Space Engineers
Public Member Functions | Public Attributes | List of all members
VRage.Game.MyObjectBuilder_Checkpoint.ModItem Struct Reference

Public Member Functions

bool ShouldSerializeName ()
 
bool ShouldSerializePublishedFileId ()
 
 ModItem (ulong publishedFileId)
 
 ModItem (string name, ulong publishedFileId)
 
 ModItem (string name, ulong publishedFileId, string friendlyName)
 

Public Attributes

string Name
 
ulong PublishedFileId
 
string FriendlyName
 

Detailed Description

Definition at line 142 of file MyObjectBuilder_Checkpoint.cs.

Constructor & Destructor Documentation

VRage.Game.MyObjectBuilder_Checkpoint.ModItem.ModItem ( ulong  publishedFileId)
inline

Definition at line 155 of file MyObjectBuilder_Checkpoint.cs.

VRage.Game.MyObjectBuilder_Checkpoint.ModItem.ModItem ( string  name,
ulong  publishedFileId 
)
inline

Definition at line 162 of file MyObjectBuilder_Checkpoint.cs.

VRage.Game.MyObjectBuilder_Checkpoint.ModItem.ModItem ( string  name,
ulong  publishedFileId,
string  friendlyName 
)
inline

Definition at line 169 of file MyObjectBuilder_Checkpoint.cs.

Member Function Documentation

bool VRage.Game.MyObjectBuilder_Checkpoint.ModItem.ShouldSerializeName ( )
inline

Definition at line 146 of file MyObjectBuilder_Checkpoint.cs.

bool VRage.Game.MyObjectBuilder_Checkpoint.ModItem.ShouldSerializePublishedFileId ( )
inline

Definition at line 150 of file MyObjectBuilder_Checkpoint.cs.

Member Data Documentation

string VRage.Game.MyObjectBuilder_Checkpoint.ModItem.FriendlyName

Definition at line 153 of file MyObjectBuilder_Checkpoint.cs.

string VRage.Game.MyObjectBuilder_Checkpoint.ModItem.Name

Definition at line 145 of file MyObjectBuilder_Checkpoint.cs.

ulong VRage.Game.MyObjectBuilder_Checkpoint.ModItem.PublishedFileId

Definition at line 149 of file MyObjectBuilder_Checkpoint.cs.


The documentation for this struct was generated from the following file: