Space Engineers
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Public Member Functions | |
bool | ShouldSerializeRandomRadius () |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
bool | ShouldSerializeSubtypeId () |
void | Save (string filepath) |
virtual MyObjectBuilder_Base | Clone () |
Public Attributes | |
string | PrefabFile |
MyPositionAndOrientation | Transform |
bool | UseFirstGridOrigin = false |
float | RandomRadius |
Public Attributes inherited from VRage.Game.MyObjectBuilder_WorldGeneratorOperation | |
string | FactionTag = null |
Additional Inherited Members | |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Definition at line 224 of file MyObjectBuilder_ScenarioDefinition.cs.
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inline |
Definition at line 237 of file MyObjectBuilder_ScenarioDefinition.cs.
string VRage.Game.MyObjectBuilder_WorldGeneratorOperation_AddShipPrefab.PrefabFile |
Definition at line 227 of file MyObjectBuilder_ScenarioDefinition.cs.
float VRage.Game.MyObjectBuilder_WorldGeneratorOperation_AddShipPrefab.RandomRadius |
Definition at line 236 of file MyObjectBuilder_ScenarioDefinition.cs.
MyPositionAndOrientation VRage.Game.MyObjectBuilder_WorldGeneratorOperation_AddShipPrefab.Transform |
Definition at line 230 of file MyObjectBuilder_ScenarioDefinition.cs.
bool VRage.Game.MyObjectBuilder_WorldGeneratorOperation_AddShipPrefab.UseFirstGridOrigin = false |
Definition at line 233 of file MyObjectBuilder_ScenarioDefinition.cs.