Definition at line 26 of file MySyncGlobal.cs.
Sandbox.Game.Multiplayer.MySyncGlobal.MySyncGlobal |
( |
| ) |
|
|
inline |
void Sandbox.Game.Multiplayer.MySyncGlobal.PlayMusic |
( |
MyStringId |
transition, |
|
|
MyStringId |
category, |
|
|
bool |
loop |
|
) |
| |
|
inline |
static void Sandbox.Game.Multiplayer.MySyncGlobal.SendElapsedGameTime |
( |
| ) |
|
|
inlinestatic |
static void Sandbox.Game.Multiplayer.MySyncGlobal.SendSimulationInfo |
( |
| ) |
|
|
inlinestatic |
void Sandbox.Game.Multiplayer.MySyncGlobal.ShowNotification |
( |
MyStringId |
text, |
|
|
int |
time |
|
) |
| |
|
inline |
The documentation for this class was generated from the following file: