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Space Engineers
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Public Member Functions | |
| void | Close () |
| void | Deallocate () |
| IMyParticleGeneration | CreateInstance (MyParticleEffect effect) |
| IEnumerable< IMyConstProperty > | GetProperties () |
| MyParticleEmitter | GetEmitter () |
| MyParticleEffect | GetEffect () |
| void | Serialize (XmlWriter writer) |
| void | Deserialize (XmlReader reader) |
| void | Clear () |
| void | Done () |
| IMyParticleGeneration | Duplicate (MyParticleEffect effect) |
| void | Update () |
| int | GetParticlesCount () |
| float | GetBirthRate () |
| void | MergeAABB (ref BoundingBoxD aabb) |
| void | SetDirty () |
| void | SetAnimDirty () |
| void | SetPositionDirty () |
| void | Draw (List< VRageRender.MyBillboard > collectedBillboards) |
| void | PrepareForDraw () |
Properties | |
| string | Name [get, set] |
| MyConstPropertyBool | Enabled [get] |
| MatrixD | EffectMatrix [get, set] |
| bool | Show [get, set] |
Definition at line 8 of file IMyParticleGeneration.cs.
| void VRage.Game.IMyParticleGeneration.Clear | ( | ) |
Implemented in VRage.Game.MyParticleGeneration, and VRage.Game.MyParticleGPUGeneration.
| void VRage.Game.IMyParticleGeneration.Close | ( | ) |
Implemented in VRage.Game.MyParticleGeneration, and VRage.Game.MyParticleGPUGeneration.
| IMyParticleGeneration VRage.Game.IMyParticleGeneration.CreateInstance | ( | MyParticleEffect | effect | ) |
Implemented in VRage.Game.MyParticleGeneration, and VRage.Game.MyParticleGPUGeneration.
| void VRage.Game.IMyParticleGeneration.Deallocate | ( | ) |
Implemented in VRage.Game.MyParticleGPUGeneration, and VRage.Game.MyParticleGeneration.
| void VRage.Game.IMyParticleGeneration.Deserialize | ( | XmlReader | reader | ) |
Implemented in VRage.Game.MyParticleGeneration, and VRage.Game.MyParticleGPUGeneration.
| void VRage.Game.IMyParticleGeneration.Done | ( | ) |
Implemented in VRage.Game.MyParticleGeneration, and VRage.Game.MyParticleGPUGeneration.
| void VRage.Game.IMyParticleGeneration.Draw | ( | List< VRageRender.MyBillboard > | collectedBillboards | ) |
Implemented in VRage.Game.MyParticleGeneration, and VRage.Game.MyParticleGPUGeneration.
| IMyParticleGeneration VRage.Game.IMyParticleGeneration.Duplicate | ( | MyParticleEffect | effect | ) |
Implemented in VRage.Game.MyParticleGeneration, and VRage.Game.MyParticleGPUGeneration.
| float VRage.Game.IMyParticleGeneration.GetBirthRate | ( | ) |
Implemented in VRage.Game.MyParticleGeneration, and VRage.Game.MyParticleGPUGeneration.
| MyParticleEffect VRage.Game.IMyParticleGeneration.GetEffect | ( | ) |
Implemented in VRage.Game.MyParticleGeneration, and VRage.Game.MyParticleGPUGeneration.
| MyParticleEmitter VRage.Game.IMyParticleGeneration.GetEmitter | ( | ) |
Implemented in VRage.Game.MyParticleGeneration, and VRage.Game.MyParticleGPUGeneration.
| int VRage.Game.IMyParticleGeneration.GetParticlesCount | ( | ) |
Implemented in VRage.Game.MyParticleGeneration, and VRage.Game.MyParticleGPUGeneration.
| IEnumerable<IMyConstProperty> VRage.Game.IMyParticleGeneration.GetProperties | ( | ) |
Implemented in VRage.Game.MyParticleGeneration, and VRage.Game.MyParticleGPUGeneration.
| void VRage.Game.IMyParticleGeneration.MergeAABB | ( | ref BoundingBoxD | aabb | ) |
Implemented in VRage.Game.MyParticleGeneration, and VRage.Game.MyParticleGPUGeneration.
| void VRage.Game.IMyParticleGeneration.PrepareForDraw | ( | ) |
Implemented in VRage.Game.MyParticleGeneration, and VRage.Game.MyParticleGPUGeneration.
| void VRage.Game.IMyParticleGeneration.Serialize | ( | XmlWriter | writer | ) |
Implemented in VRage.Game.MyParticleGeneration, and VRage.Game.MyParticleGPUGeneration.
| void VRage.Game.IMyParticleGeneration.SetAnimDirty | ( | ) |
Implemented in VRage.Game.MyParticleGeneration, and VRage.Game.MyParticleGPUGeneration.
| void VRage.Game.IMyParticleGeneration.SetDirty | ( | ) |
Implemented in VRage.Game.MyParticleGeneration, and VRage.Game.MyParticleGPUGeneration.
| void VRage.Game.IMyParticleGeneration.SetPositionDirty | ( | ) |
Implemented in VRage.Game.MyParticleGeneration, and VRage.Game.MyParticleGPUGeneration.
| void VRage.Game.IMyParticleGeneration.Update | ( | ) |
Implemented in VRage.Game.MyParticleGeneration, and VRage.Game.MyParticleGPUGeneration.
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getset |
Definition at line 17 of file IMyParticleGeneration.cs.
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get |
Definition at line 16 of file IMyParticleGeneration.cs.
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getset |
Definition at line 15 of file IMyParticleGeneration.cs.
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getset |
Definition at line 41 of file IMyParticleGeneration.cs.
1.8.8