Space Engineers
Public Attributes | List of all members
VRage.Game.MyObjectBuilder_BattleSystemComponent Class Reference
Inheritance diagram for VRage.Game.MyObjectBuilder_BattleSystemComponent:
VRage.Game.MyObjectBuilder_SessionComponent VRage.ObjectBuilders.MyObjectBuilder_Base

Public Attributes

bool IsCastleSiegeMap
 
ulong Points
 
ulong BaseMapVoxelHandVolumeChanged
 
ulong BaseMapSmallGridsPoints
 
ulong BaseMapLargeGridsPoints
 
SerializableBoundingSphereD[] AttackerSlots
 
SerializableBoundingSphereD DefenderSlot
 
long Faction1EntityId
 

Additional Inherited Members

- Public Member Functions inherited from VRage.Game.MyObjectBuilder_SessionComponent
bool ShouldSerializeDefinition ()
 
- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 
- Properties inherited from VRage.Game.MyObjectBuilder_SessionComponent
SerializableDefinitionId Definition [get, set]
 
- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 9 of file MyObjectBuilder_BattleSystemComponent.cs.

Member Data Documentation

SerializableBoundingSphereD [] VRage.Game.MyObjectBuilder_BattleSystemComponent.AttackerSlots

Definition at line 27 of file MyObjectBuilder_BattleSystemComponent.cs.

ulong VRage.Game.MyObjectBuilder_BattleSystemComponent.BaseMapLargeGridsPoints

Definition at line 24 of file MyObjectBuilder_BattleSystemComponent.cs.

ulong VRage.Game.MyObjectBuilder_BattleSystemComponent.BaseMapSmallGridsPoints

Definition at line 21 of file MyObjectBuilder_BattleSystemComponent.cs.

ulong VRage.Game.MyObjectBuilder_BattleSystemComponent.BaseMapVoxelHandVolumeChanged

Definition at line 18 of file MyObjectBuilder_BattleSystemComponent.cs.

SerializableBoundingSphereD VRage.Game.MyObjectBuilder_BattleSystemComponent.DefenderSlot

Definition at line 30 of file MyObjectBuilder_BattleSystemComponent.cs.

long VRage.Game.MyObjectBuilder_BattleSystemComponent.Faction1EntityId

Definition at line 33 of file MyObjectBuilder_BattleSystemComponent.cs.

bool VRage.Game.MyObjectBuilder_BattleSystemComponent.IsCastleSiegeMap

Definition at line 12 of file MyObjectBuilder_BattleSystemComponent.cs.

ulong VRage.Game.MyObjectBuilder_BattleSystemComponent.Points

Definition at line 15 of file MyObjectBuilder_BattleSystemComponent.cs.


The documentation for this class was generated from the following file: