Space Engineers
Public Member Functions | Properties | List of all members
Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeDecoratorNodeMemory.TimerLogicMemory Class Reference
Inheritance diagram for Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeDecoratorNodeMemory.TimerLogicMemory:
Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeDecoratorNodeMemory.LogicMemory

Public Member Functions

override void ClearMemory ()
 
override void Init (LogicMemoryBuilder logicMemoryBuilder)
 
override LogicMemoryBuilder GetObjectBuilder ()
 
override void PostTickMemory ()
 

Properties

bool TimeLimitReached [get, set]
 
long CurrentTime [get, set]
 

Detailed Description

Definition at line 25 of file MyBehaviorTreeDecoratorNodeMemory.cs.

Member Function Documentation

override void Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeDecoratorNodeMemory.TimerLogicMemory.ClearMemory ( )
inlinevirtual
override LogicMemoryBuilder Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeDecoratorNodeMemory.TimerLogicMemory.GetObjectBuilder ( )
inlinevirtual
override void Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeDecoratorNodeMemory.TimerLogicMemory.Init ( LogicMemoryBuilder  logicMemoryBuilder)
inlinevirtual
override void Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeDecoratorNodeMemory.TimerLogicMemory.PostTickMemory ( )
inlinevirtual

Property Documentation

long Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeDecoratorNodeMemory.TimerLogicMemory.CurrentTime
getset

Definition at line 28 of file MyBehaviorTreeDecoratorNodeMemory.cs.

bool Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeDecoratorNodeMemory.TimerLogicMemory.TimeLimitReached
getset

Definition at line 27 of file MyBehaviorTreeDecoratorNodeMemory.cs.


The documentation for this class was generated from the following file: