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MyShaderBundle | GetShaderBundle (MyInstanceLodState state) |
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void | SetInstanceMaterialOffset (int lodOffset) |
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void | InitForGBuffer (MyLod parent, string name, string contentPath, MyMeshPartInfo mwmPartInfo, MyStandardMaterial standardMaterial, int startIndex, int indicesCount, int startVertex) |
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void | InitForDepth (MyLod parent, string name, MyMeshDrawTechnique technique, int startIndex, int indicesCount, int startVertex) |
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void | InitForHighlight (MyLod parent, string name, MyMeshDrawTechnique technique, int startIndex, int indicesCount, int startVertex) |
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void | InitForGlass (MyLod parent, string name, MyGlassMaterial glassMaterial, MyMeshDrawTechnique technique, int startIndex, int indicesCount, int startVertex) |
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Definition at line 10 of file MyPart.cs.
void VRage.Render11.GeometryStage2.Model.MyPart.InitForDepth |
( |
MyLod |
parent, |
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string |
name, |
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MyMeshDrawTechnique |
technique, |
|
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int |
startIndex, |
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int |
indicesCount, |
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int |
startVertex |
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) |
| |
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inline |
void VRage.Render11.GeometryStage2.Model.MyPart.InitForGBuffer |
( |
MyLod |
parent, |
|
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string |
name, |
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string |
contentPath, |
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MyMeshPartInfo |
mwmPartInfo, |
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MyStandardMaterial |
standardMaterial, |
|
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int |
startIndex, |
|
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int |
indicesCount, |
|
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int |
startVertex |
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) |
| |
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inline |
void VRage.Render11.GeometryStage2.Model.MyPart.InitForGlass |
( |
MyLod |
parent, |
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string |
name, |
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MyGlassMaterial |
glassMaterial, |
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MyMeshDrawTechnique |
technique, |
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int |
startIndex, |
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int |
indicesCount, |
|
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int |
startVertex |
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) |
| |
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inline |
void VRage.Render11.GeometryStage2.Model.MyPart.InitForHighlight |
( |
MyLod |
parent, |
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string |
name, |
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MyMeshDrawTechnique |
technique, |
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int |
startIndex, |
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int |
indicesCount, |
|
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int |
startVertex |
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) |
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inline |
void VRage.Render11.GeometryStage2.Model.MyPart.SetInstanceMaterialOffset |
( |
int |
lodOffset | ) |
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inline |
int VRage.Render11.GeometryStage2.Model.MyPart.IndicesCount |
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get |
int VRage.Render11.GeometryStage2.Model.MyPart.InstanceMaterialOffsetInLod |
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get |
string VRage.Render11.GeometryStage2.Model.MyPart.Name |
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get |
MyLod VRage.Render11.GeometryStage2.Model.MyPart.Parent |
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get |
int VRage.Render11.GeometryStage2.Model.MyPart.StartIndex |
|
get |
int VRage.Render11.GeometryStage2.Model.MyPart.StartVertex |
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get |
The documentation for this class was generated from the following file:
- Sources/VRage.Render11/GeometryStage2/Model/MyPart.cs