Space Engineers
Static Public Member Functions | Public Attributes | List of all members
VRage.Game.MyObjectBuilder_ProfilerBlock Class Reference

Static Public Member Functions

static MyObjectBuilder_ProfilerBlock GetObjectBuilder (MyProfilerBlock profilerBlock)
 
static MyProfilerBlock Init (MyObjectBuilder_ProfilerBlock objectBuilder, MyProfiler.MyProfilerObjectBuilderInfo profiler)
 

Public Attributes

int Id
 
MyProfilerBlockKey Key
 
bool Invalid = false
 
string TimeFormat
 
string ValueFormat
 
string CallFormat
 
float[] ProcessMemory
 
long[] ManagedMemoryBytes
 
float[] Miliseconds
 
float[] CustomValues
 
int[] NumCallsArray
 
List< MyProfilerBlockKeyChildren
 
MyProfilerBlockKey Parent
 

Detailed Description

Definition at line 7 of file MyObjectBuilder_ProfilerBlock.cs.

Member Function Documentation

static MyObjectBuilder_ProfilerBlock VRage.Game.MyObjectBuilder_ProfilerBlock.GetObjectBuilder ( MyProfilerBlock  profilerBlock)
inlinestatic

Definition at line 26 of file MyObjectBuilder_ProfilerBlock.cs.

static MyProfilerBlock VRage.Game.MyObjectBuilder_ProfilerBlock.Init ( MyObjectBuilder_ProfilerBlock  objectBuilder,
MyProfiler.MyProfilerObjectBuilderInfo  profiler 
)
inlinestatic

Definition at line 55 of file MyObjectBuilder_ProfilerBlock.cs.

Member Data Documentation

string VRage.Game.MyObjectBuilder_ProfilerBlock.CallFormat

Definition at line 16 of file MyObjectBuilder_ProfilerBlock.cs.

List<MyProfilerBlockKey> VRage.Game.MyObjectBuilder_ProfilerBlock.Children

Definition at line 23 of file MyObjectBuilder_ProfilerBlock.cs.

float [] VRage.Game.MyObjectBuilder_ProfilerBlock.CustomValues

Definition at line 21 of file MyObjectBuilder_ProfilerBlock.cs.

int VRage.Game.MyObjectBuilder_ProfilerBlock.Id

Definition at line 9 of file MyObjectBuilder_ProfilerBlock.cs.

bool VRage.Game.MyObjectBuilder_ProfilerBlock.Invalid = false

Definition at line 12 of file MyObjectBuilder_ProfilerBlock.cs.

MyProfilerBlockKey VRage.Game.MyObjectBuilder_ProfilerBlock.Key

Definition at line 10 of file MyObjectBuilder_ProfilerBlock.cs.

long [] VRage.Game.MyObjectBuilder_ProfilerBlock.ManagedMemoryBytes

Definition at line 19 of file MyObjectBuilder_ProfilerBlock.cs.

float [] VRage.Game.MyObjectBuilder_ProfilerBlock.Miliseconds

Definition at line 20 of file MyObjectBuilder_ProfilerBlock.cs.

int [] VRage.Game.MyObjectBuilder_ProfilerBlock.NumCallsArray

Definition at line 22 of file MyObjectBuilder_ProfilerBlock.cs.

MyProfilerBlockKey VRage.Game.MyObjectBuilder_ProfilerBlock.Parent

Definition at line 24 of file MyObjectBuilder_ProfilerBlock.cs.

float [] VRage.Game.MyObjectBuilder_ProfilerBlock.ProcessMemory

Definition at line 18 of file MyObjectBuilder_ProfilerBlock.cs.

string VRage.Game.MyObjectBuilder_ProfilerBlock.TimeFormat

Definition at line 14 of file MyObjectBuilder_ProfilerBlock.cs.

string VRage.Game.MyObjectBuilder_ProfilerBlock.ValueFormat

Definition at line 15 of file MyObjectBuilder_ProfilerBlock.cs.


The documentation for this class was generated from the following file: