Definition at line 27 of file MyTimestampHelper.cs.
 
  
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          | Sandbox.Game.Replication.MyTimestampHelper.MyTimestampHelper | ( | MyEntity | entity | ) |  |  | inline | 
 
 
  
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          | void Sandbox.Game.Replication.MyTimestampHelper.Clear | ( |  | ) |  |  | inline | 
 
 
  
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          | MyTimeStampValues Sandbox.Game.Replication.MyTimestampHelper.GetTransform | ( | uint | timeStamp | ) |  |  | inline | 
 
 
  
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          | void Sandbox.Game.Replication.MyTimestampHelper.OverwriteServerPosition | ( | uint | timestamp, |  
          |  |  | ref MyTimeStampValues | data |  
          |  | ) |  |  |  | inline | 
 
 
  
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          | void Sandbox.Game.Replication.MyTimestampHelper.ServerResponse | ( | uint | timeStamp, |  
          |  |  | ref MyTransformD | serverPositionAndOrientation |  
          |  | ) |  |  |  | inline | 
 
 
  
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          | void Sandbox.Game.Replication.MyTimestampHelper.SetEntity | ( | MyEntity | entity | ) |  |  | inline | 
 
 
  
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          | void Sandbox.Game.Replication.MyTimestampHelper.Update | ( | uint | timeStamp | ) |  |  | inline | 
 
 
  
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          | void Sandbox.Game.Replication.MyTimestampHelper.UpdateDeltaPosition | ( | uint | timestamp, |  
          |  |  | ref MyTransformD | data |  
          |  | ) |  |  |  | inline | 
 
 
  
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          | void Sandbox.Game.Replication.MyTimestampHelper.UpdateDeltaVelocities | ( | uint | timestamp, |  
          |  |  | ref Vector3 | deltaLinear, |  
          |  |  | ref Vector3 | deltaAngular |  
          |  | ) |  |  |  | inline | 
 
 
      
        
          | const uint Sandbox.Game.Replication.MyTimestampHelper.MAX_POSHISTORY = 255 | 
      
 
 
      
        
          | const double Sandbox.Game.Replication.MyTimestampHelper.POSITION_TOLERANCE = 1 | 
      
 
 
The documentation for this class was generated from the following file: