Space Engineers
|
Classes | |
class | SpawnGroupPrefab |
class | SpawnGroupVoxel |
Public Attributes | |
float | Frequency = 1.0f |
SpawnGroupPrefab[] | Prefabs |
SpawnGroupVoxel[] | Voxels |
bool | IsEncounter |
bool | IsPirate = false |
bool | ReactorsOn = false |
Public Attributes inherited from VRage.Game.MyObjectBuilder_DefinitionBase | |
SerializableDefinitionId | Id |
string | DisplayName |
string | Description |
string[] | Icons |
bool | Public = true |
bool | Enabled = true |
bool | AvailableInSurvival = true |
Additional Inherited Members | |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
bool | ShouldSerializeSubtypeId () |
void | Save (string filepath) |
virtual MyObjectBuilder_Base | Clone () |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Definition at line 11 of file MyObjectBuilder_SpawnGroupDefinition.cs.
float VRage.Game.MyObjectBuilder_SpawnGroupDefinition.Frequency = 1.0f |
Definition at line 47 of file MyObjectBuilder_SpawnGroupDefinition.cs.
bool VRage.Game.MyObjectBuilder_SpawnGroupDefinition.IsEncounter |
Definition at line 58 of file MyObjectBuilder_SpawnGroupDefinition.cs.
bool VRage.Game.MyObjectBuilder_SpawnGroupDefinition.IsPirate = false |
Definition at line 61 of file MyObjectBuilder_SpawnGroupDefinition.cs.
SpawnGroupPrefab [] VRage.Game.MyObjectBuilder_SpawnGroupDefinition.Prefabs |
Definition at line 51 of file MyObjectBuilder_SpawnGroupDefinition.cs.
bool VRage.Game.MyObjectBuilder_SpawnGroupDefinition.ReactorsOn = false |
Definition at line 64 of file MyObjectBuilder_SpawnGroupDefinition.cs.
SpawnGroupVoxel [] VRage.Game.MyObjectBuilder_SpawnGroupDefinition.Voxels |
Definition at line 55 of file MyObjectBuilder_SpawnGroupDefinition.cs.