Space Engineers
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Global (environment) mergeable definitions More...
Classes | |
class | Defaults |
struct | EnvironmentalParticleSettings |
Additional Inherited Members | |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
bool | ShouldSerializeSubtypeId () |
void | Save (string filepath) |
virtual MyObjectBuilder_Base | Clone () |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Global (environment) mergeable definitions
Definition at line 17 of file MyObjectBuilder_EnvironmentDefinition.cs.
Vector4 VRage.Game.MyObjectBuilder_EnvironmentDefinition.ContourHighlightColor = Defaults.ContourHighlightColor |
Definition at line 77 of file MyObjectBuilder_EnvironmentDefinition.cs.
float VRage.Game.MyObjectBuilder_EnvironmentDefinition.ContourHighlightThickness = Defaults.ContourHighlightThickness |
Definition at line 78 of file MyObjectBuilder_EnvironmentDefinition.cs.
List<EnvironmentalParticleSettings> VRage.Game.MyObjectBuilder_EnvironmentDefinition.EnvironmentalParticles = new List<EnvironmentalParticleSettings>() |
Definition at line 71 of file MyObjectBuilder_EnvironmentDefinition.cs.
MyOrientation VRage.Game.MyObjectBuilder_EnvironmentDefinition.EnvironmentOrientation = Defaults.EnvironmentOrientation |
Definition at line 83 of file MyObjectBuilder_EnvironmentDefinition.cs.
string VRage.Game.MyObjectBuilder_EnvironmentDefinition.EnvironmentTexture = Defaults.EnvironmentTexture |
Definition at line 82 of file MyObjectBuilder_EnvironmentDefinition.cs.
MyFogProperties VRage.Game.MyObjectBuilder_EnvironmentDefinition.FogProperties = MyFogProperties.Default |
Definition at line 20 of file MyObjectBuilder_EnvironmentDefinition.cs.
MyHBAOData VRage.Game.MyObjectBuilder_EnvironmentDefinition.HBAOSettings = MyHBAOData.Default |
Definition at line 32 of file MyObjectBuilder_EnvironmentDefinition.cs.
float VRage.Game.MyObjectBuilder_EnvironmentDefinition.HighlightPulseInSeconds = Defaults.HighlightPulseInSeconds |
Definition at line 79 of file MyObjectBuilder_EnvironmentDefinition.cs.
MyNewLoddingSettings VRage.Game.MyObjectBuilder_EnvironmentDefinition.HighLoddingSettings = new MyNewLoddingSettings() |
Definition at line 39 of file MyObjectBuilder_EnvironmentDefinition.cs.
float VRage.Game.MyObjectBuilder_EnvironmentDefinition.LargeShipMaxAngularSpeed = Defaults.LargeShipMaxAngularSpeed |
Definition at line 76 of file MyObjectBuilder_EnvironmentDefinition.cs.
float VRage.Game.MyObjectBuilder_EnvironmentDefinition.LargeShipMaxSpeed = Defaults.LargeShipMaxSpeed |
Definition at line 74 of file MyObjectBuilder_EnvironmentDefinition.cs.
MyNewLoddingSettings VRage.Game.MyObjectBuilder_EnvironmentDefinition.LowLoddingSettings = new MyNewLoddingSettings() |
Definition at line 37 of file MyObjectBuilder_EnvironmentDefinition.cs.
MyMaterialsSettings VRage.Game.MyObjectBuilder_EnvironmentDefinition.MaterialsSettings = new MyMaterialsSettings() |
Definition at line 40 of file MyObjectBuilder_EnvironmentDefinition.cs.
MyNewLoddingSettings VRage.Game.MyObjectBuilder_EnvironmentDefinition.MediumLoddingSettings = new MyNewLoddingSettings() |
Definition at line 38 of file MyObjectBuilder_EnvironmentDefinition.cs.
MyNewPipelineSettings VRage.Game.MyObjectBuilder_EnvironmentDefinition.NewPipelineSettings = new MyNewPipelineSettings() |
Definition at line 35 of file MyObjectBuilder_EnvironmentDefinition.cs.
MyPostprocessSettings VRage.Game.MyObjectBuilder_EnvironmentDefinition.PostProcessSettings = MyPostprocessSettings.Default |
Definition at line 26 of file MyObjectBuilder_EnvironmentDefinition.cs.
MyShadowsSettings VRage.Game.MyObjectBuilder_EnvironmentDefinition.ShadowSettings = new MyShadowsSettings() |
Definition at line 34 of file MyObjectBuilder_EnvironmentDefinition.cs.
float VRage.Game.MyObjectBuilder_EnvironmentDefinition.SmallShipMaxAngularSpeed = Defaults.SmallShipMaxAngularSpeed |
Definition at line 75 of file MyObjectBuilder_EnvironmentDefinition.cs.
float VRage.Game.MyObjectBuilder_EnvironmentDefinition.SmallShipMaxSpeed = Defaults.SmallShipMaxSpeed |
Definition at line 73 of file MyObjectBuilder_EnvironmentDefinition.cs.
MySSAOSettings VRage.Game.MyObjectBuilder_EnvironmentDefinition.SSAOSettings = MySSAOSettings.Default |
Definition at line 29 of file MyObjectBuilder_EnvironmentDefinition.cs.
MySunProperties VRage.Game.MyObjectBuilder_EnvironmentDefinition.SunProperties = MySunProperties.Default |
Definition at line 23 of file MyObjectBuilder_EnvironmentDefinition.cs.
MyNewLoddingSettings VRage.Game.MyObjectBuilder_EnvironmentDefinition.UserLoddingSettings = new MyNewLoddingSettings() |
Definition at line 36 of file MyObjectBuilder_EnvironmentDefinition.cs.