Space Engineers
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Public Member Functions | |
virtual void | ProcessItems (Dictionary< short, MyLodEnvironmentItemSet > items, List< MySurfaceParams > surfaceParamsPerLod, int[] surfaceParamLodOffsets, int changedLodMin, int changedLodMax) |
virtual void | Init (MyLogicalEnvironmentSectorBase sector, MyObjectBuilder_Base ob) |
abstract void | Close () |
abstract MyObjectBuilder_EnvironmentModuleBase | GetObjectBuilder () |
abstract void | OnItemEnable (int item, bool enable) |
abstract void | HandleSyncEvent (int logicalItem, object data, bool fromClient) |
virtual void | DebugDraw () |
Protected Attributes | |
MyLogicalEnvironmentSectorBase | Sector |
Definition at line 17 of file MyEnvironmentModuleBase.cs.
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pure virtual |
Implements Sandbox.Game.WorldEnvironment.IMyEnvironmentModule.
Implemented in Sandbox.Game.WorldEnvironment.Modules.MyStaticEnvironmentModule.
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inlinevirtual |
Implements Sandbox.Game.WorldEnvironment.IMyEnvironmentModule.
Reimplemented in Sandbox.Game.WorldEnvironment.Modules.MyStaticEnvironmentModule.
Definition at line 57 of file MyEnvironmentModuleBase.cs.
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pure virtual |
Implements Sandbox.Game.WorldEnvironment.IMyEnvironmentModule.
Implemented in Sandbox.Game.WorldEnvironment.Modules.MyStaticEnvironmentModule.
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pure virtual |
Implements Sandbox.Game.WorldEnvironment.IMyEnvironmentModule.
Implemented in Sandbox.Game.WorldEnvironment.Modules.MyStaticEnvironmentModule.
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inlinevirtual |
Implements Sandbox.Game.WorldEnvironment.IMyEnvironmentModule.
Reimplemented in Sandbox.Game.WorldEnvironment.Modules.MyStaticEnvironmentModule.
Definition at line 44 of file MyEnvironmentModuleBase.cs.
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pure virtual |
Implements Sandbox.Game.WorldEnvironment.IMyEnvironmentModule.
Implemented in Sandbox.Game.WorldEnvironment.Modules.MyStaticEnvironmentModule.
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inlinevirtual |
Implements Sandbox.Game.WorldEnvironment.IMyEnvironmentModule.
Reimplemented in Sandbox.Game.WorldEnvironment.Modules.MyStaticEnvironmentModule.
Definition at line 21 of file MyEnvironmentModuleBase.cs.
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protected |
Definition at line 19 of file MyEnvironmentModuleBase.cs.