Space Engineers
Public Member Functions | Protected Attributes | List of all members
Sandbox.Game.WorldEnvironment.Definitions.MyEnvironmentModuleBase Class Referenceabstract
Inheritance diagram for Sandbox.Game.WorldEnvironment.Definitions.MyEnvironmentModuleBase:
Sandbox.Game.WorldEnvironment.IMyEnvironmentModule Sandbox.Game.WorldEnvironment.Modules.MyStaticEnvironmentModule

Public Member Functions

virtual void ProcessItems (Dictionary< short, MyLodEnvironmentItemSet > items, List< MySurfaceParams > surfaceParamsPerLod, int[] surfaceParamLodOffsets, int changedLodMin, int changedLodMax)
 
virtual void Init (MyLogicalEnvironmentSectorBase sector, MyObjectBuilder_Base ob)
 
abstract void Close ()
 
abstract MyObjectBuilder_EnvironmentModuleBase GetObjectBuilder ()
 
abstract void OnItemEnable (int item, bool enable)
 
abstract void HandleSyncEvent (int logicalItem, object data, bool fromClient)
 
virtual void DebugDraw ()
 

Protected Attributes

MyLogicalEnvironmentSectorBase Sector
 

Detailed Description

Definition at line 17 of file MyEnvironmentModuleBase.cs.

Member Function Documentation

abstract void Sandbox.Game.WorldEnvironment.Definitions.MyEnvironmentModuleBase.Close ( )
pure virtual
virtual void Sandbox.Game.WorldEnvironment.Definitions.MyEnvironmentModuleBase.DebugDraw ( )
inlinevirtual
abstract MyObjectBuilder_EnvironmentModuleBase Sandbox.Game.WorldEnvironment.Definitions.MyEnvironmentModuleBase.GetObjectBuilder ( )
pure virtual
abstract void Sandbox.Game.WorldEnvironment.Definitions.MyEnvironmentModuleBase.HandleSyncEvent ( int  logicalItem,
object  data,
bool  fromClient 
)
pure virtual
virtual void Sandbox.Game.WorldEnvironment.Definitions.MyEnvironmentModuleBase.Init ( MyLogicalEnvironmentSectorBase  sector,
MyObjectBuilder_Base  ob 
)
inlinevirtual
abstract void Sandbox.Game.WorldEnvironment.Definitions.MyEnvironmentModuleBase.OnItemEnable ( int  item,
bool  enable 
)
pure virtual
virtual void Sandbox.Game.WorldEnvironment.Definitions.MyEnvironmentModuleBase.ProcessItems ( Dictionary< short, MyLodEnvironmentItemSet items,
List< MySurfaceParams surfaceParamsPerLod,
int[]  surfaceParamLodOffsets,
int  changedLodMin,
int  changedLodMax 
)
inlinevirtual

Member Data Documentation

MyLogicalEnvironmentSectorBase Sandbox.Game.WorldEnvironment.Definitions.MyEnvironmentModuleBase.Sector
protected

Definition at line 19 of file MyEnvironmentModuleBase.cs.


The documentation for this class was generated from the following file: