|
| string | RootDirectory [get, set] |
| |
| string | RootDirectoryEffects [get, set] |
| |
| string | RootDirectoryDebug [get, set] |
| |
| MyLog | Log [get] |
| |
| MySharedData | SharedData [get] |
| |
| MyTimeSpan | CurrentDrawTime [get, set] |
| |
| Vector2I | BackBufferResolution [get] |
| |
| MyViewport | MainViewport [get] |
| |
| MyMessageQueue | OutputQueue [get] |
| |
| uint | GlobalMessageCounter [get, set] |
| |
| bool | IsSupported [get] |
| |
| bool | IsSupported [get] |
| | Must be possible to query during startup before render thread and window is created. More...
|
| |
| string | RootDirectory [get, set] |
| |
| string | RootDirectoryEffects [get, set] |
| |
| string | RootDirectoryDebug [get, set] |
| |
| MySharedData | SharedData [get] |
| |
| MyTimeSpan | CurrentDrawTime [get, set] |
| |
| MyLog | Log [get] |
| |
| MyViewport | MainViewport [get] |
| |
| Vector2I | BackBufferResolution [get] |
| |
| MyMessageQueue | OutputQueue [get] |
| |
| uint | GlobalMessageCounter [get, set] |
| |
Definition at line 18 of file MyDX11Render.cs.
| void VRageRender.MyDX11Render.DisposeDevice |
( |
| ) |
|
|
inline |
| void VRageRender.MyDX11Render.Draw |
( |
bool |
draw = true | ) |
|
|
inline |
| void VRageRender.MyDX11Render.DrawBegin |
( |
| ) |
|
|
inline |
| void VRageRender.MyDX11Render.DrawEnd |
( |
| ) |
|
|
inline |
| void VRageRender.MyDX11Render.EnqueueMessage |
( |
MyRenderMessageBase |
message, |
|
|
bool |
limitMaxQueueSize |
|
) |
| |
|
inline |
| long VRageRender.MyDX11Render.GetAvailableTextureMemory |
( |
| ) |
|
|
inline |
| VideoState VRageRender.MyDX11Render.GetVideoState |
( |
uint |
id | ) |
|
|
inline |
| bool VRageRender.MyDX11Render.IsVideoValid |
( |
uint |
id | ) |
|
|
inline |
| void VRageRender.MyDX11Render.Present |
( |
| ) |
|
|
inline |
| void VRageRender.MyDX11Render.ProcessMessages |
( |
| ) |
|
|
inline |
| bool VRageRender.MyDX11Render.ResetDevice |
( |
| ) |
|
|
inline |
| void VRageRender.MyDX11Render.ResetEnvironmentProbes |
( |
| ) |
|
|
inline |
| void VRageRender.MyDX11Render.UnloadContent |
( |
| ) |
|
|
inline |
| void VRageRender.MyDX11Render.UnloadData |
( |
| ) |
|
|
inline |
| Vector2I VRageRender.MyDX11Render.BackBufferResolution |
|
get |
| MyTimeSpan VRageRender.MyDX11Render.CurrentDrawTime |
|
getset |
| uint VRageRender.MyDX11Render.GlobalMessageCounter |
|
getset |
| bool VRageRender.MyDX11Render.IsSupported |
|
get |
| MyLog VRageRender.MyDX11Render.Log |
|
get |
| string VRageRender.MyDX11Render.RootDirectory |
|
getset |
| string VRageRender.MyDX11Render.RootDirectoryDebug |
|
getset |
| string VRageRender.MyDX11Render.RootDirectoryEffects |
|
getset |
The documentation for this class was generated from the following file: