Space Engineers
Public Member Functions | Properties | List of all members
Sandbox.Engine.Utils.MyConfigDedicated< T > Class Template Reference
Inheritance diagram for Sandbox.Engine.Utils.MyConfigDedicated< T >:
VRage.Game.ModAPI.IMyConfigDedicated

Public Member Functions

 MyConfigDedicated (string fileName)
 
void Load (string path=null)
 
void Save (string path=null)
 
string GetFilePath ()
 

Properties

SessionSettings [get, set]
 
string LoadWorld [get, set]
 
string IP [get, set]
 
int SteamPort [get, set]
 
int ServerPort [get, set]
 
int AsteroidAmount [get, set]
 
ulong GroupID [get, set]
 
List< string > Administrators [get, set]
 
List< ulong > Banned [get, set]
 
List< ulong > Mods [get, set]
 
string ServerName [get, set]
 
string WorldName [get, set]
 
string PremadeCheckpointPath [get, set]
 
bool PauseGameWhenEmpty [get, set]
 
bool IgnoreLastSession [get, set]
 
- Properties inherited from VRage.Game.ModAPI.IMyConfigDedicated
System.Collections.Generic.List< string > Administrators [get, set]
 
int AsteroidAmount [get, set]
 
System.Collections.Generic.List< ulong > Banned [get, set]
 
ulong GroupID [get, set]
 
bool IgnoreLastSession [get, set]
 
string IP [get, set]
 
string LoadWorld [get]
 
System.Collections.Generic.List< ulong > Mods [get]
 
bool PauseGameWhenEmpty [get, set]
 
string ServerName [get, set]
 
int ServerPort [get, set]
 
MyObjectBuilder_SessionSettings SessionSettings [get, set]
 
int SteamPort [get, set]
 
string WorldName [get, set]
 
string PremadeCheckpointPath [get, set]
 

Detailed Description

Type Constraints
T :MyObjectBuilder_SessionSettings 
T :new() 

Definition at line 18 of file MyConfigDedicated.cs.

Constructor & Destructor Documentation

Definition at line 25 of file MyConfigDedicated.cs.

Member Function Documentation

string Sandbox.Engine.Utils.MyConfigDedicated< T >.GetFilePath ( )
inline

Implements VRage.Game.ModAPI.IMyConfigDedicated.

Definition at line 168 of file MyConfigDedicated.cs.

void Sandbox.Engine.Utils.MyConfigDedicated< T >.Load ( string  path = null)
inline

Implements VRage.Game.ModAPI.IMyConfigDedicated.

Definition at line 130 of file MyConfigDedicated.cs.

void Sandbox.Engine.Utils.MyConfigDedicated< T >.Save ( string  path = null)
inline

Implements VRage.Game.ModAPI.IMyConfigDedicated.

Definition at line 157 of file MyConfigDedicated.cs.

Property Documentation

List<string> Sandbox.Engine.Utils.MyConfigDedicated< T >.Administrators
getset

Definition at line 83 of file MyConfigDedicated.cs.

int Sandbox.Engine.Utils.MyConfigDedicated< T >.AsteroidAmount
getset

Definition at line 71 of file MyConfigDedicated.cs.

List<ulong> Sandbox.Engine.Utils.MyConfigDedicated< T >.Banned
getset

Definition at line 89 of file MyConfigDedicated.cs.

ulong Sandbox.Engine.Utils.MyConfigDedicated< T >.GroupID
getset

Definition at line 77 of file MyConfigDedicated.cs.

bool Sandbox.Engine.Utils.MyConfigDedicated< T >.IgnoreLastSession
getset

Definition at line 125 of file MyConfigDedicated.cs.

Definition at line 53 of file MyConfigDedicated.cs.

string Sandbox.Engine.Utils.MyConfigDedicated< T >.LoadWorld
getset

Definition at line 47 of file MyConfigDedicated.cs.

List<ulong> Sandbox.Engine.Utils.MyConfigDedicated< T >.Mods
getset

Definition at line 95 of file MyConfigDedicated.cs.

bool Sandbox.Engine.Utils.MyConfigDedicated< T >.PauseGameWhenEmpty
getset

Definition at line 119 of file MyConfigDedicated.cs.

string Sandbox.Engine.Utils.MyConfigDedicated< T >.PremadeCheckpointPath
getset

Definition at line 113 of file MyConfigDedicated.cs.

string Sandbox.Engine.Utils.MyConfigDedicated< T >.ServerName
getset

Definition at line 101 of file MyConfigDedicated.cs.

int Sandbox.Engine.Utils.MyConfigDedicated< T >.ServerPort
getset

Definition at line 65 of file MyConfigDedicated.cs.

T Sandbox.Engine.Utils.MyConfigDedicated< T >.SessionSettings
getset

Definition at line 41 of file MyConfigDedicated.cs.

int Sandbox.Engine.Utils.MyConfigDedicated< T >.SteamPort
getset

Definition at line 59 of file MyConfigDedicated.cs.

string Sandbox.Engine.Utils.MyConfigDedicated< T >.WorldName
getset

Definition at line 107 of file MyConfigDedicated.cs.


The documentation for this class was generated from the following file: