| Space Engineers
    | 
| Public Member Functions | |
| MyRenderDebugOverrides | Clone () | 
| Public Attributes | |
| bool | Lighting = true | 
| bool | Sun = true | 
| bool | BackLight = true | 
| bool | PointLights = true | 
| bool | SpotLights = true | 
| bool | EnvLight = true | 
| bool | Shadows = true | 
| bool | Fog = true | 
| bool | Flares = true | 
| bool | Transparent = true | 
| bool | OIT = true | 
| bool | BillboardsDynamic = true | 
| bool | BillboardsStatic = true | 
| bool | GPUParticles = true | 
| bool | Atmosphere = true | 
| bool | Clouds = true | 
| bool | Postprocessing = true | 
| bool | SSAO = true | 
| bool | Bloom = true | 
| bool | Fxaa = true | 
| bool | Tonemapping = true | 
Definition at line 3 of file MyRenderMessageUpdateDebugOverrides.cs.
| 
 | inline | 
Definition at line 30 of file MyRenderMessageUpdateDebugOverrides.cs.
| bool VRageRender.Messages.MyRenderDebugOverrides.Atmosphere = true | 
Definition at line 21 of file MyRenderMessageUpdateDebugOverrides.cs.
| bool VRageRender.Messages.MyRenderDebugOverrides.BackLight = true | 
Definition at line 7 of file MyRenderMessageUpdateDebugOverrides.cs.
| bool VRageRender.Messages.MyRenderDebugOverrides.BillboardsDynamic = true | 
Definition at line 18 of file MyRenderMessageUpdateDebugOverrides.cs.
| bool VRageRender.Messages.MyRenderDebugOverrides.BillboardsStatic = true | 
Definition at line 19 of file MyRenderMessageUpdateDebugOverrides.cs.
| bool VRageRender.Messages.MyRenderDebugOverrides.Bloom = true | 
Definition at line 26 of file MyRenderMessageUpdateDebugOverrides.cs.
| bool VRageRender.Messages.MyRenderDebugOverrides.Clouds = true | 
Definition at line 22 of file MyRenderMessageUpdateDebugOverrides.cs.
| bool VRageRender.Messages.MyRenderDebugOverrides.EnvLight = true | 
Definition at line 10 of file MyRenderMessageUpdateDebugOverrides.cs.
| bool VRageRender.Messages.MyRenderDebugOverrides.Flares = true | 
Definition at line 14 of file MyRenderMessageUpdateDebugOverrides.cs.
| bool VRageRender.Messages.MyRenderDebugOverrides.Fog = true | 
Definition at line 13 of file MyRenderMessageUpdateDebugOverrides.cs.
| bool VRageRender.Messages.MyRenderDebugOverrides.Fxaa = true | 
Definition at line 27 of file MyRenderMessageUpdateDebugOverrides.cs.
| bool VRageRender.Messages.MyRenderDebugOverrides.GPUParticles = true | 
Definition at line 20 of file MyRenderMessageUpdateDebugOverrides.cs.
| bool VRageRender.Messages.MyRenderDebugOverrides.Lighting = true | 
Definition at line 5 of file MyRenderMessageUpdateDebugOverrides.cs.
| bool VRageRender.Messages.MyRenderDebugOverrides.OIT = true | 
Definition at line 17 of file MyRenderMessageUpdateDebugOverrides.cs.
| bool VRageRender.Messages.MyRenderDebugOverrides.PointLights = true | 
Definition at line 8 of file MyRenderMessageUpdateDebugOverrides.cs.
| bool VRageRender.Messages.MyRenderDebugOverrides.Postprocessing = true | 
Definition at line 24 of file MyRenderMessageUpdateDebugOverrides.cs.
| bool VRageRender.Messages.MyRenderDebugOverrides.Shadows = true | 
Definition at line 12 of file MyRenderMessageUpdateDebugOverrides.cs.
| bool VRageRender.Messages.MyRenderDebugOverrides.SpotLights = true | 
Definition at line 9 of file MyRenderMessageUpdateDebugOverrides.cs.
| bool VRageRender.Messages.MyRenderDebugOverrides.SSAO = true | 
Definition at line 25 of file MyRenderMessageUpdateDebugOverrides.cs.
| bool VRageRender.Messages.MyRenderDebugOverrides.Sun = true | 
Definition at line 6 of file MyRenderMessageUpdateDebugOverrides.cs.
| bool VRageRender.Messages.MyRenderDebugOverrides.Tonemapping = true | 
Definition at line 28 of file MyRenderMessageUpdateDebugOverrides.cs.
| bool VRageRender.Messages.MyRenderDebugOverrides.Transparent = true | 
Definition at line 16 of file MyRenderMessageUpdateDebugOverrides.cs.
 1.8.8
 1.8.8