Definition at line 131 of file MyGridGasSystem.cs.
Sandbox.Game.GameSystems.MyOxygenBlock.MyOxygenBlock |
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MyOxygenRoomLink |
roomPointer | ) |
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float Sandbox.Game.GameSystems.MyOxygenBlock.OxygenLevel |
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float |
gridSize | ) |
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void Sandbox.Game.GameSystems.MyOxygenBlock.Reset |
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void Sandbox.Game.GameSystems.MyOxygenBlock.SetDefaults |
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MyOxygenRoomLink |
roomPointer | ) |
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inline |
override string Sandbox.Game.GameSystems.MyOxygenBlock.ToString |
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inline |
int Sandbox.Game.GameSystems.MyOxygenBlock.OxygenChangeTime |
float Sandbox.Game.GameSystems.MyOxygenBlock.PreviousOxygenAmount |
The documentation for this struct was generated from the following file: