Definition at line 9 of file MyClientInfo.cs.
float VRage.Network.MyClientInfo.GetPriority |
( |
IMyReplicable |
replicable | ) |
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inline |
Gets priority of different replicable. E.g. can be used to get priority of grid when calling GetPriority on cube block.
Definition at line 26 of file MyClientInfo.cs.
bool VRage.Network.MyClientInfo.HasReplicable |
( |
IMyReplicable |
replicable | ) |
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inline |
bool VRage.Network.MyClientInfo.IsReplicableReady |
( |
IMyReplicable |
replicable | ) |
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inline |
float VRage.Network.MyClientInfo.PriorityMultiplier |
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get |
The documentation for this struct was generated from the following file: