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VRage.Game.MyObjectBuilder_Player Class Reference
Inheritance diagram for VRage.Game.MyObjectBuilder_Player:
VRage.ObjectBuilders.MyObjectBuilder_Base

Classes

class  CameraControllerSettings
 

Public Member Functions

bool ShouldSerializeBuildColorSlots ()
 
bool ShouldSerializeSteamID ()
 
bool ShouldSerializeCameraData ()
 
bool ShouldSerializePlayerEntity ()
 
bool ShouldSerializePlayerModel ()
 
bool ShouldSerializePlayerId ()
 
bool ShouldSerializeLastActivity ()
 
- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 

Public Attributes

string DisplayName
 
long IdentityId
 
bool Connected
 
MyObjectBuilder_Toolbar Toolbar
 
CameraControllerSettings CharacterCameraData
 
List< CameraControllerSettingsEntityCameraData
 
List< Vector3BuildColorSlots = null
 
ulong SteamID
 
long PlayerEntity
 
string PlayerModel
 
long PlayerId
 
long LastActivity
 

Properties

SerializableDictionary< long, CameraControllerSettingsCameraData [get, set]
 
- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 13 of file MyObjectBuilder_Player.cs.

Member Function Documentation

bool VRage.Game.MyObjectBuilder_Player.ShouldSerializeBuildColorSlots ( )
inline

Definition at line 56 of file MyObjectBuilder_Player.cs.

bool VRage.Game.MyObjectBuilder_Player.ShouldSerializeCameraData ( )
inline

Definition at line 76 of file MyObjectBuilder_Player.cs.

bool VRage.Game.MyObjectBuilder_Player.ShouldSerializeLastActivity ( )
inline

Definition at line 99 of file MyObjectBuilder_Player.cs.

bool VRage.Game.MyObjectBuilder_Player.ShouldSerializePlayerEntity ( )
inline

Definition at line 82 of file MyObjectBuilder_Player.cs.

bool VRage.Game.MyObjectBuilder_Player.ShouldSerializePlayerId ( )
inline

Definition at line 94 of file MyObjectBuilder_Player.cs.

bool VRage.Game.MyObjectBuilder_Player.ShouldSerializePlayerModel ( )
inline

Definition at line 88 of file MyObjectBuilder_Player.cs.

bool VRage.Game.MyObjectBuilder_Player.ShouldSerializeSteamID ( )
inline

Definition at line 64 of file MyObjectBuilder_Player.cs.

Member Data Documentation

List<Vector3> VRage.Game.MyObjectBuilder_Player.BuildColorSlots = null

Definition at line 55 of file MyObjectBuilder_Player.cs.

CameraControllerSettings VRage.Game.MyObjectBuilder_Player.CharacterCameraData

Definition at line 47 of file MyObjectBuilder_Player.cs.

bool VRage.Game.MyObjectBuilder_Player.Connected

Definition at line 39 of file MyObjectBuilder_Player.cs.

string VRage.Game.MyObjectBuilder_Player.DisplayName

Definition at line 33 of file MyObjectBuilder_Player.cs.

List<CameraControllerSettings> VRage.Game.MyObjectBuilder_Player.EntityCameraData

Definition at line 51 of file MyObjectBuilder_Player.cs.

long VRage.Game.MyObjectBuilder_Player.IdentityId

Definition at line 36 of file MyObjectBuilder_Player.cs.

long VRage.Game.MyObjectBuilder_Player.LastActivity

Definition at line 98 of file MyObjectBuilder_Player.cs.

long VRage.Game.MyObjectBuilder_Player.PlayerEntity

Definition at line 81 of file MyObjectBuilder_Player.cs.

long VRage.Game.MyObjectBuilder_Player.PlayerId

Definition at line 93 of file MyObjectBuilder_Player.cs.

string VRage.Game.MyObjectBuilder_Player.PlayerModel

Definition at line 87 of file MyObjectBuilder_Player.cs.

ulong VRage.Game.MyObjectBuilder_Player.SteamID

Definition at line 63 of file MyObjectBuilder_Player.cs.

MyObjectBuilder_Toolbar VRage.Game.MyObjectBuilder_Player.Toolbar

Definition at line 43 of file MyObjectBuilder_Player.cs.

Property Documentation

SerializableDictionary<long, CameraControllerSettings> VRage.Game.MyObjectBuilder_Player.CameraData
getset

Definition at line 72 of file MyObjectBuilder_Player.cs.


The documentation for this class was generated from the following file: