|
| Vector3 | Position [get, set] |
| |
| Vector3 | PositionMorph [get, set] |
| |
| byte | Material [get, set] |
| | For multimaterial vertex only 0, 1 or 2, indicates what material is on this vertex More...
|
| |
| byte | MaterialMorph [get, set] |
| |
| float | Ambient [get, set] |
| |
| float | AmbientMorph [get, set] |
| |
| Vector3 | Normal [get, set] |
| |
| Vector3 | NormalMorph [get, set] |
| |
Definition at line 63 of file MyRenderStructs.cs.
| Byte4 VRage.MyVertexFormatVoxelSingleData.MaterialInfo |
| Byte4 VRage.MyVertexFormatVoxelSingleData.PackedNormal |
| Byte4 VRage.MyVertexFormatVoxelSingleData.PackedNormalMorph |
| MyShort4 VRage.MyVertexFormatVoxelSingleData.PackedPositionAndAmbientMaterial |
| MyShort4 VRage.MyVertexFormatVoxelSingleData.PackedPositionAndAmbientMaterialMorph |
| float VRage.MyVertexFormatVoxelSingleData.Ambient |
|
getset |
| float VRage.MyVertexFormatVoxelSingleData.AmbientMorph |
|
getset |
| byte VRage.MyVertexFormatVoxelSingleData.Material |
|
getset |
For multimaterial vertex only 0, 1 or 2, indicates what material is on this vertex
Definition at line 114 of file MyRenderStructs.cs.
| byte VRage.MyVertexFormatVoxelSingleData.MaterialMorph |
|
getset |
| Vector3 VRage.MyVertexFormatVoxelSingleData.Normal |
|
getset |
| Vector3 VRage.MyVertexFormatVoxelSingleData.NormalMorph |
|
getset |
| Vector3 VRage.MyVertexFormatVoxelSingleData.Position |
|
getset |
| Vector3 VRage.MyVertexFormatVoxelSingleData.PositionMorph |
|
getset |
The documentation for this struct was generated from the following file: