Sandbox.Game.World.MyEnvironmentalParticleLogic.MyEnvironmentalParticle.MyEnvironmentalParticle |
( |
string |
material, |
|
|
Vector4 |
color, |
|
|
int |
lifeTime |
|
) |
| |
|
inline |
void Sandbox.Game.World.MyEnvironmentalParticleLogic.MyEnvironmentalParticle.Activate |
( |
Vector3 |
position | ) |
|
|
inline |
void Sandbox.Game.World.MyEnvironmentalParticleLogic.MyEnvironmentalParticle.Deactivate |
( |
| ) |
|
|
inline |
object Sandbox.Game.World.MyEnvironmentalParticleLogic.MyEnvironmentalParticle.UserData |
bool Sandbox.Game.World.MyEnvironmentalParticleLogic.MyEnvironmentalParticle.Active |
|
get |
int Sandbox.Game.World.MyEnvironmentalParticleLogic.MyEnvironmentalParticle.BirthTime |
|
get |
Vector4 Sandbox.Game.World.MyEnvironmentalParticleLogic.MyEnvironmentalParticle.Color |
|
get |
int Sandbox.Game.World.MyEnvironmentalParticleLogic.MyEnvironmentalParticle.LifeTime |
|
get |
string Sandbox.Game.World.MyEnvironmentalParticleLogic.MyEnvironmentalParticle.Material |
|
get |
Vector3 Sandbox.Game.World.MyEnvironmentalParticleLogic.MyEnvironmentalParticle.Position |
|
getset |
The documentation for this class was generated from the following file: