Definition at line 17 of file MyPlugins.cs.
void VRage.Plugins.MyPlugins.Dispose |
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inline |
static void VRage.Plugins.MyPlugins.Load |
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inlinestatic |
static void VRage.Plugins.MyPlugins.RegisterBaseGameObjectBuildersAssemblyFile |
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string |
gameBaseObjBuildersAssemblyFile | ) |
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inlinestatic |
static void VRage.Plugins.MyPlugins.RegisterFromArgs |
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string[] |
args | ) |
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inlinestatic |
static void VRage.Plugins.MyPlugins.RegisterGameAssemblyFile |
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string |
gameAssemblyFile | ) |
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inlinestatic |
static void VRage.Plugins.MyPlugins.RegisterGameObjectBuildersAssemblyFile |
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string |
gameObjBuildersAssemblyFile | ) |
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inlinestatic |
static void VRage.Plugins.MyPlugins.RegisterSandboxAssemblyFile |
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string |
sandboxAssemblyFile | ) |
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inlinestatic |
static void VRage.Plugins.MyPlugins.RegisterSandboxGameAssemblyFile |
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string |
sandboxAssemblyFile | ) |
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inlinestatic |
static void VRage.Plugins.MyPlugins.Unload |
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inlinestatic |
Assembly VRage.Plugins.MyPlugins.GameAssembly |
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staticget |
bool VRage.Plugins.MyPlugins.GameAssemblyReady |
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staticget |
Assembly VRage.Plugins.MyPlugins.GameBaseObjectBuildersAssembly |
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staticget |
bool VRage.Plugins.MyPlugins.GameBaseObjectBuildersAssemblyReady |
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staticget |
Assembly VRage.Plugins.MyPlugins.GameObjectBuildersAssembly |
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staticget |
bool VRage.Plugins.MyPlugins.GameObjectBuildersAssemblyReady |
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staticget |
bool VRage.Plugins.MyPlugins.Loaded |
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staticget |
Assembly VRage.Plugins.MyPlugins.SandboxAssembly |
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staticget |
bool VRage.Plugins.MyPlugins.SandboxAssemblyReady |
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staticget |
Assembly VRage.Plugins.MyPlugins.SandboxGameAssembly |
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staticget |
Assembly VRage.Plugins.MyPlugins.UserAssembly |
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staticget |
bool VRage.Plugins.MyPlugins.UserAssemblyReady |
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staticget |
The documentation for this class was generated from the following file: