Definition at line 11 of file MyHudNetgraph.cs.
Sandbox.Game.Gui.MyHudNetgraph.MyHudNetgraph |
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inline |
void Sandbox.Game.Gui.MyHudNetgraph.ClearNetgraph |
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inline |
NetgraphLineData Sandbox.Game.Gui.MyHudNetgraph.GetNetgraphLineDataAtIndex |
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int |
i | ) |
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inline |
void Sandbox.Game.Gui.MyHudNetgraph.GetProperFormatAndValueForBytes |
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float |
input, |
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out float |
formattedValue, |
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StringBuilder |
outFormat, |
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bool |
perSecond = false |
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inline |
void Sandbox.Game.Gui.MyHudNetgraph.UpdateNextBar |
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long |
byteCountReceived, |
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long |
byteCountSent, |
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List< Tuple< string, NetworkStat >> |
data |
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) |
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const float Sandbox.Game.Gui.MyHudNetgraph.AVERAGE_SCALE_MAXIMUM = 20000.0f |
const float Sandbox.Game.Gui.MyHudNetgraph.AVERAGE_SCALE_MINIMUM = 100.0f |
const int Sandbox.Game.Gui.MyHudNetgraph.LINE_AVERAGE_COUNT = 30 |
const int Sandbox.Game.Gui.MyHudNetgraph.NUMBER_OF_VISIBLE_PACKETS = 1500 |
readonly Vector2 Sandbox.Game.Gui.MyHudNetgraph.OPTIMAL_LENGTH_BAR_NORMALIZED = new Vector2(0, 0.25f) |
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static |
const int Sandbox.Game.Gui.MyHudNetgraph.PACKET_SCALE_MAXIMUM = 25600 |
const int Sandbox.Game.Gui.MyHudNetgraph.PACKET_SCALE_MINIMUM = 100 |
const float Sandbox.Game.Gui.MyHudNetgraph.SCALE_CHANGE_DELAY = 3.0f |
float Sandbox.Game.Gui.MyHudNetgraph.AverageIncomingKBytes |
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get |
float Sandbox.Game.Gui.MyHudNetgraph.AverageOutgoingKBytes |
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get |
float Sandbox.Game.Gui.MyHudNetgraph.CurrentAverageScaleInvertedMaximumValue |
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get |
float Sandbox.Game.Gui.MyHudNetgraph.CurrentAverageScaleMaximumValue |
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get |
float Sandbox.Game.Gui.MyHudNetgraph.CurrentAverageScaleMinimumValue |
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get |
int Sandbox.Game.Gui.MyHudNetgraph.CurrentAverageScaleMultiplier |
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get |
int Sandbox.Game.Gui.MyHudNetgraph.CurrentFirstIndex |
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get |
float Sandbox.Game.Gui.MyHudNetgraph.CurrentPacketScaleInvertedMaximumValue |
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get |
int Sandbox.Game.Gui.MyHudNetgraph.CurrentPacketScaleMaximumValue |
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get |
int Sandbox.Game.Gui.MyHudNetgraph.CurrentPacketScaleMinimumValue |
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get |
int Sandbox.Game.Gui.MyHudNetgraph.CurrentPacketScaleMultiplier |
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get |
long Sandbox.Game.Gui.MyHudNetgraph.FramesPerSecond |
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getset |
long Sandbox.Game.Gui.MyHudNetgraph.LastPacketBytesReceived |
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get |
long Sandbox.Game.Gui.MyHudNetgraph.LastPacketBytesSent |
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get |
long Sandbox.Game.Gui.MyHudNetgraph.Ping |
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getset |
long Sandbox.Game.Gui.MyHudNetgraph.UpdatesPerSecond |
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getset |
The documentation for this class was generated from the following file: