Space Engineers
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Public Attributes | |
string | Name = null |
string | From |
string | To |
double | TimeInSec = 0.0f |
MyAnimationTransitionSyncType | Sync = MyAnimationTransitionSyncType.Restart |
MyObjectBuilder_AnimationSMConditionsConjunction[] | Conditions = null |
int | Priority |
Additional Inherited Members | |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
bool | ShouldSerializeSubtypeId () |
void | Save (string filepath) |
virtual MyObjectBuilder_Base | Clone () |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Definition at line 10 of file MyObjectBuilder_AnimationSMTransition.cs.
MyObjectBuilder_AnimationSMConditionsConjunction [] VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationSMTransition.Conditions = null |
Definition at line 38 of file MyObjectBuilder_AnimationSMTransition.cs.
string VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationSMTransition.From |
Definition at line 20 of file MyObjectBuilder_AnimationSMTransition.cs.
string VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationSMTransition.Name = null |
Definition at line 15 of file MyObjectBuilder_AnimationSMTransition.cs.
int VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationSMTransition.Priority |
Definition at line 43 of file MyObjectBuilder_AnimationSMTransition.cs.
MyAnimationTransitionSyncType VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationSMTransition.Sync = MyAnimationTransitionSyncType.Restart |
Definition at line 33 of file MyObjectBuilder_AnimationSMTransition.cs.
double VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationSMTransition.TimeInSec = 0.0f |
Definition at line 29 of file MyObjectBuilder_AnimationSMTransition.cs.
string VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationSMTransition.To |
Definition at line 25 of file MyObjectBuilder_AnimationSMTransition.cs.