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static void | TimeSinceVsync (ref float m_timeSinceLastVsync, ref ulong m_currFrame) |
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static bool | GetFrameTiming (ref Compositor_FrameTiming pTiming, uint unFramesAgo) |
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static ulong | CreateOverlay (string key) |
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static bool | ShowOverlay (string key, bool show) |
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static bool | SetOverlayTransform (string key, ref Matrix posMatrix, uint?controllerId, float width) |
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static void | DisplayToOverlay (string key, IntPtr texture) |
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static void | SetOverlayTexture (ulong handle, IntPtr texture) |
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static void | FrameDone () |
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static void | WaitForNextStart () |
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static ControllerState | GetControllerState (bool secondController) |
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static void | ClearButtonStates () |
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static string | GetButtonName (int buttonId) |
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static unsafe void | PollEvents () |
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static void | FadeToColor (float sec, Color color) |
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static void | UnFade (float sec) |
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static Vector2[] | GetStencilMask () |
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static void | LMUAdd (MatrixD?leftMult, MatrixD origin, ControllerRole role, int reference) |
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static void | LMUMatrixGetOrigin (ref MatrixD origin, int reference) |
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static void | LMUMatrixUpdate (ref MatrixD matrix, int reference) |
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static void | SetIPD (float ipd) |
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Definition at line 30 of file MyOpenVR.cs.
VRage.OpenVRWrapper.MyOpenVR.MyOpenVR |
( |
| ) |
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inline |
static void VRage.OpenVRWrapper.MyOpenVR.ClearButtonStates |
( |
| ) |
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inlinestatic |
static ulong VRage.OpenVRWrapper.MyOpenVR.CreateOverlay |
( |
string |
key | ) |
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inlinestatic |
void VRage.OpenVRWrapper.MyOpenVR.DisplayEye |
( |
IntPtr |
nativePointer | ) |
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inline |
static void VRage.OpenVRWrapper.MyOpenVR.DisplayToOverlay |
( |
string |
key, |
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IntPtr |
texture |
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) |
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inlinestatic |
static void VRage.OpenVRWrapper.MyOpenVR.FadeToColor |
( |
float |
sec, |
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Color |
color |
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) |
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inlinestatic |
static void VRage.OpenVRWrapper.MyOpenVR.FrameDone |
( |
| ) |
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inlinestatic |
static string VRage.OpenVRWrapper.MyOpenVR.GetButtonName |
( |
int |
buttonId | ) |
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inlinestatic |
static ControllerState VRage.OpenVRWrapper.MyOpenVR.GetControllerState |
( |
bool |
secondController | ) |
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inlinestatic |
static bool VRage.OpenVRWrapper.MyOpenVR.GetFrameTiming |
( |
ref Compositor_FrameTiming |
pTiming, |
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uint |
unFramesAgo |
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) |
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inlinestatic |
static Vector2 [] VRage.OpenVRWrapper.MyOpenVR.GetStencilMask |
( |
| ) |
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inlinestatic |
static void VRage.OpenVRWrapper.MyOpenVR.LMUMatrixGetOrigin |
( |
ref MatrixD |
origin, |
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int |
reference |
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) |
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inlinestatic |
static void VRage.OpenVRWrapper.MyOpenVR.LMUMatrixUpdate |
( |
ref MatrixD |
matrix, |
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int |
reference |
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) |
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inlinestatic |
static unsafe void VRage.OpenVRWrapper.MyOpenVR.PollEvents |
( |
| ) |
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inlinestatic |
static void VRage.OpenVRWrapper.MyOpenVR.SetIPD |
( |
float |
ipd | ) |
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inlinestaticprotected |
static void VRage.OpenVRWrapper.MyOpenVR.SetOverlayTexture |
( |
ulong |
handle, |
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IntPtr |
texture |
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) |
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inlinestatic |
static bool VRage.OpenVRWrapper.MyOpenVR.SetOverlayTransform |
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string |
key, |
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ref Matrix |
posMatrix, |
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uint? |
controllerId, |
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float |
width |
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) |
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inlinestatic |
static bool VRage.OpenVRWrapper.MyOpenVR.ShowOverlay |
( |
string |
key, |
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bool |
show |
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) |
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inlinestatic |
static void VRage.OpenVRWrapper.MyOpenVR.TimeSinceVsync |
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ref float |
m_timeSinceLastVsync, |
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ref ulong |
m_currFrame |
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) |
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inlinestatic |
static void VRage.OpenVRWrapper.MyOpenVR.UnFade |
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float |
sec | ) |
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inlinestatic |
static void VRage.OpenVRWrapper.MyOpenVR.WaitForNextStart |
( |
| ) |
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inlinestatic |
bool VRage.OpenVRWrapper.MyOpenVR.Debug2DImage = false |
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static |
float VRage.OpenVRWrapper.MyOpenVR.FloorOffset = -0.05f |
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static |
bool VRage.OpenVRWrapper.MyOpenVR.LmuDebugOnOff = true |
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static |
ulong VRage.OpenVRWrapper.MyOpenVR.MissedFramesCount = 0 |
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static |
bool VRage.OpenVRWrapper.MyOpenVR.SyncWait = true |
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static |
float VRage.OpenVRWrapper.MyOpenVR.WaitTimeMs |
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static |
Matrix VRage.OpenVRWrapper.MyOpenVR.Controller1Matrix |
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staticget |
Matrix VRage.OpenVRWrapper.MyOpenVR.Controller2Matrix |
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staticget |
ulong VRage.OpenVRWrapper.MyOpenVR.FrameCount |
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staticget |
Matrix VRage.OpenVRWrapper.MyOpenVR.HeadsetMatrixD |
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staticget |
float VRage.OpenVRWrapper.MyOpenVR.Ipd_2 |
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staticget |
bool VRage.OpenVRWrapper.MyOpenVR.IsActive |
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staticget |
MyOpenVR VRage.OpenVRWrapper.MyOpenVR.Static |
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staticget |
Matrix VRage.OpenVRWrapper.MyOpenVR.ViewHMD |
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staticget |
The documentation for this class was generated from the following file: