Space Engineers
Public Member Functions | Public Attributes | List of all members
VRage.Game.MyObjectBuilder_Checkpoint.PlayerId Struct Reference
Inheritance diagram for VRage.Game.MyObjectBuilder_Checkpoint.PlayerId:
VRage.Serialization.IAssignableFrom< ulong >

Public Member Functions

 PlayerId (ulong steamId)
 
void AssignFrom (ulong steamId)
 
- Public Member Functions inherited from VRage.Serialization.IAssignableFrom< ulong >
void AssignFrom (T value)
 

Public Attributes

ulong ClientId
 
int SerialId
 

Detailed Description

Definition at line 32 of file MyObjectBuilder_Checkpoint.cs.

Constructor & Destructor Documentation

VRage.Game.MyObjectBuilder_Checkpoint.PlayerId.PlayerId ( ulong  steamId)
inline

Definition at line 37 of file MyObjectBuilder_Checkpoint.cs.

Member Function Documentation

void VRage.Game.MyObjectBuilder_Checkpoint.PlayerId.AssignFrom ( ulong  steamId)
inline

Definition at line 43 of file MyObjectBuilder_Checkpoint.cs.

Member Data Documentation

ulong VRage.Game.MyObjectBuilder_Checkpoint.PlayerId.ClientId

Definition at line 34 of file MyObjectBuilder_Checkpoint.cs.

int VRage.Game.MyObjectBuilder_Checkpoint.PlayerId.SerialId

Definition at line 35 of file MyObjectBuilder_Checkpoint.cs.


The documentation for this struct was generated from the following file: