Space Engineers
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Public Member Functions | |
bool | ShouldSerializeEnvironment () |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
bool | ShouldSerializeSubtypeId () |
void | Save (string filepath) |
virtual MyObjectBuilder_Base | Clone () |
Public Attributes | |
Vector3I | Position |
MyObjectBuilder_GlobalEvents | SectorEvents |
int | AppVersion = 0 |
MyObjectBuilder_Encounters | Encounters |
MyObjectBuilder_EnvironmentSettings | Environment = null |
ulong | VoxelHandVolumeChanged |
Properties | |
List< MyObjectBuilder_EntityBase > | SectorObjects [get, set] |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Definition at line 11 of file MyObjectBuilder_Sector.cs.
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inline |
Definition at line 34 of file MyObjectBuilder_Sector.cs.
int VRage.Game.MyObjectBuilder_Sector.AppVersion = 0 |
Definition at line 26 of file MyObjectBuilder_Sector.cs.
MyObjectBuilder_Encounters VRage.Game.MyObjectBuilder_Sector.Encounters |
Definition at line 29 of file MyObjectBuilder_Sector.cs.
MyObjectBuilder_EnvironmentSettings VRage.Game.MyObjectBuilder_Sector.Environment = null |
Definition at line 33 of file MyObjectBuilder_Sector.cs.
Vector3I VRage.Game.MyObjectBuilder_Sector.Position |
Definition at line 14 of file MyObjectBuilder_Sector.cs.
MyObjectBuilder_GlobalEvents VRage.Game.MyObjectBuilder_Sector.SectorEvents |
Definition at line 23 of file MyObjectBuilder_Sector.cs.
ulong VRage.Game.MyObjectBuilder_Sector.VoxelHandVolumeChanged |
Definition at line 37 of file MyObjectBuilder_Sector.cs.
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getset |
Definition at line 18 of file MyObjectBuilder_Sector.cs.