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bool | IsSleeping [get] |
| When replicable is sleeping, it should not receive state updates. But it has to receive events. More...
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bool | HasActiveStateSync [get] |
| Returns true when replicable is not pending and is not sleeping. More...
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Definition at line 9 of file MyReplicableClientData.cs.
bool VRage.Replication.MyReplicableClientData.ShouldRemove |
( |
MyTimeSpan |
currentTime, |
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MyTimeSpan |
maxSleep |
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) |
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inline |
void VRage.Replication.MyReplicableClientData.UpdateSleep |
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bool |
isRelevant, |
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MyTimeSpan |
currentTime |
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) |
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inline |
MyTimeSpan VRage.Replication.MyReplicableClientData.CreationTime |
bool VRage.Replication.MyReplicableClientData.IsPending = true |
bool VRage.Replication.MyReplicableClientData.IsStreaming = false |
float VRage.Replication.MyReplicableClientData.Priority |
MyTimeSpan VRage.Replication.MyReplicableClientData.SleepTime |
bool VRage.Replication.MyReplicableClientData.HasActiveStateSync |
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get |
bool VRage.Replication.MyReplicableClientData.IsSleeping |
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get |
When replicable is sleeping, it should not receive state updates. But it has to receive events.
Definition at line 23 of file MyReplicableClientData.cs.
The documentation for this class was generated from the following file: