Space Engineers
Public Member Functions | Static Public Attributes | Properties | List of all members
Sandbox.Game.SessionComponents.MyBrushSphere Class Reference
Inheritance diagram for Sandbox.Game.SessionComponents.MyBrushSphere:
Sandbox.Game.SessionComponents.IMyVoxelBrush

Public Member Functions

void Fill (MyVoxelBase map, byte matId)
 
void Paint (MyVoxelBase map, byte matId)
 
void CutOut (MyVoxelBase map)
 
void SetPosition (ref Vector3D targetPosition)
 
void SetRotation (ref MatrixD rotationMat)
 
BoundingBoxD GetBoundaries ()
 
BoundingBoxD PeekWorldBoundingBox (ref Vector3D targetPosition)
 
BoundingBoxD GetWorldBoundaries ()
 
void Draw (ref Color color)
 
List< MyGuiControlBaseGetGuiControls ()
 

Static Public Attributes

static MyBrushSphere Static = new MyBrushSphere()
 

Properties

float MinScale [get]
 
float MaxScale [get]
 
bool AutoRotate [get]
 
string SubtypeName [get]
 
- Properties inherited from Sandbox.Game.SessionComponents.IMyVoxelBrush
float MinScale [get]
 
float MaxScale [get]
 
bool AutoRotate [get]
 
string SubtypeName [get]
 

Detailed Description

Definition at line 1228 of file MySessionComponentVoxelHand.cs.

Member Function Documentation

void Sandbox.Game.SessionComponents.MyBrushSphere.CutOut ( MyVoxelBase  map)
inline
void Sandbox.Game.SessionComponents.MyBrushSphere.Draw ( ref Color  color)
inline
void Sandbox.Game.SessionComponents.MyBrushSphere.Fill ( MyVoxelBase  map,
byte  matId 
)
inline
BoundingBoxD Sandbox.Game.SessionComponents.MyBrushSphere.GetBoundaries ( )
inline
List<MyGuiControlBase> Sandbox.Game.SessionComponents.MyBrushSphere.GetGuiControls ( )
inline
BoundingBoxD Sandbox.Game.SessionComponents.MyBrushSphere.GetWorldBoundaries ( )
inline
void Sandbox.Game.SessionComponents.MyBrushSphere.Paint ( MyVoxelBase  map,
byte  matId 
)
inline
BoundingBoxD Sandbox.Game.SessionComponents.MyBrushSphere.PeekWorldBoundingBox ( ref Vector3D  targetPosition)
inline
void Sandbox.Game.SessionComponents.MyBrushSphere.SetPosition ( ref Vector3D  targetPosition)
inline
void Sandbox.Game.SessionComponents.MyBrushSphere.SetRotation ( ref MatrixD  rotationMat)
inline

Member Data Documentation

MyBrushSphere Sandbox.Game.SessionComponents.MyBrushSphere.Static = new MyBrushSphere()
static

Definition at line 1230 of file MySessionComponentVoxelHand.cs.

Property Documentation

bool Sandbox.Game.SessionComponents.MyBrushSphere.AutoRotate
get

Definition at line 1264 of file MySessionComponentVoxelHand.cs.

float Sandbox.Game.SessionComponents.MyBrushSphere.MaxScale
get

Definition at line 1263 of file MySessionComponentVoxelHand.cs.

float Sandbox.Game.SessionComponents.MyBrushSphere.MinScale
get

Definition at line 1262 of file MySessionComponentVoxelHand.cs.

string Sandbox.Game.SessionComponents.MyBrushSphere.SubtypeName
get

Definition at line 1265 of file MySessionComponentVoxelHand.cs.


The documentation for this class was generated from the following file: