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Space Engineers
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Public Member Functions | |
| MyTransform (Vector3 position) | |
| MyTransform (Matrix matrix) | |
| MyTransform (ref Vector3 position) | |
| MyTransform (ref Matrix matrix) | |
Static Public Member Functions | |
| static MyTransform | Transform (ref MyTransform t1, ref MyTransform t2) |
| static void | Transform (ref MyTransform t1, ref MyTransform t2, out MyTransform result) |
| static Vector3 | Transform (ref Vector3 v, ref MyTransform t2) |
| static void | Transform (ref Vector3 v, ref MyTransform t2, out Vector3 result) |
Public Attributes | |
| Quaternion | Rotation |
| Vector3 | Position |
Properties | |
| Matrix | TransformMatrix [get] |
Definition at line 14 of file MyTransform.cs.
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inline |
Definition at line 33 of file MyTransform.cs.
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inline |
Definition at line 34 of file MyTransform.cs.
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inline |
Definition at line 36 of file MyTransform.cs.
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inline |
Definition at line 42 of file MyTransform.cs.
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inlinestatic |
Definition at line 48 of file MyTransform.cs.
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inlinestatic |
Definition at line 55 of file MyTransform.cs.
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inlinestatic |
Definition at line 66 of file MyTransform.cs.
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inlinestatic |
Definition at line 73 of file MyTransform.cs.
| Vector3 VRageMath.MyTransform.Position |
Definition at line 21 of file MyTransform.cs.
| Quaternion VRageMath.MyTransform.Rotation |
Definition at line 20 of file MyTransform.cs.
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get |
Definition at line 23 of file MyTransform.cs.
1.8.8