Space Engineers
Public Member Functions | Public Attributes | Static Public Attributes | List of all members
Sandbox.Game.Entities.MyTrashRemovalSettings Struct Reference

Public Member Functions

bool HasFlag (MyTrashRemovalFlags flag)
 

Public Attributes

MyTrashRemovalFlags Flags
 
int BlockCountThreshold
 
float PlayerDistanceThreshold
 

Static Public Attributes

static readonly MyTrashRemovalSettings Default
 
static readonly MyTrashRemovalSettings DevilishlyAggresive
 

Detailed Description

Definition at line 33 of file MyTrashRemovalSettings.cs.

Member Function Documentation

bool Sandbox.Game.Entities.MyTrashRemovalSettings.HasFlag ( MyTrashRemovalFlags  flag)
inline

Definition at line 53 of file MyTrashRemovalSettings.cs.

Member Data Documentation

int Sandbox.Game.Entities.MyTrashRemovalSettings.BlockCountThreshold

Definition at line 50 of file MyTrashRemovalSettings.cs.

readonly MyTrashRemovalSettings Sandbox.Game.Entities.MyTrashRemovalSettings.Default
static
Initial value:
= new MyTrashRemovalSettings()
{
}

Definition at line 35 of file MyTrashRemovalSettings.cs.

readonly MyTrashRemovalSettings Sandbox.Game.Entities.MyTrashRemovalSettings.DevilishlyAggresive
static
Initial value:
= new MyTrashRemovalSettings()
{
Flags = MyTrashRemovalFlags.WithBlockCount | MyTrashRemovalFlags.DistanceFromPlayer
}

Definition at line 41 of file MyTrashRemovalSettings.cs.

MyTrashRemovalFlags Sandbox.Game.Entities.MyTrashRemovalSettings.Flags

Definition at line 49 of file MyTrashRemovalSettings.cs.

float Sandbox.Game.Entities.MyTrashRemovalSettings.PlayerDistanceThreshold

Definition at line 51 of file MyTrashRemovalSettings.cs.


The documentation for this struct was generated from the following file: