Space Engineers
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Public Member Functions | |
float | EstimateDistanceTo (IMyPathVertex< V > other) |
Heuristic on the shortest path to another vertex. Used for finding the shortest path. More... | |
int | GetNeighborCount () |
Returns the number of neighbouring vertices. More... | |
IMyPathVertex< V > | GetNeighbor (int index) |
Gets N-th neighbor of this vertex. Must be consistent with the order in which IEnumerable<IMyPathEdge<V>> traverses the neighbors More... | |
IMyPathEdge< V > | GetEdge (int index) |
Gets N-th edge of this vertex. Must be consistent with the GetNeighbor() function. More... | |
Properties | |
MyPathfindingData | PathfindingData [get] |
Definition at line 8 of file IMyPathVertex.cs.
float VRage.Algorithms.IMyPathVertex< V >.EstimateDistanceTo | ( | IMyPathVertex< V > | other | ) |
Heuristic on the shortest path to another vertex. Used for finding the shortest path.
IMyPathEdge<V> VRage.Algorithms.IMyPathVertex< V >.GetEdge | ( | int | index | ) |
Gets N-th edge of this vertex. Must be consistent with the GetNeighbor() function.
IMyPathVertex<V> VRage.Algorithms.IMyPathVertex< V >.GetNeighbor | ( | int | index | ) |
Gets N-th neighbor of this vertex. Must be consistent with the order in which IEnumerable<IMyPathEdge<V>> traverses the neighbors
int VRage.Algorithms.IMyPathVertex< V >.GetNeighborCount | ( | ) |
Returns the number of neighbouring vertices.
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get |
Definition at line 10 of file IMyPathVertex.cs.