Definition at line 26 of file MySyncGlobal.cs.
 
  
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          | Sandbox.Game.Multiplayer.MySyncGlobal.MySyncGlobal | ( |  | ) |  |  | inline | 
 
 
  
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          | void Sandbox.Game.Multiplayer.MySyncGlobal.PlayMusic | ( | MyStringId | transition, |  
          |  |  | MyStringId | category, |  
          |  |  | bool | loop |  
          |  | ) |  |  |  | inline | 
 
 
  
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          | static void Sandbox.Game.Multiplayer.MySyncGlobal.SendElapsedGameTime | ( |  | ) |  |  | inlinestatic | 
 
 
  
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          | static void Sandbox.Game.Multiplayer.MySyncGlobal.SendSimulationInfo | ( |  | ) |  |  | inlinestatic | 
 
 
  
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          | void Sandbox.Game.Multiplayer.MySyncGlobal.ShowNotification | ( | MyStringId | text, |  
          |  |  | int | time |  
          |  | ) |  |  |  | inline | 
 
 
The documentation for this class was generated from the following file: