Space Engineers
Public Attributes | List of all members
VRage.Game.ObjectBuilders.Campaign.MyObjectBuilder_Campaign Class Reference
Inheritance diagram for VRage.Game.ObjectBuilders.Campaign.MyObjectBuilder_Campaign:
VRage.ObjectBuilders.MyObjectBuilder_Base

Public Attributes

MyObjectBuilder_CampaignSM StateMachine
 
List< string > LocalizationPaths = new List<string>()
 
List< string > LocalizationLanguages = new List<string>()
 
string DefaultLocalizationLanguage
 
string Name
 
string Description
 
string ImagePath
 
bool IsMultiplayer
 
string Difficulty
 
bool IsVanilla = true
 
bool IsLocalMod = true
 
string ModFolderPath
 
ulong PublishedFileId = 0
 
bool IsDebug = false
 

Additional Inherited Members

- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 
- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 9 of file MyObjectBuilder_Campaign.cs.

Member Data Documentation

string VRage.Game.ObjectBuilders.Campaign.MyObjectBuilder_Campaign.DefaultLocalizationLanguage

Definition at line 21 of file MyObjectBuilder_Campaign.cs.

string VRage.Game.ObjectBuilders.Campaign.MyObjectBuilder_Campaign.Description

Definition at line 24 of file MyObjectBuilder_Campaign.cs.

string VRage.Game.ObjectBuilders.Campaign.MyObjectBuilder_Campaign.Difficulty

Definition at line 27 of file MyObjectBuilder_Campaign.cs.

string VRage.Game.ObjectBuilders.Campaign.MyObjectBuilder_Campaign.ImagePath

Definition at line 25 of file MyObjectBuilder_Campaign.cs.

bool VRage.Game.ObjectBuilders.Campaign.MyObjectBuilder_Campaign.IsDebug = false

Definition at line 45 of file MyObjectBuilder_Campaign.cs.

bool VRage.Game.ObjectBuilders.Campaign.MyObjectBuilder_Campaign.IsLocalMod = true

Definition at line 36 of file MyObjectBuilder_Campaign.cs.

bool VRage.Game.ObjectBuilders.Campaign.MyObjectBuilder_Campaign.IsMultiplayer

Definition at line 26 of file MyObjectBuilder_Campaign.cs.

bool VRage.Game.ObjectBuilders.Campaign.MyObjectBuilder_Campaign.IsVanilla = true

Definition at line 33 of file MyObjectBuilder_Campaign.cs.

List<string> VRage.Game.ObjectBuilders.Campaign.MyObjectBuilder_Campaign.LocalizationLanguages = new List<string>()

Definition at line 19 of file MyObjectBuilder_Campaign.cs.

List<string> VRage.Game.ObjectBuilders.Campaign.MyObjectBuilder_Campaign.LocalizationPaths = new List<string>()

Definition at line 15 of file MyObjectBuilder_Campaign.cs.

string VRage.Game.ObjectBuilders.Campaign.MyObjectBuilder_Campaign.ModFolderPath

Definition at line 39 of file MyObjectBuilder_Campaign.cs.

string VRage.Game.ObjectBuilders.Campaign.MyObjectBuilder_Campaign.Name

Definition at line 23 of file MyObjectBuilder_Campaign.cs.

ulong VRage.Game.ObjectBuilders.Campaign.MyObjectBuilder_Campaign.PublishedFileId = 0

Definition at line 42 of file MyObjectBuilder_Campaign.cs.

MyObjectBuilder_CampaignSM VRage.Game.ObjectBuilders.Campaign.MyObjectBuilder_Campaign.StateMachine

Definition at line 12 of file MyObjectBuilder_Campaign.cs.


The documentation for this class was generated from the following file: