Space Engineers
Public Member Functions | Properties | List of all members
Sandbox.Game.AI.Pathfinding.MyGridHighLevelHelper Class Reference

Public Member Functions

 MyGridHighLevelHelper (MyGridNavigationMesh mesh, Dictionary< Vector3I, List< int >> triangleRegistry, Vector3I cellSize)
 
void MarkBlockChanged (MySlimBlock block)
 
void ProcessChangedCellComponents ()
 
MyHighLevelPrimitive GetHighLevelNavigationPrimitive (MyNavigationTriangle triangle)
 

Properties

bool IsDirty [get]
 

Detailed Description

Definition at line 12 of file MyGridHighLevelHelper.cs.

Constructor & Destructor Documentation

Sandbox.Game.AI.Pathfinding.MyGridHighLevelHelper.MyGridHighLevelHelper ( MyGridNavigationMesh  mesh,
Dictionary< Vector3I, List< int >>  triangleRegistry,
Vector3I  cellSize 
)
inline

Definition at line 45 of file MyGridHighLevelHelper.cs.

Member Function Documentation

MyHighLevelPrimitive Sandbox.Game.AI.Pathfinding.MyGridHighLevelHelper.GetHighLevelNavigationPrimitive ( MyNavigationTriangle  triangle)
inline

Definition at line 288 of file MyGridHighLevelHelper.cs.

void Sandbox.Game.AI.Pathfinding.MyGridHighLevelHelper.MarkBlockChanged ( MySlimBlock  block)
inline

Definition at line 61 of file MyGridHighLevelHelper.cs.

void Sandbox.Game.AI.Pathfinding.MyGridHighLevelHelper.ProcessChangedCellComponents ( )
inline

Definition at line 82 of file MyGridHighLevelHelper.cs.

Property Documentation

bool Sandbox.Game.AI.Pathfinding.MyGridHighLevelHelper.IsDirty
get

Definition at line 38 of file MyGridHighLevelHelper.cs.


The documentation for this class was generated from the following file: