Space Engineers
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Public Attributes | |
MyObjectBuilder_CampaignSM | StateMachine |
List< string > | LocalizationPaths = new List<string>() |
List< string > | LocalizationLanguages = new List<string>() |
string | DefaultLocalizationLanguage |
string | Name |
string | Description |
string | ImagePath |
bool | IsMultiplayer |
string | Difficulty |
bool | IsVanilla = true |
bool | IsLocalMod = true |
string | ModFolderPath |
ulong | PublishedFileId = 0 |
bool | IsDebug = false |
Additional Inherited Members | |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
bool | ShouldSerializeSubtypeId () |
void | Save (string filepath) |
virtual MyObjectBuilder_Base | Clone () |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Definition at line 9 of file MyObjectBuilder_Campaign.cs.
string VRage.Game.ObjectBuilders.Campaign.MyObjectBuilder_Campaign.DefaultLocalizationLanguage |
Definition at line 21 of file MyObjectBuilder_Campaign.cs.
string VRage.Game.ObjectBuilders.Campaign.MyObjectBuilder_Campaign.Description |
Definition at line 24 of file MyObjectBuilder_Campaign.cs.
string VRage.Game.ObjectBuilders.Campaign.MyObjectBuilder_Campaign.Difficulty |
Definition at line 27 of file MyObjectBuilder_Campaign.cs.
string VRage.Game.ObjectBuilders.Campaign.MyObjectBuilder_Campaign.ImagePath |
Definition at line 25 of file MyObjectBuilder_Campaign.cs.
bool VRage.Game.ObjectBuilders.Campaign.MyObjectBuilder_Campaign.IsDebug = false |
Definition at line 45 of file MyObjectBuilder_Campaign.cs.
bool VRage.Game.ObjectBuilders.Campaign.MyObjectBuilder_Campaign.IsLocalMod = true |
Definition at line 36 of file MyObjectBuilder_Campaign.cs.
bool VRage.Game.ObjectBuilders.Campaign.MyObjectBuilder_Campaign.IsMultiplayer |
Definition at line 26 of file MyObjectBuilder_Campaign.cs.
bool VRage.Game.ObjectBuilders.Campaign.MyObjectBuilder_Campaign.IsVanilla = true |
Definition at line 33 of file MyObjectBuilder_Campaign.cs.
List<string> VRage.Game.ObjectBuilders.Campaign.MyObjectBuilder_Campaign.LocalizationLanguages = new List<string>() |
Definition at line 19 of file MyObjectBuilder_Campaign.cs.
List<string> VRage.Game.ObjectBuilders.Campaign.MyObjectBuilder_Campaign.LocalizationPaths = new List<string>() |
Definition at line 15 of file MyObjectBuilder_Campaign.cs.
string VRage.Game.ObjectBuilders.Campaign.MyObjectBuilder_Campaign.ModFolderPath |
Definition at line 39 of file MyObjectBuilder_Campaign.cs.
string VRage.Game.ObjectBuilders.Campaign.MyObjectBuilder_Campaign.Name |
Definition at line 23 of file MyObjectBuilder_Campaign.cs.
ulong VRage.Game.ObjectBuilders.Campaign.MyObjectBuilder_Campaign.PublishedFileId = 0 |
Definition at line 42 of file MyObjectBuilder_Campaign.cs.
MyObjectBuilder_CampaignSM VRage.Game.ObjectBuilders.Campaign.MyObjectBuilder_Campaign.StateMachine |
Definition at line 12 of file MyObjectBuilder_Campaign.cs.