Definition at line 15 of file MyChatHistory.cs.
Sandbox.Game.Entities.Character.MyChatHistory.MyChatHistory |
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long |
identityId | ) |
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inline |
void Sandbox.Game.Entities.Character.MyChatHistory.AddGlobalChatItem |
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MyGlobalChatItem |
chatItem | ) |
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inline |
void Sandbox.Game.Entities.Character.MyChatHistory.AddPlayerChatItem |
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MyPlayerChatItem |
chatItem, |
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long |
senderId |
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) |
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inline |
static long Sandbox.Game.Entities.Character.MyChatHistory.Base64ToLong |
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string |
base64 | ) |
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inlinestatic |
static string Sandbox.Game.Entities.Character.MyChatHistory.LongToBase64 |
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long |
valueToConvert | ) |
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inlinestatic |
long Sandbox.Game.Entities.Character.MyChatHistory.IdentityId |
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get |
Dictionary<long, MyPlayerChatHistory> Sandbox.Game.Entities.Character.MyChatHistory.PlayerChatHistory |
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get |
Chat history with other players. Key identifies the other member of the conversation (PlayerChatHistory.PlayerId).
Definition at line 47 of file MyChatHistory.cs.
The documentation for this class was generated from the following file: