Space Engineers
|
Public Member Functions | |
MyExplosionInfo (float playerDamage, float damage, BoundingSphereD explosionSphere, MyExplosionTypeEnum type, bool playSound, bool checkIntersection=true) | |
Public Attributes | |
float | PlayerDamage |
float | Damage |
BoundingSphereD | ExplosionSphere |
float | StrengthImpulse |
float | StrengthAngularImpulse |
MyEntity | ExcludedEntity |
MyEntity | OwnerEntity |
MyEntity | HitEntity |
int | CascadeLevel |
MyExplosionFlags | ExplosionFlags |
MyExplosionTypeEnum | ExplosionType |
int | LifespanMiliseconds |
int | ObjectsRemoveDelayInMiliseconds |
float | ParticleScale |
float | VoxelCutoutScale |
Vector3 | Direction |
Vector3D | VoxelExplosionCenter |
bool | PlaySound |
bool | CheckIntersections |
Vector3 | Velocity |
Properties | |
bool | AffectVoxels [get, set] |
bool | CreateDebris [get, set] |
bool | ApplyForceAndDamage [get, set] |
bool | CreateDecals [get, set] |
bool | ForceDebris [get, set] |
bool | CreateParticleEffect [get, set] |
bool | CreateShrapnels [get, set] |
Definition at line 70 of file MyExplosion.cs.
|
inline |
Definition at line 72 of file MyExplosion.cs.
int Sandbox.Game.MyExplosionInfo.CascadeLevel |
Definition at line 101 of file MyExplosion.cs.
bool Sandbox.Game.MyExplosionInfo.CheckIntersections |
Definition at line 111 of file MyExplosion.cs.
float Sandbox.Game.MyExplosionInfo.Damage |
Definition at line 94 of file MyExplosion.cs.
Vector3 Sandbox.Game.MyExplosionInfo.Direction |
Definition at line 108 of file MyExplosion.cs.
MyEntity Sandbox.Game.MyExplosionInfo.ExcludedEntity |
Definition at line 98 of file MyExplosion.cs.
MyExplosionFlags Sandbox.Game.MyExplosionInfo.ExplosionFlags |
Definition at line 102 of file MyExplosion.cs.
BoundingSphereD Sandbox.Game.MyExplosionInfo.ExplosionSphere |
Definition at line 95 of file MyExplosion.cs.
MyExplosionTypeEnum Sandbox.Game.MyExplosionInfo.ExplosionType |
Definition at line 103 of file MyExplosion.cs.
MyEntity Sandbox.Game.MyExplosionInfo.HitEntity |
Definition at line 100 of file MyExplosion.cs.
int Sandbox.Game.MyExplosionInfo.LifespanMiliseconds |
Definition at line 104 of file MyExplosion.cs.
int Sandbox.Game.MyExplosionInfo.ObjectsRemoveDelayInMiliseconds |
Definition at line 105 of file MyExplosion.cs.
MyEntity Sandbox.Game.MyExplosionInfo.OwnerEntity |
Definition at line 99 of file MyExplosion.cs.
float Sandbox.Game.MyExplosionInfo.ParticleScale |
Definition at line 106 of file MyExplosion.cs.
float Sandbox.Game.MyExplosionInfo.PlayerDamage |
Definition at line 93 of file MyExplosion.cs.
bool Sandbox.Game.MyExplosionInfo.PlaySound |
Definition at line 110 of file MyExplosion.cs.
float Sandbox.Game.MyExplosionInfo.StrengthAngularImpulse |
Definition at line 97 of file MyExplosion.cs.
float Sandbox.Game.MyExplosionInfo.StrengthImpulse |
Definition at line 96 of file MyExplosion.cs.
Vector3 Sandbox.Game.MyExplosionInfo.Velocity |
Definition at line 112 of file MyExplosion.cs.
float Sandbox.Game.MyExplosionInfo.VoxelCutoutScale |
Definition at line 107 of file MyExplosion.cs.
Vector3D Sandbox.Game.MyExplosionInfo.VoxelExplosionCenter |
Definition at line 109 of file MyExplosion.cs.
|
getset |
Definition at line 126 of file MyExplosion.cs.
|
getset |
Definition at line 128 of file MyExplosion.cs.
|
getset |
Definition at line 127 of file MyExplosion.cs.
|
getset |
Definition at line 129 of file MyExplosion.cs.
|
getset |
Definition at line 131 of file MyExplosion.cs.
|
getset |
Definition at line 132 of file MyExplosion.cs.
|
getset |
Definition at line 130 of file MyExplosion.cs.