Space Engineers
|
Public Member Functions | |
MyPathSteering (MyBotNavigation navigation) | |
override string | GetName () |
void | SetPath (IMyPath path, float weight=1.0f) |
void | UnsetPath () |
override void | Update () |
override void | Cleanup () |
override void | DebugDraw () |
Public Member Functions inherited from Sandbox.Game.AI.Navigation.MyTargetSteering | |
MyTargetSteering (MyBotNavigation navigation) | |
override string | GetName () |
void | SetTarget (Vector3D target, float radius=1.0f, MyEntity relativeEntity=null, float weight=1.0f, bool fly=false) |
void | UnsetTarget () |
bool | TargetReached () |
double | TargetDistanceSq (ref Vector3D target) |
bool | TargetReached (ref Vector3D target, float radiusSq) |
override void | AccumulateCorrection (ref Vector3 correctionHint, ref float weight) |
override void | Update () |
override void | DebugDraw () |
Public Member Functions inherited from Sandbox.Game.AI.Navigation.MySteeringBase | |
MySteeringBase (MyBotNavigation parent, float weight) | |
Properties | |
bool | PathFinished [get] |
Properties inherited from Sandbox.Game.AI.Navigation.MyTargetSteering | |
bool | TargetSet [get] |
bool | Flying [get] |
Vector3D | TargetWorld [get] |
Properties inherited from Sandbox.Game.AI.Navigation.MySteeringBase | |
float | Weight [get, protected set] |
MyBotNavigation | Parent [get] |
Additional Inherited Members | |
Protected Member Functions inherited from Sandbox.Game.AI.Navigation.MyTargetSteering | |
Vector3D | CapsuleCenter () |
Protected Attributes inherited from Sandbox.Game.AI.Navigation.MyTargetSteering | |
Vector3D | m_target |
MyEntity | m_entity |
Definition at line 15 of file MyPathSteering.cs.
|
inline |
Definition at line 25 of file MyPathSteering.cs.
|
inlinevirtual |
Reimplemented from Sandbox.Game.AI.Navigation.MySteeringBase.
Definition at line 155 of file MyPathSteering.cs.
|
inlinevirtual |
Reimplemented from Sandbox.Game.AI.Navigation.MySteeringBase.
Definition at line 165 of file MyPathSteering.cs.
|
inlinevirtual |
Implements Sandbox.Game.AI.Navigation.MySteeringBase.
Definition at line 29 of file MyPathSteering.cs.
|
inline |
Definition at line 35 of file MyPathSteering.cs.
|
inline |
Definition at line 56 of file MyPathSteering.cs.
|
inlinevirtual |
Reimplemented from Sandbox.Game.AI.Navigation.MySteeringBase.
Definition at line 135 of file MyPathSteering.cs.
|
get |
Definition at line 23 of file MyPathSteering.cs.