Space Engineers
Public Attributes | List of all members
Sandbox.Game.Entities.MyAnimationCommand Struct Reference

Public Attributes

string AnimationSubtypeName
 
MyPlaybackCommand PlaybackCommand
 
MyBlendOption BlendOption
 
MyFrameOption FrameOption
 
string Area
 
float BlendTime
 
float TimeScale
 
bool ExcludeLegsWhenMoving
 
bool KeepContinuingAnimations
 

Detailed Description

Definition at line 41 of file MySkinnedEntity.cs.

Member Data Documentation

string Sandbox.Game.Entities.MyAnimationCommand.AnimationSubtypeName

Definition at line 44 of file MySkinnedEntity.cs.

string Sandbox.Game.Entities.MyAnimationCommand.Area

Definition at line 49 of file MySkinnedEntity.cs.

MyBlendOption Sandbox.Game.Entities.MyAnimationCommand.BlendOption

Definition at line 46 of file MySkinnedEntity.cs.

float Sandbox.Game.Entities.MyAnimationCommand.BlendTime

Definition at line 50 of file MySkinnedEntity.cs.

bool Sandbox.Game.Entities.MyAnimationCommand.ExcludeLegsWhenMoving

Definition at line 52 of file MySkinnedEntity.cs.

MyFrameOption Sandbox.Game.Entities.MyAnimationCommand.FrameOption

Definition at line 47 of file MySkinnedEntity.cs.

bool Sandbox.Game.Entities.MyAnimationCommand.KeepContinuingAnimations

Definition at line 53 of file MySkinnedEntity.cs.

MyPlaybackCommand Sandbox.Game.Entities.MyAnimationCommand.PlaybackCommand

Definition at line 45 of file MySkinnedEntity.cs.

float Sandbox.Game.Entities.MyAnimationCommand.TimeScale

Definition at line 51 of file MySkinnedEntity.cs.


The documentation for this struct was generated from the following file: