Space Engineers
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Public Member Functions | |
MyPositionAndOrientation (Vector3D position, Vector3 forward, Vector3 up) | |
MyPositionAndOrientation (ref MatrixD matrix) | |
MyPositionAndOrientation (MatrixD matrix) | |
MatrixD | GetMatrix () |
override string | ToString () |
Public Attributes | |
SerializableVector3D | Position |
SerializableVector3 | Forward |
SerializableVector3 | Up |
Static Public Attributes | |
static readonly MyPositionAndOrientation | Default = new MyPositionAndOrientation(Vector3.Zero, Vector3.Forward, Vector3.Up) |
Properties | |
Quaternion | Orientation [get, set] |
Definition at line 13 of file MyPositionAndOrientation.cs.
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inline |
Definition at line 43 of file MyPositionAndOrientation.cs.
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inline |
Definition at line 50 of file MyPositionAndOrientation.cs.
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inline |
Definition at line 57 of file MyPositionAndOrientation.cs.
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inline |
Definition at line 63 of file MyPositionAndOrientation.cs.
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inline |
Definition at line 68 of file MyPositionAndOrientation.cs.
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static |
Definition at line 41 of file MyPositionAndOrientation.cs.
SerializableVector3 VRage.MyPositionAndOrientation.Forward |
Definition at line 22 of file MyPositionAndOrientation.cs.
SerializableVector3D VRage.MyPositionAndOrientation.Position |
Definition at line 17 of file MyPositionAndOrientation.cs.
SerializableVector3 VRage.MyPositionAndOrientation.Up |
Definition at line 27 of file MyPositionAndOrientation.cs.
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getset |
Definition at line 31 of file MyPositionAndOrientation.cs.