Space Engineers
Public Member Functions | Properties | List of all members
Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeControlNodeMemory Class Reference
Inheritance diagram for Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeControlNodeMemory:
Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeNodeMemory

Public Member Functions

 MyBehaviorTreeControlNodeMemory ()
 
override void Init (MyObjectBuilder_BehaviorTreeNodeMemory builder)
 
override MyObjectBuilder_BehaviorTreeNodeMemory GetObjectBuilder ()
 
override void ClearMemory ()
 
override void PostTickMemory ()
 
- Public Member Functions inherited from Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeNodeMemory
 MyBehaviorTreeNodeMemory ()
 
void ClearNodeState ()
 

Properties

int InitialIndex [get, set]
 
- Properties inherited from Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeNodeMemory
MyBehaviorTreeState NodeState [get, set]
 
Color NodeStateColor [get]
 
bool InitCalled [get, set]
 
bool IsTicked [get]
 

Detailed Description

Definition at line 10 of file MyBehaviorTreeControlNodeMemory.cs.

Constructor & Destructor Documentation

Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeControlNodeMemory.MyBehaviorTreeControlNodeMemory ( )
inline

Definition at line 14 of file MyBehaviorTreeControlNodeMemory.cs.

Member Function Documentation

override void Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeControlNodeMemory.ClearMemory ( )
inlinevirtual
override MyObjectBuilder_BehaviorTreeNodeMemory Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeControlNodeMemory.GetObjectBuilder ( )
inlinevirtual
override void Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeControlNodeMemory.Init ( MyObjectBuilder_BehaviorTreeNodeMemory  builder)
inlinevirtual
override void Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeControlNodeMemory.PostTickMemory ( )
inlinevirtual

Property Documentation

int Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeControlNodeMemory.InitialIndex
getset

Definition at line 12 of file MyBehaviorTreeControlNodeMemory.cs.


The documentation for this class was generated from the following file: