Here is a list of all class members with links to the classes they belong to:
- x -
- X
: BulletXNA.LinearMath.IndexedVector3
, BulletXNA.LinearMath.UShortVector3
, Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_AdvancedDoorDefinition.Opening
- x
: Valve.VR.HmdQuaternion_t
, Valve.VR.VRControllerAxis_t
, Valve.VR.VREvent_Mouse_t
- X
: VRage.Game.ObjectBuilders.Components.MyObjectBuilder_SpaceFaunaComponent.SpawnInfo
, VRage.Game.ObjectBuilders.Components.MyObjectBuilder_SpaceFaunaComponent.TimeoutInfo
, VRage.Input.MyMouseState
- x
: VRage.SerializableQuaternion
- X
: VRage.SerializableQuaternion
- x
: VRage.SerializableVector2
- X
: VRage.SerializableVector2
- x
: VRage.SerializableVector2I
- X
: VRage.SerializableVector2I
- x
: VRage.SerializableVector3
- X
: VRage.SerializableVector3
, VRage.SerializableVector3D
- x
: VRage.SerializableVector3D
- X
: VRage.SerializableVector3I
- x
: VRage.SerializableVector3I
- X
: VRage.SerializableVector3UByte
- x
: VRage.SerializableVector3UByte
- X
: VRage.Win32.WinApi.POINT
- x
: VRage.Win32.WinApi.POINTL
- X
: VRageMath.MyShort4
, VRageMath.MyUShort4
, VRageMath.PackedVector.HalfVector3
, VRageMath.Point
, VRageMath.Quaternion
, VRageMath.QuaternionD
, VRageMath.Rectangle
, VRageMath.RectangleF
, VRageMath.Vector2
, VRageMath.Vector2B
, VRageMath.Vector2D
, VRageMath.Vector2I
, VRageMath.Vector3
, VRageMath.Vector3B
, VRageMath.Vector3D
, VRageMath.Vector3I
, VRageMath.Vector3S
, VRageMath.Vector3UByte
, VRageMath.Vector3Ushort
, VRageMath.Vector4
, VRageMath.Vector4D
, VRageMath.Vector4I
, VRageMath.Vector4UByte
- x_scale
: VRage.Profiler.MyDrawArea
- x_start
: VRage.Profiler.MyDrawArea
- XAmplitudeOffset
: Sandbox.Definitions.MyHandItemDefinition
, VRage.Game.MyObjectBuilder_HandItemDefinition
- XAmplitudeScale
: Sandbox.Definitions.MyHandItemDefinition
, VRage.Game.MyObjectBuilder_HandItemDefinition
- XButton1
: VRage.Input.MyMouseState
- XButton2
: VRage.Input.MyMouseState
- XCall< T1 >()
: VRage.Rpc.RpcProxy< T >
- XCall< T1, T2 >()
: VRage.Rpc.RpcProxy< T >
- XCall< T1, T2, T3 >()
: VRage.Rpc.RpcProxy< T >
- xdelta
: Valve.VR.VREvent_Scroll_t
- XDOWN
: Sandbox.Game.Entities.MyCubeGrid
- XDOWN_YDOWN
: Sandbox.Game.Entities.MyCubeGrid
- XDOWN_YDOWN_ZDOWN
: Sandbox.Game.Entities.MyCubeGrid
- XDOWN_YDOWN_ZUP
: Sandbox.Game.Entities.MyCubeGrid
- XDOWN_YUP
: Sandbox.Game.Entities.MyCubeGrid
- XDOWN_YUP_ZDOWN
: Sandbox.Game.Entities.MyCubeGrid
- XDOWN_YUP_ZUP
: Sandbox.Game.Entities.MyCubeGrid
- XDOWN_ZDOWN
: Sandbox.Game.Entities.MyCubeGrid
- XDOWN_ZUP
: Sandbox.Game.Entities.MyCubeGrid
- XMirroxOdd
: VRage.Game.MyObjectBuilder_CubeGrid
- XMirroxPlane
: VRage.Game.MyObjectBuilder_CubeGrid
- XmlCompression
: VRage.ObjectBuilders.MyObjectBuilderSerializer
- XmlSerializer
: ProtoBuf.Meta.MetaType
- XNeighbourVectorsBack
: VRageMath.MyOrientedBoundingBox
, VRageMath.MyOrientedBoundingBoxD
- XNeighbourVectorsForw
: VRageMath.MyOrientedBoundingBox
, VRageMath.MyOrientedBoundingBoxD
- XOR
: VRage.Game.ObjectBuilders.VisualScripting.MyObjectBuilder_LogicGateScriptNode
- XPelsPerMeter
: DShowNET.DsBITMAPINFOHEADER
- XSizeVariable
: ObjectBuilders.Definitions.GUI.MyObjectBuilder_GuiSkinDefinition.ListboxStyleDefinition
, Sandbox.Graphics.GUI.MyGuiControlListbox.StyleDefinition
- XSymmetryOdd
: Sandbox.Game.Entities.MyCubeGrid
- XSymmetryPlane
: Sandbox.Game.Entities.MyCubeGrid
- XUP
: Sandbox.Game.Entities.MyCubeGrid
- XUP_YDOWN
: Sandbox.Game.Entities.MyCubeGrid
- XUP_YDOWN_ZDOWN
: Sandbox.Game.Entities.MyCubeGrid
- XUP_YDOWN_ZUP
: Sandbox.Game.Entities.MyCubeGrid
- XUP_YUP
: Sandbox.Game.Entities.MyCubeGrid
- XUP_YUP_ZDOWN
: Sandbox.Game.Entities.MyCubeGrid
- XUP_YUP_ZUP
: Sandbox.Game.Entities.MyCubeGrid
- XUP_ZDOWN
: Sandbox.Game.Entities.MyCubeGrid
- XUP_ZUP
: Sandbox.Game.Entities.MyCubeGrid