Space Engineers
Public Attributes | List of all members
VRage.Game.MyObjectBuilder_ScriptScriptNode Class Reference
Inheritance diagram for VRage.Game.MyObjectBuilder_ScriptScriptNode:
VRage.Game.MyObjectBuilder_ScriptNode VRage.ObjectBuilders.MyObjectBuilder_Base

Public Attributes

string Name = string.Empty
 
string Path
 
int SequenceOutput = -1
 
int SequenceInput = -1
 
List< MyInputParameterSerializationDataInputs = new List<MyInputParameterSerializationData>()
 
List< MyOutputParameterSerializationDataOutputs = new List<MyOutputParameterSerializationData>()
 
- Public Attributes inherited from VRage.Game.MyObjectBuilder_ScriptNode
int ID
 
Vector2 Position
 

Additional Inherited Members

- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 
- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 9 of file MyObjectBuilder_ScriptScriptNode.cs.

Member Data Documentation

List<MyInputParameterSerializationData> VRage.Game.MyObjectBuilder_ScriptScriptNode.Inputs = new List<MyInputParameterSerializationData>()

Definition at line 19 of file MyObjectBuilder_ScriptScriptNode.cs.

string VRage.Game.MyObjectBuilder_ScriptScriptNode.Name = string.Empty

Definition at line 11 of file MyObjectBuilder_ScriptScriptNode.cs.

List<MyOutputParameterSerializationData> VRage.Game.MyObjectBuilder_ScriptScriptNode.Outputs = new List<MyOutputParameterSerializationData>()

Definition at line 21 of file MyObjectBuilder_ScriptScriptNode.cs.

string VRage.Game.MyObjectBuilder_ScriptScriptNode.Path

Definition at line 13 of file MyObjectBuilder_ScriptScriptNode.cs.

int VRage.Game.MyObjectBuilder_ScriptScriptNode.SequenceInput = -1

Definition at line 17 of file MyObjectBuilder_ScriptScriptNode.cs.

int VRage.Game.MyObjectBuilder_ScriptScriptNode.SequenceOutput = -1

Definition at line 15 of file MyObjectBuilder_ScriptScriptNode.cs.


The documentation for this class was generated from the following file: