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int | SlotToIndex (int i) |
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int | IndexToSlot (int i) |
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MyToolbarItem | GetSlotItem (int slot) |
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MyToolbarItem | GetItemAtIndex (int index) |
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MyToolbarItem | GetItemAtSlot (int slot) |
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int | GetItemIndex (MyToolbarItem item) |
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| MyToolbar (MyToolbarType type, int slotCount=DEF_SLOT_COUNT, int pageCount=DEF_PAGE_COUNT) |
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void | Init (MyObjectBuilder_Toolbar builder, MyEntity owner, bool skipAssert=false) |
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MyObjectBuilder_Toolbar | GetObjectBuilder () |
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void | PageUp () |
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void | PageDown () |
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void | SwitchToPage (int page) |
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void | SetItemAtIndex (int i, MyDefinitionId defId, MyObjectBuilder_ToolbarItem data) |
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void | SetItemAtSlot (int slot, MyToolbarItem item) |
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void | SetItemAtIndex (int i, MyToolbarItem item) |
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void | AddExtension (IMyToolbarExtension newExtension) |
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bool | TryGetExtension< T > (out T extension) |
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void | RemoveExtension (IMyToolbarExtension toRemove) |
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void | CharacterInventory_OnContentsChanged (MyInventoryBase inventory) |
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void | SetDefaults (bool sendEvent=true) |
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void | Clear () |
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void | ActivateItemAtSlot (int slot, bool checkIfWantsToBeActivated=false, bool playActivationSound=true) |
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void | SelectNextSlot () |
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void | SelectPreviousSlot () |
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int | GetNextValidSlot (int startSlot) |
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int | GetPreviousValidSlot (int startSlot) |
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void | ActivateStagedSelectedItem () |
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bool | ActivateItemAtIndex (int index, bool checkIfWantsToBeActivated=false) |
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void | Unselect (bool unselectSound=true) |
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bool | IsValidIndex (int idx) |
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bool | IsValidSlot (int slot) |
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bool | IsEnabled (int idx) |
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string[] | GetItemIcons (int idx) |
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long | GetControllerPlayerID () |
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void | Update () |
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void | UpdateItem (int index) |
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void | SetItemAtSerializedCompat (int i, MyDefinitionId defId) |
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Definition at line 22 of file MyToolbar.cs.
bool Sandbox.Game.Screens.Helpers.MyToolbar.ActivateItemAtIndex |
( |
int |
index, |
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bool |
checkIfWantsToBeActivated = false |
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) |
| |
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inline |
void Sandbox.Game.Screens.Helpers.MyToolbar.ActivateItemAtSlot |
( |
int |
slot, |
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bool |
checkIfWantsToBeActivated = false , |
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bool |
playActivationSound = true |
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) |
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inline |
void Sandbox.Game.Screens.Helpers.MyToolbar.ActivateStagedSelectedItem |
( |
| ) |
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inline |
void Sandbox.Game.Screens.Helpers.MyToolbar.CharacterInventory_OnContentsChanged |
( |
MyInventoryBase |
inventory | ) |
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inline |
void Sandbox.Game.Screens.Helpers.MyToolbar.Clear |
( |
| ) |
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inline |
long Sandbox.Game.Screens.Helpers.MyToolbar.GetControllerPlayerID |
( |
| ) |
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inline |
MyToolbarItem Sandbox.Game.Screens.Helpers.MyToolbar.GetItemAtIndex |
( |
int |
index | ) |
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inline |
MyToolbarItem Sandbox.Game.Screens.Helpers.MyToolbar.GetItemAtSlot |
( |
int |
slot | ) |
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|
inline |
string [] Sandbox.Game.Screens.Helpers.MyToolbar.GetItemIcons |
( |
int |
idx | ) |
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inline |
int Sandbox.Game.Screens.Helpers.MyToolbar.GetItemIndex |
( |
MyToolbarItem |
item | ) |
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inline |
int Sandbox.Game.Screens.Helpers.MyToolbar.GetNextValidSlot |
( |
int |
startSlot | ) |
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inline |
int Sandbox.Game.Screens.Helpers.MyToolbar.GetPreviousValidSlot |
( |
int |
startSlot | ) |
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inline |
MyToolbarItem Sandbox.Game.Screens.Helpers.MyToolbar.GetSlotItem |
( |
int |
slot | ) |
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inline |
int Sandbox.Game.Screens.Helpers.MyToolbar.IndexToSlot |
( |
int |
i | ) |
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inline |
bool Sandbox.Game.Screens.Helpers.MyToolbar.IsEnabled |
( |
int |
idx | ) |
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|
inline |
bool Sandbox.Game.Screens.Helpers.MyToolbar.IsValidIndex |
( |
int |
idx | ) |
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|
inline |
bool Sandbox.Game.Screens.Helpers.MyToolbar.IsValidSlot |
( |
int |
slot | ) |
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inline |
void Sandbox.Game.Screens.Helpers.MyToolbar.PageDown |
( |
| ) |
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inline |
void Sandbox.Game.Screens.Helpers.MyToolbar.PageUp |
( |
| ) |
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inline |
void Sandbox.Game.Screens.Helpers.MyToolbar.SelectNextSlot |
( |
| ) |
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inline |
void Sandbox.Game.Screens.Helpers.MyToolbar.SelectPreviousSlot |
( |
| ) |
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inline |
void Sandbox.Game.Screens.Helpers.MyToolbar.SetDefaults |
( |
bool |
sendEvent = true | ) |
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inline |
void Sandbox.Game.Screens.Helpers.MyToolbar.SetItemAtIndex |
( |
int |
i, |
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|
MyToolbarItem |
item |
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) |
| |
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inline |
void Sandbox.Game.Screens.Helpers.MyToolbar.SetItemAtSerializedCompat |
( |
int |
i, |
|
|
MyDefinitionId |
defId |
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) |
| |
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inline |
void Sandbox.Game.Screens.Helpers.MyToolbar.SetItemAtSlot |
( |
int |
slot, |
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|
MyToolbarItem |
item |
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) |
| |
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inline |
int Sandbox.Game.Screens.Helpers.MyToolbar.SlotToIndex |
( |
int |
i | ) |
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inline |
void Sandbox.Game.Screens.Helpers.MyToolbar.SwitchToPage |
( |
int |
page | ) |
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inline |
bool Sandbox.Game.Screens.Helpers.MyToolbar.TryGetExtension< T > |
( |
out T |
extension | ) |
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inline |
- Type Constraints
-
T | : | class | |
T | : | IMyToolbarExtension | |
Definition at line 392 of file MyToolbar.cs.
void Sandbox.Game.Screens.Helpers.MyToolbar.Unselect |
( |
bool |
unselectSound = true | ) |
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|
inline |
void Sandbox.Game.Screens.Helpers.MyToolbar.Update |
( |
| ) |
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|
inline |
void Sandbox.Game.Screens.Helpers.MyToolbar.UpdateItem |
( |
int |
index | ) |
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|
inline |
const int Sandbox.Game.Screens.Helpers.MyToolbar.DEF_PAGE_COUNT = 9 |
const int Sandbox.Game.Screens.Helpers.MyToolbar.DEF_SLOT_COUNT = 9 |
bool Sandbox.Game.Screens.Helpers.MyToolbar.DrawNumbers = true |
int Sandbox.Game.Screens.Helpers.MyToolbar.PageCount |
int Sandbox.Game.Screens.Helpers.MyToolbar.SlotCount |
int Sandbox.Game.Screens.Helpers.MyToolbar.CurrentPage |
|
get |
bool Sandbox.Game.Screens.Helpers.MyToolbar.EnabledOverride |
|
get |
Override value for Enabled state of items. null means that per item state is reported, otherwise this value is reported.
Definition at line 191 of file MyToolbar.cs.
int Sandbox.Game.Screens.Helpers.MyToolbar.ItemCount |
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get |
MyEntity Sandbox.Game.Screens.Helpers.MyToolbar.Owner |
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get |
MyToolbarItem Sandbox.Game.Screens.Helpers.MyToolbar.SelectedItem |
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get |
int Sandbox.Game.Screens.Helpers.MyToolbar.SelectedSlot |
|
get |
bool Sandbox.Game.Screens.Helpers.MyToolbar.ShouldActivateSlot |
|
get |
bool Sandbox.Game.Screens.Helpers.MyToolbar.ShowHolsterSlot |
|
get |
int Sandbox.Game.Screens.Helpers.MyToolbar.StagedSelectedSlot |
|
get |
Action<MyToolbar, SlotArgs> Sandbox.Game.Screens.Helpers.MyToolbar.ItemEnabledChanged |
Action<MyToolbar, SlotArgs> Sandbox.Game.Screens.Helpers.MyToolbar.SelectedSlotChanged |
Action<MyToolbar> Sandbox.Game.Screens.Helpers.MyToolbar.Unselected |
The documentation for this class was generated from the following file: