Space Engineers
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Public Attributes | |
MyStringId | Category = MyStringId.GetOrCompute("Undefined") |
MyCurveType | VolumeCurve = MyCurveType.Custom_1 |
float | MaxDistance |
float | UpdateDistance = 0f |
float | Volume = 1.0f |
float | VolumeVariation |
float | PitchVariation |
float | Pitch = 0f |
int | SoundLimit = 0 |
bool | DisablePitchEffects = false |
bool | AlwaysUseOneMode = false |
bool | StreamSound = false |
bool | Loopable |
string | Alternative2D |
bool | UseOcclusion |
List< MyAudioWave > | Waves |
List< DistantSound > | DistantSounds |
int | DynamicMusicAmount = 10 |
MyStringId | DynamicMusicCategory = MyStringId.NullOrEmpty |
MyMusicTrack | MusicTrack |
int | PreventSynchronization = -1 |
bool | ModifiableByHelmetFilters = true |
bool | CanBeSilencedByVoid = true |
MyStringHash | RealisticFilter = MyStringHash.NullOrEmpty |
float | RealisticVolumeChange = 1f |
MyStringHash | SubtypeId |
Properties | |
bool | IsHudCue [get] |
Definition at line 7 of file MySoundData.cs.
string VRage.Data.Audio.MySoundData.Alternative2D |
Definition at line 22 of file MySoundData.cs.
bool VRage.Data.Audio.MySoundData.AlwaysUseOneMode = false |
Definition at line 19 of file MySoundData.cs.
bool VRage.Data.Audio.MySoundData.CanBeSilencedByVoid = true |
Definition at line 31 of file MySoundData.cs.
MyStringId VRage.Data.Audio.MySoundData.Category = MyStringId.GetOrCompute("Undefined") |
Definition at line 9 of file MySoundData.cs.
bool VRage.Data.Audio.MySoundData.DisablePitchEffects = false |
Definition at line 18 of file MySoundData.cs.
List<DistantSound> VRage.Data.Audio.MySoundData.DistantSounds |
Definition at line 25 of file MySoundData.cs.
int VRage.Data.Audio.MySoundData.DynamicMusicAmount = 10 |
Definition at line 26 of file MySoundData.cs.
MyStringId VRage.Data.Audio.MySoundData.DynamicMusicCategory = MyStringId.NullOrEmpty |
Definition at line 27 of file MySoundData.cs.
bool VRage.Data.Audio.MySoundData.Loopable |
Definition at line 21 of file MySoundData.cs.
float VRage.Data.Audio.MySoundData.MaxDistance |
Definition at line 11 of file MySoundData.cs.
bool VRage.Data.Audio.MySoundData.ModifiableByHelmetFilters = true |
Definition at line 30 of file MySoundData.cs.
MyMusicTrack VRage.Data.Audio.MySoundData.MusicTrack |
Definition at line 28 of file MySoundData.cs.
float VRage.Data.Audio.MySoundData.Pitch = 0f |
Definition at line 16 of file MySoundData.cs.
float VRage.Data.Audio.MySoundData.PitchVariation |
Definition at line 15 of file MySoundData.cs.
int VRage.Data.Audio.MySoundData.PreventSynchronization = -1 |
Definition at line 29 of file MySoundData.cs.
MyStringHash VRage.Data.Audio.MySoundData.RealisticFilter = MyStringHash.NullOrEmpty |
Definition at line 32 of file MySoundData.cs.
float VRage.Data.Audio.MySoundData.RealisticVolumeChange = 1f |
Definition at line 33 of file MySoundData.cs.
int VRage.Data.Audio.MySoundData.SoundLimit = 0 |
Definition at line 17 of file MySoundData.cs.
bool VRage.Data.Audio.MySoundData.StreamSound = false |
Definition at line 20 of file MySoundData.cs.
MyStringHash VRage.Data.Audio.MySoundData.SubtypeId |
Definition at line 37 of file MySoundData.cs.
float VRage.Data.Audio.MySoundData.UpdateDistance = 0f |
Definition at line 12 of file MySoundData.cs.
bool VRage.Data.Audio.MySoundData.UseOcclusion |
Definition at line 23 of file MySoundData.cs.
float VRage.Data.Audio.MySoundData.Volume = 1.0f |
Definition at line 13 of file MySoundData.cs.
MyCurveType VRage.Data.Audio.MySoundData.VolumeCurve = MyCurveType.Custom_1 |
Definition at line 10 of file MySoundData.cs.
float VRage.Data.Audio.MySoundData.VolumeVariation |
Definition at line 14 of file MySoundData.cs.
List<MyAudioWave> VRage.Data.Audio.MySoundData.Waves |
Definition at line 24 of file MySoundData.cs.
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get |
Definition at line 35 of file MySoundData.cs.