Space Engineers
Public Member Functions | Properties | List of all members
Sandbox.ModAPI.Ingame.IMySlimBlock Interface Reference

Public Member Functions

void GetMissingComponents (System.Collections.Generic.Dictionary< string, int > addToDictionary)
 
void UpdateVisual ()
 

Properties

float AccumulatedDamage [get]
 
float BuildIntegrity [get]
 
float BuildLevelRatio [get]
 
float CurrentDamage [get]
 
float DamageRatio [get]
 
IMyCubeBlock FatBlock [get]
 
bool HasDeformation [get]
 
bool IsDestroyed [get]
 
bool IsFullIntegrity [get]
 
bool IsFullyDismounted [get]
 
float MaxDeformation [get]
 
float MaxIntegrity [get]
 
bool ShowParts [get]
 
bool StockpileAllocated [get]
 
bool StockpileEmpty [get]
 
Vector3I Position [get]
 
IMyCubeGrid CubeGrid [get]
 

Detailed Description

Definition at line 5 of file IMySlimBlock.cs.

Member Function Documentation

void Sandbox.ModAPI.Ingame.IMySlimBlock.GetMissingComponents ( System.Collections.Generic.Dictionary< string, int >  addToDictionary)
void Sandbox.ModAPI.Ingame.IMySlimBlock.UpdateVisual ( )

Property Documentation

float Sandbox.ModAPI.Ingame.IMySlimBlock.AccumulatedDamage
get

Definition at line 7 of file IMySlimBlock.cs.

float Sandbox.ModAPI.Ingame.IMySlimBlock.BuildIntegrity
get

Definition at line 8 of file IMySlimBlock.cs.

float Sandbox.ModAPI.Ingame.IMySlimBlock.BuildLevelRatio
get

Definition at line 9 of file IMySlimBlock.cs.

IMyCubeGrid Sandbox.ModAPI.Ingame.IMySlimBlock.CubeGrid
get

Definition at line 25 of file IMySlimBlock.cs.

float Sandbox.ModAPI.Ingame.IMySlimBlock.CurrentDamage
get

Definition at line 10 of file IMySlimBlock.cs.

float Sandbox.ModAPI.Ingame.IMySlimBlock.DamageRatio
get

Definition at line 11 of file IMySlimBlock.cs.

IMyCubeBlock Sandbox.ModAPI.Ingame.IMySlimBlock.FatBlock
get

Definition at line 12 of file IMySlimBlock.cs.

bool Sandbox.ModAPI.Ingame.IMySlimBlock.HasDeformation
get

Definition at line 14 of file IMySlimBlock.cs.

bool Sandbox.ModAPI.Ingame.IMySlimBlock.IsDestroyed
get

Definition at line 15 of file IMySlimBlock.cs.

bool Sandbox.ModAPI.Ingame.IMySlimBlock.IsFullIntegrity
get

Definition at line 16 of file IMySlimBlock.cs.

bool Sandbox.ModAPI.Ingame.IMySlimBlock.IsFullyDismounted
get

Definition at line 17 of file IMySlimBlock.cs.

float Sandbox.ModAPI.Ingame.IMySlimBlock.MaxDeformation
get

Definition at line 18 of file IMySlimBlock.cs.

float Sandbox.ModAPI.Ingame.IMySlimBlock.MaxIntegrity
get

Definition at line 19 of file IMySlimBlock.cs.

Vector3I Sandbox.ModAPI.Ingame.IMySlimBlock.Position
get

Definition at line 24 of file IMySlimBlock.cs.

bool Sandbox.ModAPI.Ingame.IMySlimBlock.ShowParts
get

Definition at line 20 of file IMySlimBlock.cs.

bool Sandbox.ModAPI.Ingame.IMySlimBlock.StockpileAllocated
get

Definition at line 21 of file IMySlimBlock.cs.

bool Sandbox.ModAPI.Ingame.IMySlimBlock.StockpileEmpty
get

Definition at line 22 of file IMySlimBlock.cs.


The documentation for this interface was generated from the following file: