Definition at line 71 of file MyCubeBlockEffect.cs.
Sandbox.Game.ParticleEffects.MyCubeBlockParticleEffect.MyCubeBlockParticleEffect |
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CubeBlockEffect |
effectData, |
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MyEntity |
entity |
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) |
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inline |
void Sandbox.Game.ParticleEffects.MyCubeBlockParticleEffect.Stop |
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| ) |
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inline |
void Sandbox.Game.ParticleEffects.MyCubeBlockParticleEffect.Update |
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inline |
bool Sandbox.Game.ParticleEffects.MyCubeBlockParticleEffect.CanBeDeleted |
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get |
bool Sandbox.Game.ParticleEffects.MyCubeBlockParticleEffect.EffectIsRunning |
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get |
int Sandbox.Game.ParticleEffects.MyCubeBlockParticleEffect.ParticleId |
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get |
The documentation for this class was generated from the following file: