.Input.MyDirectXInput.
string VRage.ModAPI.IMyInput.GetKeyName | ( | MyKeys | key | ) |
Implemented in VRage.Input.MyDirectXInput.
string VRage.ModAPI.IMyInput.GetKeyName | ( | MyKeys | key | ) |
Implemented in VRage.Input.MyDirectXInput.
void VRage.ModAPI.IMyInput.GetListOfPressedKeys | ( | List< MyKeys > | keys | ) |
Implemented in VRage.Input.MyDirectXInput.
void VRage.ModAPI.IMyInput.GetListOfPressedKeys | ( | List< MyKeys > | keys | ) |
Implemented in VRage.Input.MyDirectXInput.
void VRage.ModAPI.IMyInput.GetListOfPressedMouseButtons | ( | List< MyMouseButtonsEnum > | result | ) |
Implemented in VRage.Input.MyDirectXInput.
void VRage.ModAPI.IMyInput.GetListOfPressedMouseButtons | ( | List< MyMouseButtonsEnum > | result | ) |
Implemented in VRage.Input.MyDirectXInput.
Vector2 VRage.ModAPI.IMyInput.GetMouseAreaSize | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
Vector2 VRage.ModAPI.IMyInput.GetMouseAreaSize | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
Vector2 VRage.ModAPI.IMyInput.GetMousePosition | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
Vector2 VRage.ModAPI.IMyInput.GetMousePosition | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
float VRage.ModAPI.IMyInput.GetMouseSensitivity | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
float VRage.ModAPI.IMyInput.GetMouseSensitivity | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
int VRage.ModAPI.IMyInput.GetMouseX | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
int VRage.ModAPI.IMyInput.GetMouseX | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
int VRage.ModAPI.IMyInput.GetMouseXForGamePlay | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
int VRage.ModAPI.IMyInput.GetMouseXForGamePlay | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.GetMouseXInversion | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.GetMouseXInversion | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
int VRage.ModAPI.IMyInput.GetMouseY | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
int VRage.ModAPI.IMyInput.GetMouseY | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
int VRage.ModAPI.IMyInput.GetMouseYForGamePlay | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
int VRage.ModAPI.IMyInput.GetMouseYForGamePlay | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.GetMouseYInversion | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.GetMouseYInversion | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
string VRage.ModAPI.IMyInput.GetName | ( | MyMouseButtonsEnum | mouseButton | ) |
Implemented in VRage.Input.MyDirectXInput.
string VRage.ModAPI.IMyInput.GetName | ( | MyMouseButtonsEnum | mouseButton | ) |
Implemented in VRage.Input.MyDirectXInput.
string VRage.ModAPI.IMyInput.GetName | ( | MyJoystickButtonsEnum | joystickButton | ) |
Implemented in VRage.Input.MyDirectXInput.
string VRage.ModAPI.IMyInput.GetName | ( | MyJoystickButtonsEnum | joystickButton | ) |
Implemented in VRage.Input.MyDirectXInput.
string VRage.ModAPI.IMyInput.GetName | ( | MyJoystickAxesEnum | joystickAxis | ) |
Implemented in VRage.Input.MyDirectXInput.
string VRage.ModAPI.IMyInput.GetName | ( | MyJoystickAxesEnum | joystickAxis | ) |
Implemented in VRage.Input.MyDirectXInput.
void VRage.ModAPI.IMyInput.GetPressedKeys | ( | List< MyKeys > | keys | ) |
Implemented in VRage.Input.MyDirectXInput.
void VRage.ModAPI.IMyInput.GetPressedKeys | ( | List< MyKeys > | keys | ) |
Implemented in VRage.Input.MyDirectXInput.
string VRage.ModAPI.IMyInput.GetUnassignedName | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
string VRage.ModAPI.IMyInput.GetUnassignedName | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsAnyAltKeyPressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsAnyAltKeyPressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsAnyCtrlKeyPressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsAnyCtrlKeyPressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsAnyKeyPress | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsAnyKeyPress | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsAnyMouseOrJoystickPressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsAnyMouseOrJoystickPressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsAnyMousePressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsAnyMousePressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsAnyNewMouseOrJoystickPressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsAnyNewMouseOrJoystickPressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsAnyNewMousePressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsAnyNewMousePressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsAnyShiftKeyPressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsAnyShiftKeyPressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsButtonPressed | ( | MySharedButtonsEnum | button | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsButtonPressed | ( | MySharedButtonsEnum | button | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsButtonReleased | ( | MySharedButtonsEnum | button | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsButtonReleased | ( | MySharedButtonsEnum | button | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsGameControlPressed | ( | MyStringId | controlEnum | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsGameControlPressed | ( | MyStringId | controlEnum | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsGameControlReleased | ( | MyStringId | controlEnum | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsGameControlReleased | ( | MyStringId | controlEnum | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsJoystickAxisNewPressed | ( | MyJoystickAxesEnum | axis | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsJoystickAxisNewPressed | ( | MyJoystickAxesEnum | axis | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsJoystickAxisPressed | ( | MyJoystickAxesEnum | axis | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsJoystickAxisPressed | ( | MyJoystickAxesEnum | axis | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsJoystickAxisValid | ( | MyJoystickAxesEnum | axis | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsJoystickAxisValid | ( | MyJoystickAxesEnum | axis | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsJoystickButtonNewPressed | ( | MyJoystickButtonsEnum | button | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsJoystickButtonNewPressed | ( | MyJoystickButtonsEnum | button | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsJoystickButtonPressed | ( | MyJoystickButtonsEnum | button | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsJoystickButtonPressed | ( | MyJoystickButtonsEnum | button | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsJoystickButtonValid | ( | MyJoystickButtonsEnum | button | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsJoystickButtonValid | ( | MyJoystickButtonsEnum | button | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsJoystickConnected | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsJoystickConnected | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsKeyDigit | ( | MyKeys | key | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsKeyDigit | ( | MyKeys | key | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsKeyPress | ( | MyKeys | key | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsKeyPress | ( | MyKeys | key | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsKeyValid | ( | MyKeys | key | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsKeyValid | ( | MyKeys | key | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsLeftMousePressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsLeftMousePressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsLeftMouseReleased | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsLeftMouseReleased | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsMiddleMousePressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsMiddleMousePressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsMouseButtonValid | ( | MyMouseButtonsEnum | button | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsMouseButtonValid | ( | MyMouseButtonsEnum | button | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsMousePressed | ( | MyMouseButtonsEnum | button | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsMousePressed | ( | MyMouseButtonsEnum | button | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsMouseReleased | ( | MyMouseButtonsEnum | button | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsMouseReleased | ( | MyMouseButtonsEnum | button | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewButtonPressed | ( | MySharedButtonsEnum | button | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewButtonPressed | ( | MySharedButtonsEnum | button | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewButtonReleased | ( | MySharedButtonsEnum | button | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewButtonReleased | ( | MySharedButtonsEnum | button | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewGameControlPressed | ( | MyStringId | controlEnum | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewGameControlPressed | ( | MyStringId | controlEnum | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewGameControlReleased | ( | MyStringId | controlEnum | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewGameControlReleased | ( | MyStringId | controlEnum | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewJoystickAxisReleased | ( | MyJoystickAxesEnum | axis | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewJoystickAxisReleased | ( | MyJoystickAxesEnum | axis | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewJoystickButtonReleased | ( | MyJoystickButtonsEnum | button | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewJoystickButtonReleased | ( | MyJoystickButtonsEnum | button | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewKeyPressed | ( | MyKeys | key | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewKeyPressed | ( | MyKeys | key | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewKeyReleased | ( | MyKeys | key | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewKeyReleased | ( | MyKeys | key | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewLeftMousePressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewLeftMousePressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewLeftMouseReleased | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewLeftMouseReleased | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewMiddleMousePressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewMiddleMousePressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewMiddleMouseReleased | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewMiddleMouseReleased | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewMousePressed | ( | MyMouseButtonsEnum | button | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewMousePressed | ( | MyMouseButtonsEnum | button | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewPrimaryButtonPressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewPrimaryButtonPressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewPrimaryButtonReleased | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewPrimaryButtonReleased | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewRightMousePressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewRightMousePressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewRightMouseReleased | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewRightMouseReleased | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewSecondaryButtonPressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewSecondaryButtonPressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewSecondaryButtonReleased | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewSecondaryButtonReleased | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewXButton1MousePressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewXButton1MousePressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewXButton1MouseReleased | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewXButton1MouseReleased | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewXButton2MousePressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewXButton2MousePressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewXButton2MouseReleased | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsNewXButton2MouseReleased | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsPrimaryButtonPressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsPrimaryButtonPressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsPrimaryButtonReleased | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsPrimaryButtonReleased | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsRightMousePressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsRightMousePressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsSecondaryButtonPressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsSecondaryButtonPressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsSecondaryButtonReleased | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsSecondaryButtonReleased | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsXButton1MousePressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsXButton1MousePressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsXButton2MousePressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.IsXButton2MousePressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
int VRage.ModAPI.IMyInput.MouseScrollWheelValue | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
int VRage.ModAPI.IMyInput.MouseScrollWheelValue | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
int VRage.ModAPI.IMyInput.PreviousMouseScrollWheelValue | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
int VRage.ModAPI.IMyInput.PreviousMouseScrollWheelValue | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.WasMiddleMousePressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.WasMiddleMousePressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.WasMiddleMouseReleased | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.WasMiddleMouseReleased | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.WasRightMousePressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.WasRightMousePressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.WasRightMouseReleased | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.WasRightMouseReleased | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.WasXButton1MousePressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.WasXButton1MousePressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.WasXButton1MouseReleased | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.WasXButton1MouseReleased | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.WasXButton2MousePressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.WasXButton2MousePressed | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.WasXButton2MouseReleased | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
bool VRage.ModAPI.IMyInput.WasXButton2MouseReleased | ( | ) |
Implemented in VRage.Input.MyDirectXInput.
|
get |
Definition at line 14 of file IMyInput.cs.
|
get |
Definition at line 258 of file IMyInput.cs.
|
get |
Definition at line 255 of file IMyInput.cs.
|
get |
Definition at line 16 of file IMyInput.cs.
|
get |
Definition at line 18 of file IMyInput.cs.
Action< bool > VRage.ModAPI.IMyInput.JoystickConnected |
Definition at line 261 of file IMyInput.cs.