Space Engineers
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Sandbox.Game.AI.Pathfinding.MyVoxelPathfinding.CellId Struct Reference
Inheritance diagram for Sandbox.Game.AI.Pathfinding.MyVoxelPathfinding.CellId:

Public Member Functions

override bool Equals (object obj)
 
override int GetHashCode ()
 
bool Equals (CellId other)
 

Public Attributes

MyVoxelBase VoxelMap
 
Vector3I Pos
 

Detailed Description

Definition at line 19 of file MyVoxelPathfinding.cs.

Member Function Documentation

override bool Sandbox.Game.AI.Pathfinding.MyVoxelPathfinding.CellId.Equals ( object  obj)
inline

Definition at line 24 of file MyVoxelPathfinding.cs.

bool Sandbox.Game.AI.Pathfinding.MyVoxelPathfinding.CellId.Equals ( CellId  other)
inline

Definition at line 38 of file MyVoxelPathfinding.cs.

override int Sandbox.Game.AI.Pathfinding.MyVoxelPathfinding.CellId.GetHashCode ( )
inline

Definition at line 33 of file MyVoxelPathfinding.cs.

Member Data Documentation

Vector3I Sandbox.Game.AI.Pathfinding.MyVoxelPathfinding.CellId.Pos

Definition at line 22 of file MyVoxelPathfinding.cs.

MyVoxelBase Sandbox.Game.AI.Pathfinding.MyVoxelPathfinding.CellId.VoxelMap

Definition at line 21 of file MyVoxelPathfinding.cs.


The documentation for this struct was generated from the following file: