Space Engineers
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Public Member Functions | |
bool | ShouldSerializeOffset () |
bool | ShouldSerializeBeaconName () |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
bool | ShouldSerializeSubtypeId () |
void | Save (string filepath) |
virtual MyObjectBuilder_Base | Clone () |
Public Attributes | |
string | PrefabFile |
SerializableVector3 | Offset |
string | AsteroidName |
string | BeaconName |
Public Attributes inherited from VRage.Game.MyObjectBuilder_WorldGeneratorOperation | |
string | FactionTag = null |
Additional Inherited Members | |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Definition at line 242 of file MyObjectBuilder_ScenarioDefinition.cs.
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inline |
Definition at line 256 of file MyObjectBuilder_ScenarioDefinition.cs.
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inline |
Definition at line 249 of file MyObjectBuilder_ScenarioDefinition.cs.
string VRage.Game.MyObjectBuilder_WorldGeneratorOperation_SetupBasePrefab.AsteroidName |
Definition at line 252 of file MyObjectBuilder_ScenarioDefinition.cs.
string VRage.Game.MyObjectBuilder_WorldGeneratorOperation_SetupBasePrefab.BeaconName |
Definition at line 255 of file MyObjectBuilder_ScenarioDefinition.cs.
SerializableVector3 VRage.Game.MyObjectBuilder_WorldGeneratorOperation_SetupBasePrefab.Offset |
Definition at line 248 of file MyObjectBuilder_ScenarioDefinition.cs.
string VRage.Game.MyObjectBuilder_WorldGeneratorOperation_SetupBasePrefab.PrefabFile |
Definition at line 245 of file MyObjectBuilder_ScenarioDefinition.cs.