Space Engineers
Public Member Functions | Public Attributes | List of all members
VRageRender.Messages.MyRenderDebugOverrides Class Reference

Public Member Functions

MyRenderDebugOverrides Clone ()
 

Public Attributes

bool Lighting = true
 
bool Sun = true
 
bool BackLight = true
 
bool PointLights = true
 
bool SpotLights = true
 
bool EnvLight = true
 
bool Shadows = true
 
bool Fog = true
 
bool Flares = true
 
bool Transparent = true
 
bool OIT = true
 
bool BillboardsDynamic = true
 
bool BillboardsStatic = true
 
bool GPUParticles = true
 
bool Atmosphere = true
 
bool Clouds = true
 
bool Postprocessing = true
 
bool SSAO = true
 
bool Bloom = true
 
bool Fxaa = true
 
bool Tonemapping = true
 

Detailed Description

Definition at line 3 of file MyRenderMessageUpdateDebugOverrides.cs.

Member Function Documentation

MyRenderDebugOverrides VRageRender.Messages.MyRenderDebugOverrides.Clone ( )
inline

Definition at line 30 of file MyRenderMessageUpdateDebugOverrides.cs.

Member Data Documentation

bool VRageRender.Messages.MyRenderDebugOverrides.Atmosphere = true

Definition at line 21 of file MyRenderMessageUpdateDebugOverrides.cs.

bool VRageRender.Messages.MyRenderDebugOverrides.BackLight = true

Definition at line 7 of file MyRenderMessageUpdateDebugOverrides.cs.

bool VRageRender.Messages.MyRenderDebugOverrides.BillboardsDynamic = true

Definition at line 18 of file MyRenderMessageUpdateDebugOverrides.cs.

bool VRageRender.Messages.MyRenderDebugOverrides.BillboardsStatic = true

Definition at line 19 of file MyRenderMessageUpdateDebugOverrides.cs.

bool VRageRender.Messages.MyRenderDebugOverrides.Bloom = true

Definition at line 26 of file MyRenderMessageUpdateDebugOverrides.cs.

bool VRageRender.Messages.MyRenderDebugOverrides.Clouds = true

Definition at line 22 of file MyRenderMessageUpdateDebugOverrides.cs.

bool VRageRender.Messages.MyRenderDebugOverrides.EnvLight = true

Definition at line 10 of file MyRenderMessageUpdateDebugOverrides.cs.

bool VRageRender.Messages.MyRenderDebugOverrides.Flares = true

Definition at line 14 of file MyRenderMessageUpdateDebugOverrides.cs.

bool VRageRender.Messages.MyRenderDebugOverrides.Fog = true

Definition at line 13 of file MyRenderMessageUpdateDebugOverrides.cs.

bool VRageRender.Messages.MyRenderDebugOverrides.Fxaa = true

Definition at line 27 of file MyRenderMessageUpdateDebugOverrides.cs.

bool VRageRender.Messages.MyRenderDebugOverrides.GPUParticles = true

Definition at line 20 of file MyRenderMessageUpdateDebugOverrides.cs.

bool VRageRender.Messages.MyRenderDebugOverrides.Lighting = true

Definition at line 5 of file MyRenderMessageUpdateDebugOverrides.cs.

bool VRageRender.Messages.MyRenderDebugOverrides.OIT = true

Definition at line 17 of file MyRenderMessageUpdateDebugOverrides.cs.

bool VRageRender.Messages.MyRenderDebugOverrides.PointLights = true

Definition at line 8 of file MyRenderMessageUpdateDebugOverrides.cs.

bool VRageRender.Messages.MyRenderDebugOverrides.Postprocessing = true

Definition at line 24 of file MyRenderMessageUpdateDebugOverrides.cs.

bool VRageRender.Messages.MyRenderDebugOverrides.Shadows = true

Definition at line 12 of file MyRenderMessageUpdateDebugOverrides.cs.

bool VRageRender.Messages.MyRenderDebugOverrides.SpotLights = true

Definition at line 9 of file MyRenderMessageUpdateDebugOverrides.cs.

bool VRageRender.Messages.MyRenderDebugOverrides.SSAO = true

Definition at line 25 of file MyRenderMessageUpdateDebugOverrides.cs.

bool VRageRender.Messages.MyRenderDebugOverrides.Sun = true

Definition at line 6 of file MyRenderMessageUpdateDebugOverrides.cs.

bool VRageRender.Messages.MyRenderDebugOverrides.Tonemapping = true

Definition at line 28 of file MyRenderMessageUpdateDebugOverrides.cs.

bool VRageRender.Messages.MyRenderDebugOverrides.Transparent = true

Definition at line 16 of file MyRenderMessageUpdateDebugOverrides.cs.


The documentation for this class was generated from the following file: