VRage.Game.MyObjectBuilder_Checkpoint.ModItem.ModItem |
( |
ulong |
publishedFileId | ) |
|
|
inline |
VRage.Game.MyObjectBuilder_Checkpoint.ModItem.ModItem |
( |
string |
name, |
|
|
ulong |
publishedFileId |
|
) |
| |
|
inline |
VRage.Game.MyObjectBuilder_Checkpoint.ModItem.ModItem |
( |
string |
name, |
|
|
ulong |
publishedFileId, |
|
|
string |
friendlyName |
|
) |
| |
|
inline |
bool VRage.Game.MyObjectBuilder_Checkpoint.ModItem.ShouldSerializeName |
( |
| ) |
|
|
inline |
bool VRage.Game.MyObjectBuilder_Checkpoint.ModItem.ShouldSerializePublishedFileId |
( |
| ) |
|
|
inline |
string VRage.Game.MyObjectBuilder_Checkpoint.ModItem.FriendlyName |
string VRage.Game.MyObjectBuilder_Checkpoint.ModItem.Name |
ulong VRage.Game.MyObjectBuilder_Checkpoint.ModItem.PublishedFileId |
The documentation for this struct was generated from the following file: