Space Engineers
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Public Member Functions | |
MyPlaceArea (MyStringHash areaType) | |
override void | OnAddedToContainer () |
Gets called after the container of this component changes More... | |
override void | OnBeforeRemovedFromContainer () |
Gets called before the removal of this component from a container More... | |
abstract double | DistanceSqToPoint (Vector3D point) |
abstract bool | TestPoint (Vector3D point) |
Public Member Functions inherited from VRage.Game.Components.MyEntityComponentBase | |
override void | OnAddedToContainer () |
Gets called after the container of this component changes More... | |
override void | OnBeforeRemovedFromContainer () |
Gets called before the removal of this component from a container More... | |
Public Member Functions inherited from VRage.Game.Components.MyComponentBase | |
virtual void | SetContainer (MyComponentContainer container) |
Sets the container of this component. Note that the component is not added to the container here! Therefore, use MyComponentContainer.Add(...) method and it will in turn call this method. Actually, you should seldom have the need to call this method yourself. More... | |
virtual T | GetAs< T > () |
virtual void | OnAddedToScene () |
CH: TOOD: Be careful! This does not get called if the component is added to a container that is in the scene already! More... | |
virtual void | OnRemovedFromScene () |
CH: TOOD: Be careful! This does not get called if the component is removed from a container that is still in the scene! More... | |
virtual MyObjectBuilder_ComponentBase | Serialize (bool copy=false) |
virtual void | Deserialize (MyObjectBuilder_ComponentBase builder) |
virtual void | Init (MyComponentDefinitionBase definition) |
virtual bool | IsSerialized () |
Tells the component container serializer whether this component should be saved More... | |
Static Public Member Functions | |
static MyPlaceArea | FromEntity (long entityId) |
Public Attributes | |
int | PlaceAreaProxyId = MyVRageConstants.PRUNING_PROXY_ID_UNITIALIZED |
Properties | |
abstract BoundingBoxD | WorldAABB [get] |
MyStringHash | AreaType [get] |
override string | ComponentTypeDebugString [get] |
Properties inherited from VRage.Game.Components.MyEntityComponentBase | |
MyEntityComponentContainer | Container [get] |
IMyEntity | Entity [get] |
abstract string | ComponentTypeDebugString [get] |
Name of the base component type for debug purposes (e.g.: "Position") More... | |
Properties inherited from VRage.Game.Components.MyComponentBase | |
MyComponentContainer | ContainerBase [get] |
This cannot be named Container to not conflict with the definition of Container in MyEntityComponentBase. More... | |
Additional Inherited Members | |
Events inherited from VRage.Game.Components.MyEntityComponentBase | |
static Action< MyEntityComponentBase > | OnAfterAddedToContainer |
Action< MyEntityComponentBase > | BeforeRemovedFromContainer |
Definition at line 17 of file MyPlaceArea.cs.
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inline |
Definition at line 37 of file MyPlaceArea.cs.
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pure virtual |
Implemented in Sandbox.Game.Entities.MySpherePlaceArea.
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inlinestatic |
Definition at line 24 of file MyPlaceArea.cs.
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inlinevirtual |
Gets called after the container of this component changes
Reimplemented from VRage.Game.Components.MyComponentBase.
Definition at line 42 of file MyPlaceArea.cs.
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inlinevirtual |
Gets called before the removal of this component from a container
Reimplemented from VRage.Game.Components.MyComponentBase.
Definition at line 48 of file MyPlaceArea.cs.
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pure virtual |
Implemented in Sandbox.Game.Entities.MySpherePlaceArea.
int Sandbox.Game.Entities.MyPlaceArea.PlaceAreaProxyId = MyVRageConstants.PRUNING_PROXY_ID_UNITIALIZED |
Definition at line 19 of file MyPlaceArea.cs.
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get |
Definition at line 22 of file MyPlaceArea.cs.
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get |
Definition at line 59 of file MyPlaceArea.cs.
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get |
Definition at line 21 of file MyPlaceArea.cs.